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DownsamplePipelineKey

Struct DownsamplePipelineKey 

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pub struct DownsamplePipelineKey {
    pub texture_format: TextureFormat,
    pub array_texture: bool,
    pub combine_bind_groups: bool,
    pub pass: DownsamplePass,
}
Expand description

Selects a variant of the DownsamplePipeline.

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§texture_format: TextureFormat

The format of the texture to downsample.

Must be a format that DownsamplePipeline::supports_texture_format accepts.

§array_texture: bool

True if the texture is a 2D array texture, such as a cubemap.

§combine_bind_groups: bool

True if both passes share a single bind group.

See can_combine_downsampling_bind_groups.

§pass: DownsamplePass

The pass that this pipeline runs.

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impl DownsamplePipelineKey

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pub fn bind_group_layout(&self) -> BindGroupLayoutDescriptor

Returns the BindGroupLayoutDescriptor for the pipeline that this key selects.

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impl Clone for DownsamplePipelineKey

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fn clone(&self) -> DownsamplePipelineKey

Returns a duplicate of the value. Read more
1.0.0 (const: unstable) · Source§

fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Debug for DownsamplePipelineKey

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl Hash for DownsamplePipelineKey

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fn hash<__H: Hasher>(&self, state: &mut __H)

Feeds this value into the given Hasher. Read more
1.3.0 · Source§

fn hash_slice<H>(data: &[Self], state: &mut H)
where H: Hasher, Self: Sized,

Feeds a slice of this type into the given Hasher. Read more
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impl PartialEq for DownsamplePipelineKey

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fn eq(&self, other: &DownsamplePipelineKey) -> bool

Tests for self and other values to be equal, and is used by ==.
1.0.0 (const: unstable) · Source§

fn ne(&self, other: &Rhs) -> bool

Tests for !=. The default implementation is almost always sufficient, and should not be overridden without very good reason.
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impl Copy for DownsamplePipelineKey

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impl Eq for DownsamplePipelineKey

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impl StructuralPartialEq for DownsamplePipelineKey

Auto Trait Implementations§

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T, U> AsBindGroupShaderType<U> for T
where U: ShaderType, &'a T: for<'a> Into<U>,

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fn as_bind_group_shader_type(&self, _images: &RenderAssets<GpuImage>) -> U

Return the T ShaderType for self. When used in AsBindGroup derives, it is safe to assume that all images in self exist.
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impl<T> Borrow<T> for T
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Immutably borrows from an owned value. Read more
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unsafe fn clone_to_uninit(&self, dest: *mut u8)

🔬This is a nightly-only experimental API. (clone_to_uninit)
Performs copy-assignment from self to dest. Read more
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