pub struct DownsamplingConfig {
pub combine_bind_group: bool,
}Expand description
Configuration for downsampling strategy based on device limits
Fields§
§combine_bind_group: boolTrait Implementations§
Source§impl Clone for DownsamplingConfig
impl Clone for DownsamplingConfig
Source§fn clone(&self) -> DownsamplingConfig
fn clone(&self) -> DownsamplingConfig
Returns a duplicate of the value. Read more
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moreSource§impl Debug for DownsamplingConfig
impl Debug for DownsamplingConfig
Source§impl PartialEq for DownsamplingConfig
impl PartialEq for DownsamplingConfig
impl Copy for DownsamplingConfig
impl Eq for DownsamplingConfig
impl Resource for DownsamplingConfig
impl StructuralPartialEq for DownsamplingConfig
Auto Trait Implementations§
impl Freeze for DownsamplingConfig
impl RefUnwindSafe for DownsamplingConfig
impl Send for DownsamplingConfig
impl Sync for DownsamplingConfig
impl Unpin for DownsamplingConfig
impl UnwindSafe for DownsamplingConfig
Blanket Implementations§
Source§impl<T, U> AsBindGroupShaderType<U> for T
impl<T, U> AsBindGroupShaderType<U> for T
Source§fn as_bind_group_shader_type(&self, _images: &RenderAssets<GpuImage>) -> U
fn as_bind_group_shader_type(&self, _images: &RenderAssets<GpuImage>) -> U
Return the
T ShaderType for self. When used in AsBindGroup
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