pub struct FilteredEntityRef<'w, 's> { /* private fields */ }Expand description
Provides read-only access to a single entity and some of its components defined by the contained Access.
To define the access when used as a QueryData,
use a QueryBuilder or QueryParamBuilder.
The FilteredEntityRef must be the entire QueryData, and not nested inside a tuple with other data.
// This gives the `FilteredEntityRef` access to `&A`.
let mut query = QueryBuilder::<FilteredEntityRef>::new(&mut world)
.data::<&A>()
.build();
let filtered_entity: FilteredEntityRef = query.single(&mut world).unwrap();
let component: &A = filtered_entity.get().unwrap();Implementations§
Source§impl<'w, 's> FilteredEntityRef<'w, 's>
impl<'w, 's> FilteredEntityRef<'w, 's>
Sourcepub fn try_into_all(self) -> Result<EntityRef<'w>, TryFromFilteredError>
pub fn try_into_all(self) -> Result<EntityRef<'w>, TryFromFilteredError>
Consumes self and returns read-only access to the entity and all of
its components, with the world 'w lifetime. Returns an error if the
access does not include read access to all components.
§Errors
TryFromFilteredError::MissingReadAllAccess- if the access does not include read access to all components.
Sourcepub fn location(&self) -> EntityLocation
pub fn location(&self) -> EntityLocation
Gets metadata indicating the location where the current entity is stored.
Sourcepub fn archetype(&self) -> &Archetype
pub fn archetype(&self) -> &Archetype
Returns the archetype that the current entity belongs to.
Sourcepub fn contains<T: Component>(&self) -> bool
pub fn contains<T: Component>(&self) -> bool
Returns true if the current entity has a component of type T.
Otherwise, this returns false.
§Notes
If you do not know the concrete type of a component, consider using
Self::contains_id or Self::contains_type_id.
Sourcepub fn contains_id(&self, component_id: ComponentId) -> bool
pub fn contains_id(&self, component_id: ComponentId) -> bool
Returns true if the current entity has a component identified by component_id.
Otherwise, this returns false.
§Notes
- If you know the concrete type of the component, you should prefer
Self::contains. - If you know the component’s
TypeIdbut not itsComponentId, consider usingSelf::contains_type_id.
Sourcepub fn contains_type_id(&self, type_id: TypeId) -> bool
pub fn contains_type_id(&self, type_id: TypeId) -> bool
Returns true if the current entity has a component with the type identified by type_id.
Otherwise, this returns false.
§Notes
- If you know the concrete type of the component, you should prefer
Self::contains. - If you have a
ComponentIdinstead of aTypeId, consider usingSelf::contains_id.
Sourcepub fn get<T: Component>(&self) -> Option<&'w T>
pub fn get<T: Component>(&self) -> Option<&'w T>
Gets access to the component of type T for the current entity.
Returns None if the entity does not have a component of type T.
Sourcepub fn get_ref<T: Component>(&self) -> Option<Ref<'w, T>>
pub fn get_ref<T: Component>(&self) -> Option<Ref<'w, T>>
Gets access to the component of type T for the current entity,
including change detection information as a Ref.
Returns None if the entity does not have a component of type T.
Sourcepub fn get_change_ticks<T: Component>(&self) -> Option<ComponentTicks>
pub fn get_change_ticks<T: Component>(&self) -> Option<ComponentTicks>
Retrieves the change ticks for the given component. This can be useful for implementing change detection in custom runtimes.
Sourcepub fn get_change_ticks_by_id(
&self,
component_id: ComponentId,
) -> Option<ComponentTicks>
pub fn get_change_ticks_by_id( &self, component_id: ComponentId, ) -> Option<ComponentTicks>
Retrieves the change ticks for the given ComponentId. This can be useful for implementing change
detection in custom runtimes.
You should prefer to use the typed API Self::get_change_ticks where possible and only
use this in cases where the actual component types are not known at
compile time.
Sourcepub fn get_by_id(&self, component_id: ComponentId) -> Option<Ptr<'w>>
pub fn get_by_id(&self, component_id: ComponentId) -> Option<Ptr<'w>>
Gets the component of the given ComponentId from the entity.
You should prefer to use the typed API Self::get where possible and only
use this in cases where the actual component types are not known at
compile time.
Unlike FilteredEntityRef::get, this returns a raw pointer to the component,
which is only valid while the FilteredEntityRef is alive.
Sourcepub fn spawned_by(&self) -> MaybeLocation
pub fn spawned_by(&self) -> MaybeLocation
Returns the source code location from which this entity has been spawned.
Sourcepub fn spawn_tick(&self) -> Tick
pub fn spawn_tick(&self) -> Tick
Returns the Tick at which this entity has been spawned.
Trait Implementations§
impl ArchetypeQueryData for FilteredEntityRef<'_, '_>
Source§impl<'w, 's> Clone for FilteredEntityRef<'w, 's>
impl<'w, 's> Clone for FilteredEntityRef<'w, 's>
Source§fn clone(&self) -> FilteredEntityRef<'w, 's>
fn clone(&self) -> FilteredEntityRef<'w, 's>
1.0.0 (const: unstable) · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
source. Read moreSource§impl ContainsEntity for FilteredEntityRef<'_, '_>
impl ContainsEntity for FilteredEntityRef<'_, '_>
impl<'w, 's> Copy for FilteredEntityRef<'w, 's>
impl EntityEquivalent for FilteredEntityRef<'_, '_>
impl Eq for FilteredEntityRef<'_, '_>
Source§impl<'a> From<&'a EntityMut<'_>> for FilteredEntityRef<'a, 'static>
impl<'a> From<&'a EntityMut<'_>> for FilteredEntityRef<'a, 'static>
Source§impl<'a> From<&'a EntityWorldMut<'_>> for FilteredEntityRef<'a, 'static>
impl<'a> From<&'a EntityWorldMut<'_>> for FilteredEntityRef<'a, 'static>
Source§fn from(entity: &'a EntityWorldMut<'_>) -> Self
fn from(entity: &'a EntityWorldMut<'_>) -> Self
Source§impl<'w, 's> From<&'w FilteredEntityMut<'_, 's>> for FilteredEntityRef<'w, 's>
impl<'w, 's> From<&'w FilteredEntityMut<'_, 's>> for FilteredEntityRef<'w, 's>
Source§fn from(entity: &'w FilteredEntityMut<'_, 's>) -> Self
fn from(entity: &'w FilteredEntityMut<'_, 's>) -> Self
Source§impl<'a> From<&EntityRef<'a>> for FilteredEntityRef<'a, 'static>
impl<'a> From<&EntityRef<'a>> for FilteredEntityRef<'a, 'static>
Source§impl<'w, 's, B: Bundle> From<&EntityRefExcept<'w, 's, B>> for FilteredEntityRef<'w, 's>
impl<'w, 's, B: Bundle> From<&EntityRefExcept<'w, 's, B>> for FilteredEntityRef<'w, 's>
Source§fn from(entity: &EntityRefExcept<'w, 's, B>) -> Self
fn from(entity: &EntityRefExcept<'w, 's, B>) -> Self
Source§impl<'a> From<EntityMut<'a>> for FilteredEntityRef<'a, 'static>
impl<'a> From<EntityMut<'a>> for FilteredEntityRef<'a, 'static>
Source§impl<'a> From<EntityRef<'a>> for FilteredEntityRef<'a, 'static>
impl<'a> From<EntityRef<'a>> for FilteredEntityRef<'a, 'static>
Source§impl<'w, 's, B: Bundle> From<EntityRefExcept<'w, 's, B>> for FilteredEntityRef<'w, 's>
impl<'w, 's, B: Bundle> From<EntityRefExcept<'w, 's, B>> for FilteredEntityRef<'w, 's>
Source§fn from(entity: EntityRefExcept<'w, 's, B>) -> Self
fn from(entity: EntityRefExcept<'w, 's, B>) -> Self
Source§impl<'a> From<EntityWorldMut<'a>> for FilteredEntityRef<'a, 'static>
impl<'a> From<EntityWorldMut<'a>> for FilteredEntityRef<'a, 'static>
Source§fn from(entity: EntityWorldMut<'a>) -> Self
fn from(entity: EntityWorldMut<'a>) -> Self
Source§impl<'w, 's> From<FilteredEntityMut<'w, 's>> for FilteredEntityRef<'w, 's>
impl<'w, 's> From<FilteredEntityMut<'w, 's>> for FilteredEntityRef<'w, 's>
Source§fn from(entity: FilteredEntityMut<'w, 's>) -> Self
fn from(entity: FilteredEntityMut<'w, 's>) -> Self
Source§impl Hash for FilteredEntityRef<'_, '_>
impl Hash for FilteredEntityRef<'_, '_>
impl IterQueryData for FilteredEntityRef<'_, '_>
Source§impl Ord for FilteredEntityRef<'_, '_>
impl Ord for FilteredEntityRef<'_, '_>
1.21.0 (const: unstable) · Source§fn max(self, other: Self) -> Selfwhere
Self: Sized,
fn max(self, other: Self) -> Selfwhere
Self: Sized,
Source§impl PartialEq for FilteredEntityRef<'_, '_>
impl PartialEq for FilteredEntityRef<'_, '_>
Source§impl PartialOrd for FilteredEntityRef<'_, '_>
impl PartialOrd for FilteredEntityRef<'_, '_>
Source§fn partial_cmp(&self, other: &Self) -> Option<Ordering>
fn partial_cmp(&self, other: &Self) -> Option<Ordering>
FilteredEntityRef’s comparison trait implementations match the underlying Entity,
and cannot discern between different worlds.
Source§impl<'a, 'b> QueryData for FilteredEntityRef<'a, 'b>
impl<'a, 'b> QueryData for FilteredEntityRef<'a, 'b>
Source§const IS_READ_ONLY: bool = true
const IS_READ_ONLY: bool = true
Source§const IS_ARCHETYPAL: bool = true
const IS_ARCHETYPAL: bool = true
Source§type ReadOnly = FilteredEntityRef<'a, 'b>
type ReadOnly = FilteredEntityRef<'a, 'b>
QueryData, which satisfies the ReadOnlyQueryData trait.Source§type Item<'w, 's> = FilteredEntityRef<'w, 's>
type Item<'w, 's> = FilteredEntityRef<'w, 's>
WorldQuery
This will be the data retrieved by the query,
and is visible to the end user when calling e.g. Query<Self>::get.Source§fn shrink<'wlong: 'wshort, 'wshort, 's>(
item: Self::Item<'wlong, 's>,
) -> Self::Item<'wshort, 's>
fn shrink<'wlong: 'wshort, 'wshort, 's>( item: Self::Item<'wlong, 's>, ) -> Self::Item<'wshort, 's>
Source§fn provide_extra_access(
state: &mut Self::State,
access: &mut Access,
available_access: &Access,
)
fn provide_extra_access( state: &mut Self::State, access: &mut Access, available_access: &Access, )
update_component_access.
Implementations may add additional access that is a subset of available_access
and does not conflict with anything in access,
and must update access to include that access. Read moreSource§unsafe fn fetch<'w, 's>(
access: &'s Self::State,
fetch: &mut Self::Fetch<'w>,
entity: Entity,
_table_row: TableRow,
) -> Option<Self::Item<'w, 's>>
unsafe fn fetch<'w, 's>( access: &'s Self::State, fetch: &mut Self::Fetch<'w>, entity: Entity, _table_row: TableRow, ) -> Option<Self::Item<'w, 's>>
Self::Item for either the given entity in the current Table,
or for the given entity in the current Archetype. This must always be called after
WorldQuery::set_table with a table_row in the range of the current Table or after
WorldQuery::set_archetype with an entity in the current archetype.
Accesses components registered in WorldQuery::update_component_access. Read moreSource§fn iter_access(state: &Self::State) -> impl Iterator<Item = EcsAccessType<'_>>
fn iter_access(state: &Self::State) -> impl Iterator<Item = EcsAccessType<'_>>
QueryData::fetch. Access conflicts are usually
checked in WorldQuery::update_component_access, but in certain cases this method can be useful to implement
a way of checking for access conflicts in a non-allocating way.impl ReadOnlyQueryData for FilteredEntityRef<'_, '_>
impl SingleEntityQueryData for FilteredEntityRef<'_, '_>
Source§impl<'a> TryFrom<&FilteredEntityRef<'a, '_>> for EntityRef<'a>
impl<'a> TryFrom<&FilteredEntityRef<'a, '_>> for EntityRef<'a>
Source§type Error = TryFromFilteredError
type Error = TryFromFilteredError
Source§impl<'a> TryFrom<FilteredEntityRef<'a, '_>> for EntityRef<'a>
impl<'a> TryFrom<FilteredEntityRef<'a, '_>> for EntityRef<'a>
Source§type Error = TryFromFilteredError
type Error = TryFromFilteredError
Source§impl WorldQuery for FilteredEntityRef<'_, '_>
impl WorldQuery for FilteredEntityRef<'_, '_>
Source§const IS_DENSE: bool = true
const IS_DENSE: bool = true
Source§type Fetch<'w> = EntityFetch<'w>
type Fetch<'w> = EntityFetch<'w>
WorldQuery to compute Self::Item for each entity.Source§type State = Access
type State = Access
Self::Fetch. This will be cached inside QueryState,
so it is best to move as much data / computation here as possible to reduce the cost of
constructing Self::Fetch.Source§fn shrink_fetch<'wlong: 'wshort, 'wshort>(
fetch: Self::Fetch<'wlong>,
) -> Self::Fetch<'wshort>
fn shrink_fetch<'wlong: 'wshort, 'wshort>( fetch: Self::Fetch<'wlong>, ) -> Self::Fetch<'wshort>
Source§unsafe fn init_fetch<'w, 's>(
world: UnsafeWorldCell<'w>,
_state: &'s Self::State,
last_run: Tick,
this_run: Tick,
) -> Self::Fetch<'w>
unsafe fn init_fetch<'w, 's>( world: UnsafeWorldCell<'w>, _state: &'s Self::State, last_run: Tick, this_run: Tick, ) -> Self::Fetch<'w>
Self::Fetch,
by combining data from the World with the cached Self::State.
Readonly accesses resources registered in WorldQuery::update_component_access. Read moreSource§unsafe fn set_archetype<'w, 's>(
_fetch: &mut Self::Fetch<'w>,
_state: &'s Self::State,
_: &'w Archetype,
_table: &Table,
)
unsafe fn set_archetype<'w, 's>( _fetch: &mut Self::Fetch<'w>, _state: &'s Self::State, _: &'w Archetype, _table: &Table, )
Archetype. This will always be called on
archetypes that match this WorldQuery. Read moreSource§unsafe fn set_table<'w, 's>(
_fetch: &mut Self::Fetch<'w>,
_state: &'s Self::State,
_: &'w Table,
)
unsafe fn set_table<'w, 's>( _fetch: &mut Self::Fetch<'w>, _state: &'s Self::State, _: &'w Table, )
Table. This will always be called on tables
that match this WorldQuery. Read moreSource§fn update_component_access(
state: &Self::State,
filtered_access: &mut FilteredAccess,
)
fn update_component_access( state: &Self::State, filtered_access: &mut FilteredAccess, )
Source§fn init_state(_world: &mut World) -> Self::State
fn init_state(_world: &mut World) -> Self::State
State for this WorldQuery type.Source§fn matches_component_set(
_state: &Self::State,
_set_contains_id: &impl Fn(ComponentId) -> bool,
) -> bool
fn matches_component_set( _state: &Self::State, _set_contains_id: &impl Fn(ComponentId) -> bool, ) -> bool
Source§fn init_nested_access(
_state: &Self::State,
_system_name: Option<&str>,
_component_access_set: &mut FilteredAccessSet,
_world: UnsafeWorldCell<'_>,
)
fn init_nested_access( _state: &Self::State, _system_name: Option<&str>, _component_access_set: &mut FilteredAccessSet, _world: UnsafeWorldCell<'_>, )
WorldQuery. Read moreSource§fn update_archetypes(_state: &mut Self::State, _world: UnsafeWorldCell<'_>)
fn update_archetypes(_state: &mut Self::State, _world: UnsafeWorldCell<'_>)
Auto Trait Implementations§
impl<'w, 's> !RefUnwindSafe for FilteredEntityRef<'w, 's>
impl<'w, 's> !UnwindSafe for FilteredEntityRef<'w, 's>
impl<'w, 's> Freeze for FilteredEntityRef<'w, 's>
impl<'w, 's> Send for FilteredEntityRef<'w, 's>
impl<'w, 's> Sync for FilteredEntityRef<'w, 's>
impl<'w, 's> Unpin for FilteredEntityRef<'w, 's>
impl<'w, 's> UnsafeUnpin for FilteredEntityRef<'w, 's>
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
Source§impl<Q, K> Comparable<K> for Q
impl<Q, K> Comparable<K> for Q
impl<T> ConditionalSend for Twhere
T: Send,
Source§impl<T> Downcast for Twhere
T: Any,
impl<T> Downcast for Twhere
T: Any,
Source§fn into_any(self: Box<T>) -> Box<dyn Any>
fn into_any(self: Box<T>) -> Box<dyn Any>
Box<dyn Trait> (where Trait: Downcast) to Box<dyn Any>, which can then be
downcast into Box<dyn ConcreteType> where ConcreteType implements Trait.Source§fn into_any_rc(self: Rc<T>) -> Rc<dyn Any>
fn into_any_rc(self: Rc<T>) -> Rc<dyn Any>
Rc<Trait> (where Trait: Downcast) to Rc<Any>, which can then be further
downcast into Rc<ConcreteType> where ConcreteType implements Trait.Source§fn as_any(&self) -> &(dyn Any + 'static)
fn as_any(&self) -> &(dyn Any + 'static)
&Trait (where Trait: Downcast) to &Any. This is needed since Rust cannot
generate &Any’s vtable from &Trait’s.Source§fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
&mut Trait (where Trait: Downcast) to &Any. This is needed since Rust cannot
generate &mut Any’s vtable from &mut Trait’s.Source§impl<T> DowncastSend for T
impl<T> DowncastSend for T
Source§impl<Q, K> Equivalent<K> for Q
impl<Q, K> Equivalent<K> for Q
Source§fn equivalent(&self, key: &K) -> bool
fn equivalent(&self, key: &K) -> bool
key and return true if they are equal.