Struct Or

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pub struct Or<T>(/* private fields */);
Expand description

A filter that tests if any of the given filters apply.

This is useful for example if a system with multiple components in a query only wants to run when one or more of the components have changed.

The And equivalent to this filter is a tuple testing that all the contained filters apply instead.

§Examples

fn print_cool_entity_system(query: Query<Entity, Or<(Changed<Color>, Changed<Node>)>>) {
    for entity in &query {
        println!("Entity {} got a new style or color", entity);
    }
}

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impl QueryFilter for Or<()>

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const IS_ARCHETYPAL: bool = true

Returns true if (and only if) this Filter relies strictly on archetypes to limit which components are accessed by the Query. Read more
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unsafe fn filter_fetch( fetch: &mut Self::Fetch<'_>, entity: Entity, table_row: TableRow, ) -> bool

Returns true if the provided Entity and TableRow should be included in the query results. If false, the entity will be skipped. Read more
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impl<F: QueryFilter> QueryFilter for Or<(F₁, F₂, …, Fₙ)>

This trait is implemented for tuples up to 16 items long.

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const IS_ARCHETYPAL: bool

Returns true if (and only if) this Filter relies strictly on archetypes to limit which components are accessed by the Query. Read more
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unsafe fn filter_fetch( fetch: &mut Self::Fetch<'_>, entity: Entity, table_row: TableRow, ) -> bool

Returns true if the provided Entity and TableRow should be included in the query results. If false, the entity will be skipped. Read more
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impl WorldQuery for Or<()>

SAFETY: QueryFilter::filter_fetch accesses are a subset of the subqueries’ accesses This is sound because update_component_access adds accesses according to the implementations of all the subqueries. update_component_access replace the filters with a disjunction where every element is a conjunction of the previous filters and the filters of one of the subqueries. This is sound because matches_component_set returns a disjunction of the results of the subqueries’ implementations.

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const IS_DENSE: bool = true

Returns true if (and only if) every table of every archetype matched by this fetch contains all of the matched components. Read more
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type Fetch<'w> = ()

Per archetype/table state retrieved by this WorldQuery to compute Self::Item for each entity.
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type State = ()

State used to construct a Self::Fetch. This will be cached inside QueryState, so it is best to move as much data / computation here as possible to reduce the cost of constructing Self::Fetch.
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fn shrink_fetch<'wlong: 'wshort, 'wshort>( fetch: Self::Fetch<'wlong>, ) -> Self::Fetch<'wshort>

This function manually implements subtyping for the query fetches.
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unsafe fn init_fetch<'w>( world: UnsafeWorldCell<'w>, state: &Self::State, last_run: Tick, this_run: Tick, ) -> Self::Fetch<'w>

Creates a new instance of Self::Fetch, by combining data from the World with the cached Self::State. Readonly accesses resources registered in WorldQuery::update_component_access. Read more
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unsafe fn set_table<'w>( fetch: &mut Self::Fetch<'w>, state: &Self::State, table: &'w Table, )

Adjusts internal state to account for the next Table. This will always be called on tables that match this WorldQuery. Read more
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unsafe fn set_archetype<'w>( fetch: &mut Self::Fetch<'w>, state: &Self::State, archetype: &'w Archetype, table: &'w Table, )

Adjusts internal state to account for the next Archetype. This will always be called on archetypes that match this WorldQuery. Read more
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fn update_component_access( state: &Self::State, access: &mut FilteredAccess<ComponentId>, )

Adds any component accesses used by this WorldQuery to access. Read more
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fn init_state(world: &mut World) -> Self::State

Creates and initializes a State for this WorldQuery type.
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fn get_state(components: &Components) -> Option<Self::State>

Attempts to initialize a State for this WorldQuery type using read-only access to Components.
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fn matches_component_set( state: &Self::State, set_contains_id: &impl Fn(ComponentId) -> bool, ) -> bool

Returns true if this query matches a set of components. Otherwise, returns false. Read more
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fn set_access(_state: &mut Self::State, _access: &FilteredAccess<ComponentId>)

Sets available accesses for implementors with dynamic access such as FilteredEntityRef or FilteredEntityMut. Read more
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impl<F: QueryFilter> WorldQuery for Or<(F₁, F₂, …, Fₙ)>

This trait is implemented for tuples up to 16 items long. SAFETY: QueryFilter::filter_fetch accesses are a subset of the subqueries’ accesses This is sound because update_component_access adds accesses according to the implementations of all the subqueries. update_component_access replace the filters with a disjunction where every element is a conjunction of the previous filters and the filters of one of the subqueries. This is sound because matches_component_set returns a disjunction of the results of the subqueries’ implementations.

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const IS_DENSE: bool

Returns true if (and only if) every table of every archetype matched by this fetch contains all of the matched components. Read more
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type Fetch<'w> = (OrFetch<'w, F>,)

Per archetype/table state retrieved by this WorldQuery to compute Self::Item for each entity.
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type State = (<F as WorldQuery>::State,)

State used to construct a Self::Fetch. This will be cached inside QueryState, so it is best to move as much data / computation here as possible to reduce the cost of constructing Self::Fetch.
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fn shrink_fetch<'wlong: 'wshort, 'wshort>( fetch: Self::Fetch<'wlong>, ) -> Self::Fetch<'wshort>

This function manually implements subtyping for the query fetches.
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unsafe fn init_fetch<'w>( world: UnsafeWorldCell<'w>, state: &Self::State, last_run: Tick, this_run: Tick, ) -> Self::Fetch<'w>

Creates a new instance of Self::Fetch, by combining data from the World with the cached Self::State. Readonly accesses resources registered in WorldQuery::update_component_access. Read more
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unsafe fn set_table<'w>( fetch: &mut Self::Fetch<'w>, state: &Self::State, table: &'w Table, )

Adjusts internal state to account for the next Table. This will always be called on tables that match this WorldQuery. Read more
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unsafe fn set_archetype<'w>( fetch: &mut Self::Fetch<'w>, state: &Self::State, archetype: &'w Archetype, table: &'w Table, )

Adjusts internal state to account for the next Archetype. This will always be called on archetypes that match this WorldQuery. Read more
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fn update_component_access( state: &Self::State, access: &mut FilteredAccess<ComponentId>, )

Adds any component accesses used by this WorldQuery to access. Read more
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fn init_state(world: &mut World) -> Self::State

Creates and initializes a State for this WorldQuery type.
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fn get_state(components: &Components) -> Option<Self::State>

Attempts to initialize a State for this WorldQuery type using read-only access to Components.
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fn matches_component_set( state: &Self::State, set_contains_id: &impl Fn(ComponentId) -> bool, ) -> bool

Returns true if this query matches a set of components. Otherwise, returns false. Read more
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fn set_access(_state: &mut Self::State, _access: &FilteredAccess<ComponentId>)

Sets available accesses for implementors with dynamic access such as FilteredEntityRef or FilteredEntityMut. Read more
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impl ArchetypeFilter for Or<()>

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impl<F: ArchetypeFilter> ArchetypeFilter for Or<(F₁, F₂, …, Fₙ)>

This trait is implemented for tuples up to 16 items long.

Auto Trait Implementations§

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impl<T> Freeze for Or<T>

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impl<T> RefUnwindSafe for Or<T>
where T: RefUnwindSafe,

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impl<T> Send for Or<T>
where T: Send,

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impl<T> Sync for Or<T>
where T: Sync,

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impl<T> Unpin for Or<T>
where T: Unpin,

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impl<T> UnwindSafe for Or<T>
where T: UnwindSafe,

Blanket Implementations§

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for T
where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> Downcast for T
where T: Any,

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fn into_any(self: Box<T>) -> Box<dyn Any>

Converts Box<dyn Trait> (where Trait: Downcast) to Box<dyn Any>, which can then be downcast into Box<dyn ConcreteType> where ConcreteType implements Trait.
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fn into_any_rc(self: Rc<T>) -> Rc<dyn Any>

Converts Rc<Trait> (where Trait: Downcast) to Rc<Any>, which can then be further downcast into Rc<ConcreteType> where ConcreteType implements Trait.
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fn as_any(&self) -> &(dyn Any + 'static)

Converts &Trait (where Trait: Downcast) to &Any. This is needed since Rust cannot generate &Any’s vtable from &Trait’s.
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fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)

Converts &mut Trait (where Trait: Downcast) to &Any. This is needed since Rust cannot generate &mut Any’s vtable from &mut Trait’s.
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impl<T> DowncastSend for T
where T: Any + Send,

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fn into_any_send(self: Box<T>) -> Box<dyn Any + Send>

Converts Box<Trait> (where Trait: DowncastSend) to Box<dyn Any + Send>, which can then be downcast into Box<ConcreteType> where ConcreteType implements Trait.
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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T> Instrument for T

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fn instrument(self, span: Span) -> Instrumented<Self>

Instruments this type with the provided Span, returning an Instrumented wrapper. Read more
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fn in_current_span(self) -> Instrumented<Self>

Instruments this type with the current Span, returning an Instrumented wrapper. Read more
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impl<T, U> Into<U> for T
where U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<T, U> TryFrom<U> for T
where U: Into<T>,

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type Error = Infallible

The type returned in the event of a conversion error.
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fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.
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impl<V, T> VZip<V> for T
where V: MultiLane<T>,

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fn vzip(self) -> V

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impl<T> WithSubscriber for T

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fn with_subscriber<S>(self, subscriber: S) -> WithDispatch<Self>
where S: Into<Dispatch>,

Attaches the provided Subscriber to this type, returning a WithDispatch wrapper. Read more
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fn with_current_subscriber(self) -> WithDispatch<Self>

Attaches the current default Subscriber to this type, returning a WithDispatch wrapper. Read more
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impl<T> ConditionalSend for T
where T: Send,