pub struct TouchInput {
pub phase: TouchPhase,
pub position: Vec2,
pub window: Entity,
pub force: Option<ForceTouch>,
pub id: u64,
}
Expand description
A touch input event.
§Logic
Every time the user touches the screen, a new TouchPhase::Started
event with an unique
identifier for the finger is generated. When the finger is lifted, the TouchPhase::Ended
event is generated with the same finger id.
After a TouchPhase::Started
event has been emitted, there may be zero or more TouchPhase::Moved
events when the finger is moved or the touch pressure changes.
The finger id may be reused by the system after an TouchPhase::Ended
event. The user
should assume that a new TouchPhase::Started
event received with the same id has nothing
to do with the old finger and is a new finger.
A TouchPhase::Canceled
event is emitted when the system has canceled tracking this
touch, such as when the window loses focus, or on iOS if the user moves the
device against their face.
§Note
This event is the translated version of the WindowEvent::Touch
from the winit
crate.
It is available to the end user and can be used for game logic.
Fields§
§phase: TouchPhase
The phase of the touch input.
position: Vec2
The position of the finger on the touchscreen.
window: Entity
The window entity registering the touch.
force: Option<ForceTouch>
Describes how hard the screen was pressed.
May be None
if the platform does not support pressure sensitivity.
This feature is only available on iOS 9.0+ and Windows 8+.
id: u64
The unique identifier of the finger.
Trait Implementations§
Source§impl Clone for TouchInput
impl Clone for TouchInput
Source§fn clone(&self) -> TouchInput
fn clone(&self) -> TouchInput
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
source
. Read moreSource§impl Component for TouchInput
impl Component for TouchInput
Source§const STORAGE_TYPE: StorageType = bevy_ecs::component::StorageType::SparseSet
const STORAGE_TYPE: StorageType = bevy_ecs::component::StorageType::SparseSet
Source§fn register_component_hooks(_hooks: &mut ComponentHooks)
fn register_component_hooks(_hooks: &mut ComponentHooks)
ComponentHooks
.Source§fn register_required_components(
_component_id: ComponentId,
_components: &mut Components,
_storages: &mut Storages,
_required_components: &mut RequiredComponents,
_inheritance_depth: u16,
)
fn register_required_components( _component_id: ComponentId, _components: &mut Components, _storages: &mut Storages, _required_components: &mut RequiredComponents, _inheritance_depth: u16, )
Source§impl Debug for TouchInput
impl Debug for TouchInput
Source§impl<'de> Deserialize<'de> for TouchInput
impl<'de> Deserialize<'de> for TouchInput
Source§fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
Source§impl Event for TouchInput
impl Event for TouchInput
Source§const AUTO_PROPAGATE: bool = false
const AUTO_PROPAGATE: bool = false
Trigger::propagate
.Source§type Traversal = ()
type Traversal = ()
Source§impl From<&TouchInput> for Touch
impl From<&TouchInput> for Touch
Source§fn from(input: &TouchInput) -> Touch
fn from(input: &TouchInput) -> Touch
Source§impl FromReflect for TouchInputwhere
TouchInput: Any + Send + Sync,
TouchPhase: FromReflect + TypePath + MaybeTyped + RegisterForReflection,
Vec2: FromReflect + TypePath + MaybeTyped + RegisterForReflection,
Entity: FromReflect + TypePath + MaybeTyped + RegisterForReflection,
Option<ForceTouch>: FromReflect + TypePath + MaybeTyped + RegisterForReflection,
u64: FromReflect + TypePath + MaybeTyped + RegisterForReflection,
impl FromReflect for TouchInputwhere
TouchInput: Any + Send + Sync,
TouchPhase: FromReflect + TypePath + MaybeTyped + RegisterForReflection,
Vec2: FromReflect + TypePath + MaybeTyped + RegisterForReflection,
Entity: FromReflect + TypePath + MaybeTyped + RegisterForReflection,
Option<ForceTouch>: FromReflect + TypePath + MaybeTyped + RegisterForReflection,
u64: FromReflect + TypePath + MaybeTyped + RegisterForReflection,
Source§fn from_reflect(reflect: &dyn PartialReflect) -> Option<Self>
fn from_reflect(reflect: &dyn PartialReflect) -> Option<Self>
Self
from a reflected value.Source§fn take_from_reflect(
reflect: Box<dyn PartialReflect>,
) -> Result<Self, Box<dyn PartialReflect>>
fn take_from_reflect( reflect: Box<dyn PartialReflect>, ) -> Result<Self, Box<dyn PartialReflect>>
Self
using,
constructing the value using from_reflect
if that fails. Read moreSource§impl GetTypeRegistration for TouchInputwhere
TouchInput: Any + Send + Sync,
TouchPhase: FromReflect + TypePath + MaybeTyped + RegisterForReflection,
Vec2: FromReflect + TypePath + MaybeTyped + RegisterForReflection,
Entity: FromReflect + TypePath + MaybeTyped + RegisterForReflection,
Option<ForceTouch>: FromReflect + TypePath + MaybeTyped + RegisterForReflection,
u64: FromReflect + TypePath + MaybeTyped + RegisterForReflection,
impl GetTypeRegistration for TouchInputwhere
TouchInput: Any + Send + Sync,
TouchPhase: FromReflect + TypePath + MaybeTyped + RegisterForReflection,
Vec2: FromReflect + TypePath + MaybeTyped + RegisterForReflection,
Entity: FromReflect + TypePath + MaybeTyped + RegisterForReflection,
Option<ForceTouch>: FromReflect + TypePath + MaybeTyped + RegisterForReflection,
u64: FromReflect + TypePath + MaybeTyped + RegisterForReflection,
Source§fn get_type_registration() -> TypeRegistration
fn get_type_registration() -> TypeRegistration
TypeRegistration
for this type.Source§fn register_type_dependencies(registry: &mut TypeRegistry)
fn register_type_dependencies(registry: &mut TypeRegistry)
Source§impl PartialEq for TouchInput
impl PartialEq for TouchInput
Source§impl PartialReflect for TouchInputwhere
TouchInput: Any + Send + Sync,
TouchPhase: FromReflect + TypePath + MaybeTyped + RegisterForReflection,
Vec2: FromReflect + TypePath + MaybeTyped + RegisterForReflection,
Entity: FromReflect + TypePath + MaybeTyped + RegisterForReflection,
Option<ForceTouch>: FromReflect + TypePath + MaybeTyped + RegisterForReflection,
u64: FromReflect + TypePath + MaybeTyped + RegisterForReflection,
impl PartialReflect for TouchInputwhere
TouchInput: Any + Send + Sync,
TouchPhase: FromReflect + TypePath + MaybeTyped + RegisterForReflection,
Vec2: FromReflect + TypePath + MaybeTyped + RegisterForReflection,
Entity: FromReflect + TypePath + MaybeTyped + RegisterForReflection,
Option<ForceTouch>: FromReflect + TypePath + MaybeTyped + RegisterForReflection,
u64: FromReflect + TypePath + MaybeTyped + RegisterForReflection,
Source§fn get_represented_type_info(&self) -> Option<&'static TypeInfo>
fn get_represented_type_info(&self) -> Option<&'static TypeInfo>
Source§fn clone_value(&self) -> Box<dyn PartialReflect>
fn clone_value(&self) -> Box<dyn PartialReflect>
Reflect
trait object. Read moreSource§fn try_apply(&mut self, value: &dyn PartialReflect) -> Result<(), ApplyError>
fn try_apply(&mut self, value: &dyn PartialReflect) -> Result<(), ApplyError>
Source§fn reflect_kind(&self) -> ReflectKind
fn reflect_kind(&self) -> ReflectKind
Source§fn reflect_ref(&self) -> ReflectRef<'_>
fn reflect_ref(&self) -> ReflectRef<'_>
Source§fn reflect_mut(&mut self) -> ReflectMut<'_>
fn reflect_mut(&mut self) -> ReflectMut<'_>
Source§fn reflect_owned(self: Box<Self>) -> ReflectOwned
fn reflect_owned(self: Box<Self>) -> ReflectOwned
Source§fn try_into_reflect(
self: Box<Self>,
) -> Result<Box<dyn Reflect>, Box<dyn PartialReflect>>
fn try_into_reflect( self: Box<Self>, ) -> Result<Box<dyn Reflect>, Box<dyn PartialReflect>>
Source§fn try_as_reflect(&self) -> Option<&dyn Reflect>
fn try_as_reflect(&self) -> Option<&dyn Reflect>
Source§fn try_as_reflect_mut(&mut self) -> Option<&mut dyn Reflect>
fn try_as_reflect_mut(&mut self) -> Option<&mut dyn Reflect>
Source§fn into_partial_reflect(self: Box<Self>) -> Box<dyn PartialReflect>
fn into_partial_reflect(self: Box<Self>) -> Box<dyn PartialReflect>
Source§fn as_partial_reflect(&self) -> &dyn PartialReflect
fn as_partial_reflect(&self) -> &dyn PartialReflect
Source§fn as_partial_reflect_mut(&mut self) -> &mut dyn PartialReflect
fn as_partial_reflect_mut(&mut self) -> &mut dyn PartialReflect
Source§fn reflect_partial_eq(&self, value: &dyn PartialReflect) -> Option<bool>
fn reflect_partial_eq(&self, value: &dyn PartialReflect) -> Option<bool>
Source§fn apply(&mut self, value: &(dyn PartialReflect + 'static))
fn apply(&mut self, value: &(dyn PartialReflect + 'static))
Source§fn reflect_hash(&self) -> Option<u64>
fn reflect_hash(&self) -> Option<u64>
Source§fn serializable(&self) -> Option<Serializable<'_>>
fn serializable(&self) -> Option<Serializable<'_>>
Source§fn is_dynamic(&self) -> bool
fn is_dynamic(&self) -> bool
Source§impl Reflect for TouchInputwhere
TouchInput: Any + Send + Sync,
TouchPhase: FromReflect + TypePath + MaybeTyped + RegisterForReflection,
Vec2: FromReflect + TypePath + MaybeTyped + RegisterForReflection,
Entity: FromReflect + TypePath + MaybeTyped + RegisterForReflection,
Option<ForceTouch>: FromReflect + TypePath + MaybeTyped + RegisterForReflection,
u64: FromReflect + TypePath + MaybeTyped + RegisterForReflection,
impl Reflect for TouchInputwhere
TouchInput: Any + Send + Sync,
TouchPhase: FromReflect + TypePath + MaybeTyped + RegisterForReflection,
Vec2: FromReflect + TypePath + MaybeTyped + RegisterForReflection,
Entity: FromReflect + TypePath + MaybeTyped + RegisterForReflection,
Option<ForceTouch>: FromReflect + TypePath + MaybeTyped + RegisterForReflection,
u64: FromReflect + TypePath + MaybeTyped + RegisterForReflection,
Source§fn as_any_mut(&mut self) -> &mut dyn Any
fn as_any_mut(&mut self) -> &mut dyn Any
&mut dyn Any
. Read moreSource§fn into_reflect(self: Box<Self>) -> Box<dyn Reflect>
fn into_reflect(self: Box<Self>) -> Box<dyn Reflect>
Source§fn as_reflect(&self) -> &dyn Reflect
fn as_reflect(&self) -> &dyn Reflect
Source§fn as_reflect_mut(&mut self) -> &mut dyn Reflect
fn as_reflect_mut(&mut self) -> &mut dyn Reflect
Source§impl Serialize for TouchInput
impl Serialize for TouchInput
Source§impl Struct for TouchInputwhere
TouchInput: Any + Send + Sync,
TouchPhase: FromReflect + TypePath + MaybeTyped + RegisterForReflection,
Vec2: FromReflect + TypePath + MaybeTyped + RegisterForReflection,
Entity: FromReflect + TypePath + MaybeTyped + RegisterForReflection,
Option<ForceTouch>: FromReflect + TypePath + MaybeTyped + RegisterForReflection,
u64: FromReflect + TypePath + MaybeTyped + RegisterForReflection,
impl Struct for TouchInputwhere
TouchInput: Any + Send + Sync,
TouchPhase: FromReflect + TypePath + MaybeTyped + RegisterForReflection,
Vec2: FromReflect + TypePath + MaybeTyped + RegisterForReflection,
Entity: FromReflect + TypePath + MaybeTyped + RegisterForReflection,
Option<ForceTouch>: FromReflect + TypePath + MaybeTyped + RegisterForReflection,
u64: FromReflect + TypePath + MaybeTyped + RegisterForReflection,
Source§fn field(&self, name: &str) -> Option<&dyn PartialReflect>
fn field(&self, name: &str) -> Option<&dyn PartialReflect>
name
as a &dyn PartialReflect
.Source§fn field_mut(&mut self, name: &str) -> Option<&mut dyn PartialReflect>
fn field_mut(&mut self, name: &str) -> Option<&mut dyn PartialReflect>
name
as a
&mut dyn PartialReflect
.Source§fn field_at(&self, index: usize) -> Option<&dyn PartialReflect>
fn field_at(&self, index: usize) -> Option<&dyn PartialReflect>
index
as a
&dyn PartialReflect
.Source§fn field_at_mut(&mut self, index: usize) -> Option<&mut dyn PartialReflect>
fn field_at_mut(&mut self, index: usize) -> Option<&mut dyn PartialReflect>
index
as a &mut dyn PartialReflect
.Source§fn name_at(&self, index: usize) -> Option<&str>
fn name_at(&self, index: usize) -> Option<&str>
index
.Source§fn iter_fields(&self) -> FieldIter<'_>
fn iter_fields(&self) -> FieldIter<'_>
Source§fn clone_dynamic(&self) -> DynamicStruct
fn clone_dynamic(&self) -> DynamicStruct
DynamicStruct
.Source§fn get_represented_struct_info(&self) -> Option<&'static StructInfo>
fn get_represented_struct_info(&self) -> Option<&'static StructInfo>
None
if TypeInfo
is not available.Source§impl TypePath for TouchInput
impl TypePath for TouchInput
Source§fn type_path() -> &'static str
fn type_path() -> &'static str
Source§fn short_type_path() -> &'static str
fn short_type_path() -> &'static str
Source§fn type_ident() -> Option<&'static str>
fn type_ident() -> Option<&'static str>
Source§fn crate_name() -> Option<&'static str>
fn crate_name() -> Option<&'static str>
Source§impl Typed for TouchInputwhere
TouchInput: Any + Send + Sync,
TouchPhase: FromReflect + TypePath + MaybeTyped + RegisterForReflection,
Vec2: FromReflect + TypePath + MaybeTyped + RegisterForReflection,
Entity: FromReflect + TypePath + MaybeTyped + RegisterForReflection,
Option<ForceTouch>: FromReflect + TypePath + MaybeTyped + RegisterForReflection,
u64: FromReflect + TypePath + MaybeTyped + RegisterForReflection,
impl Typed for TouchInputwhere
TouchInput: Any + Send + Sync,
TouchPhase: FromReflect + TypePath + MaybeTyped + RegisterForReflection,
Vec2: FromReflect + TypePath + MaybeTyped + RegisterForReflection,
Entity: FromReflect + TypePath + MaybeTyped + RegisterForReflection,
Option<ForceTouch>: FromReflect + TypePath + MaybeTyped + RegisterForReflection,
u64: FromReflect + TypePath + MaybeTyped + RegisterForReflection,
impl Copy for TouchInput
impl StructuralPartialEq for TouchInput
Auto Trait Implementations§
impl Freeze for TouchInput
impl RefUnwindSafe for TouchInput
impl Send for TouchInput
impl Sync for TouchInput
impl Unpin for TouchInput
impl UnwindSafe for TouchInput
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Source§impl<C> Bundle for Cwhere
C: Component,
impl<C> Bundle for Cwhere
C: Component,
fn component_ids( components: &mut Components, storages: &mut Storages, ids: &mut impl FnMut(ComponentId), )
unsafe fn from_components<T, F>(ctx: &mut T, func: &mut F) -> C
Source§fn register_required_components(
components: &mut Components,
storages: &mut Storages,
required_components: &mut RequiredComponents,
)
fn register_required_components( components: &mut Components, storages: &mut Storages, required_components: &mut RequiredComponents, )
Bundle
.Source§fn get_component_ids(
components: &Components,
ids: &mut impl FnMut(Option<ComponentId>),
)
fn get_component_ids( components: &Components, ids: &mut impl FnMut(Option<ComponentId>), )
Source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
Source§impl<T> Downcast for Twhere
T: Any,
impl<T> Downcast for Twhere
T: Any,
Source§fn into_any(self: Box<T>) -> Box<dyn Any>
fn into_any(self: Box<T>) -> Box<dyn Any>
Box<dyn Trait>
(where Trait: Downcast
) to Box<dyn Any>
. Box<dyn Any>
can
then be further downcast
into Box<ConcreteType>
where ConcreteType
implements Trait
.Source§fn into_any_rc(self: Rc<T>) -> Rc<dyn Any>
fn into_any_rc(self: Rc<T>) -> Rc<dyn Any>
Rc<Trait>
(where Trait: Downcast
) to Rc<Any>
. Rc<Any>
can then be
further downcast
into Rc<ConcreteType>
where ConcreteType
implements Trait
.Source§fn as_any(&self) -> &(dyn Any + 'static)
fn as_any(&self) -> &(dyn Any + 'static)
&Trait
(where Trait: Downcast
) to &Any
. This is needed since Rust cannot
generate &Any
’s vtable from &Trait
’s.Source§fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
&mut Trait
(where Trait: Downcast
) to &Any
. This is needed since Rust cannot
generate &mut Any
’s vtable from &mut Trait
’s.Source§impl<T> DowncastSync for T
impl<T> DowncastSync for T
Source§impl<C> DynamicBundle for Cwhere
C: Component,
impl<C> DynamicBundle for Cwhere
C: Component,
fn get_components(self, func: &mut impl FnMut(StorageType, OwningPtr<'_>))
Source§impl<T> DynamicTypePath for Twhere
T: TypePath,
impl<T> DynamicTypePath for Twhere
T: TypePath,
Source§fn reflect_type_path(&self) -> &str
fn reflect_type_path(&self) -> &str
TypePath::type_path
.Source§fn reflect_short_type_path(&self) -> &str
fn reflect_short_type_path(&self) -> &str
Source§fn reflect_type_ident(&self) -> Option<&str>
fn reflect_type_ident(&self) -> Option<&str>
TypePath::type_ident
.Source§fn reflect_crate_name(&self) -> Option<&str>
fn reflect_crate_name(&self) -> Option<&str>
TypePath::crate_name
.Source§fn reflect_module_path(&self) -> Option<&str>
fn reflect_module_path(&self) -> Option<&str>
Source§impl<T> DynamicTyped for Twhere
T: Typed,
impl<T> DynamicTyped for Twhere
T: Typed,
Source§fn reflect_type_info(&self) -> &'static TypeInfo
fn reflect_type_info(&self) -> &'static TypeInfo
Typed::type_info
.Source§impl<S> GetField for Swhere
S: Struct,
impl<S> GetField for Swhere
S: Struct,
Source§impl<T> GetPath for T
impl<T> GetPath for T
Source§fn reflect_path<'p>(
&self,
path: impl ReflectPath<'p>,
) -> Result<&(dyn PartialReflect + 'static), ReflectPathError<'p>>
fn reflect_path<'p>( &self, path: impl ReflectPath<'p>, ) -> Result<&(dyn PartialReflect + 'static), ReflectPathError<'p>>
path
. Read moreSource§fn reflect_path_mut<'p>(
&mut self,
path: impl ReflectPath<'p>,
) -> Result<&mut (dyn PartialReflect + 'static), ReflectPathError<'p>>
fn reflect_path_mut<'p>( &mut self, path: impl ReflectPath<'p>, ) -> Result<&mut (dyn PartialReflect + 'static), ReflectPathError<'p>>
path
. Read moreSource§fn path<'p, T>(
&self,
path: impl ReflectPath<'p>,
) -> Result<&T, ReflectPathError<'p>>where
T: Reflect,
fn path<'p, T>(
&self,
path: impl ReflectPath<'p>,
) -> Result<&T, ReflectPathError<'p>>where
T: Reflect,
path
. Read moreSource§fn path_mut<'p, T>(
&mut self,
path: impl ReflectPath<'p>,
) -> Result<&mut T, ReflectPathError<'p>>where
T: Reflect,
fn path_mut<'p, T>(
&mut self,
path: impl ReflectPath<'p>,
) -> Result<&mut T, ReflectPathError<'p>>where
T: Reflect,
path
. Read moreSource§impl<T> Instrument for T
impl<T> Instrument for T
Source§fn instrument(self, span: Span) -> Instrumented<Self>
fn instrument(self, span: Span) -> Instrumented<Self>
Source§fn in_current_span(self) -> Instrumented<Self>
fn in_current_span(self) -> Instrumented<Self>
Source§impl<T> IntoEither for T
impl<T> IntoEither for T
Source§fn into_either(self, into_left: bool) -> Either<Self, Self>
fn into_either(self, into_left: bool) -> Either<Self, Self>
self
into a Left
variant of Either<Self, Self>
if into_left
is true
.
Converts self
into a Right
variant of Either<Self, Self>
otherwise. Read moreSource§fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
self
into a Left
variant of Either<Self, Self>
if into_left(&self)
returns true
.
Converts self
into a Right
variant of Either<Self, Self>
otherwise. Read more