pub struct Scope<N>{ /* private fields */ }Expand description
Scope defining enclosing viewing frustum.
Implements Default and can be created with Scope::default().
Implementations§
Source§impl<N> Scope<N>
impl<N> Scope<N>
Sourcepub const fn fov(&self) -> Fixed<N>
pub const fn fov(&self) -> Fixed<N>
Fixed quantity wrt field of view, see Self::set_fov().
Sourcepub fn set_fov(&mut self, fov: impl Into<Fixed<N>>)
pub fn set_fov(&mut self, fov: impl Into<Fixed<N>>)
Sets fixed quantity wrt field of view.
Default is fixed vertical field of view of π/4.
use nalgebra::Point2;
use trackball::Scope;
// Current screen size.
let max = Point2::new(800, 600);
// Default scope with fixed vertical field of view of π/4:
//
// * Increasing width increases horizontal field of view (more can be seen).
// * Increasing height scales scope zooming in as vertical field of view is fixed.
let mut scope = Scope::default();
// Unfix vertical field of view by fixing current unit per pixel on focus plane at distance
// from eye of one, that is effectively `upp` divided by `zat` to make it scale-independant:
//
// * Increasing width increases horizontal field of view (more can be seen).
// * Increasing height increases vertical field of view (more can be seen).
scope.set_fov(scope.fov().to_upp(&max.cast::<f32>()));Sourcepub fn clip_planes(&self, zat: N) -> (N, N)
pub fn clip_planes(&self, zat: N) -> (N, N)
Clip plane distances from eye regardless of Self::scale() wrt to distance between eye
and target.
Default is (1e-1, 1e+3) measured from eye.
Sourcepub const fn set_clip_planes(&mut self, znear: N, zfar: N)
pub const fn set_clip_planes(&mut self, znear: N, zfar: N)
Sets clip plane distances from target or eye whether Self::scale().
Default is (1e-1, 1e+3) measured from eye.
Sourcepub const fn scale(&self) -> bool
pub const fn scale(&self) -> bool
Object inspection mode.
Scales clip plane distances by measuring from target instead of eye. Default is false.
Sourcepub const fn set_scale(&mut self, oim: bool)
pub const fn set_scale(&mut self, oim: bool)
Sets object inspection mode.
Scales clip plane distances by measuring from target instead of eye. Default is false.
Sourcepub const fn ortho(&self) -> bool
pub const fn ortho(&self) -> bool
Orthographic projection mode.
Computes scale-identical orthographic instead of perspective projection. Default is false.
Sourcepub const fn set_ortho(&mut self, opm: bool)
pub const fn set_ortho(&mut self, opm: bool)
Sets orthographic projection mode.
Computes scale-identical orthographic instead of perspective projection. Default is false.
Sourcepub fn projection_and_upp(
&self,
zat: N,
max: &OPoint<N, Const<2>>,
) -> (Matrix<N, Const<4>, Const<4>, ArrayStorage<N, 4, 4>>, N)
pub fn projection_and_upp( &self, zat: N, max: &OPoint<N, Const<2>>, ) -> (Matrix<N, Const<4>, Const<4>, ArrayStorage<N, 4, 4>>, N)
Projection transformation and unit per pixel on focus plane wrt distance between eye and target and maximum position in screen space.
Trait Implementations§
impl<N> Copy for Scope<N>
impl<N> Eq for Scope<N>
impl<N> StructuralPartialEq for Scope<N>
Auto Trait Implementations§
impl<N> Freeze for Scope<N>where
N: Freeze,
impl<N> RefUnwindSafe for Scope<N>where
N: RefUnwindSafe,
impl<N> Send for Scope<N>
impl<N> Sync for Scope<N>
impl<N> Unpin for Scope<N>where
N: Unpin,
impl<N> UnwindSafe for Scope<N>where
N: UnwindSafe,
Blanket Implementations§
Source§impl<T, U> AsBindGroupShaderType<U> for T
impl<T, U> AsBindGroupShaderType<U> for T
Source§fn as_bind_group_shader_type(&self, _images: &RenderAssets<GpuImage>) -> U
fn as_bind_group_shader_type(&self, _images: &RenderAssets<GpuImage>) -> U
T ShaderType for self. When used in AsBindGroup
derives, it is safe to assume that all images in self exist.Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
Source§impl<T> Downcast for Twhere
T: Any,
impl<T> Downcast for Twhere
T: Any,
Source§fn into_any(self: Box<T>) -> Box<dyn Any>
fn into_any(self: Box<T>) -> Box<dyn Any>
Box<dyn Trait> (where Trait: Downcast) to Box<dyn Any>, which can then be
downcast into Box<dyn ConcreteType> where ConcreteType implements Trait.Source§fn into_any_rc(self: Rc<T>) -> Rc<dyn Any>
fn into_any_rc(self: Rc<T>) -> Rc<dyn Any>
Rc<Trait> (where Trait: Downcast) to Rc<Any>, which can then be further
downcast into Rc<ConcreteType> where ConcreteType implements Trait.Source§fn as_any(&self) -> &(dyn Any + 'static)
fn as_any(&self) -> &(dyn Any + 'static)
&Trait (where Trait: Downcast) to &Any. This is needed since Rust cannot
generate &Any’s vtable from &Trait’s.Source§fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
&mut Trait (where Trait: Downcast) to &Any. This is needed since Rust cannot
generate &mut Any’s vtable from &mut Trait’s.Source§impl<T> Downcast for Twhere
T: Any,
impl<T> Downcast for Twhere
T: Any,
Source§fn into_any(self: Box<T>) -> Box<dyn Any>
fn into_any(self: Box<T>) -> Box<dyn Any>
Box<dyn Trait> (where Trait: Downcast) to Box<dyn Any>. Box<dyn Any> can
then be further downcast into Box<ConcreteType> where ConcreteType implements Trait.Source§fn into_any_rc(self: Rc<T>) -> Rc<dyn Any>
fn into_any_rc(self: Rc<T>) -> Rc<dyn Any>
Rc<Trait> (where Trait: Downcast) to Rc<Any>. Rc<Any> can then be
further downcast into Rc<ConcreteType> where ConcreteType implements Trait.Source§fn as_any(&self) -> &(dyn Any + 'static)
fn as_any(&self) -> &(dyn Any + 'static)
&Trait (where Trait: Downcast) to &Any. This is needed since Rust cannot
generate &Any’s vtable from &Trait’s.Source§fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
&mut Trait (where Trait: Downcast) to &Any. This is needed since Rust cannot
generate &mut Any’s vtable from &mut Trait’s.Source§impl<T> DowncastSend for T
impl<T> DowncastSend for T
Source§impl<T> DowncastSync for T
impl<T> DowncastSync for T
Source§impl<Q, K> Equivalent<K> for Q
impl<Q, K> Equivalent<K> for Q
Source§fn equivalent(&self, key: &K) -> bool
fn equivalent(&self, key: &K) -> bool
key and return true if they are equal.Source§impl<Q, K> Equivalent<K> for Q
impl<Q, K> Equivalent<K> for Q
Source§impl<T> FromWorld for Twhere
T: Default,
impl<T> FromWorld for Twhere
T: Default,
Source§fn from_world(_world: &mut World) -> T
fn from_world(_world: &mut World) -> T
Creates Self using default().
Source§impl<T, W> HasTypeWitness<W> for Twhere
W: MakeTypeWitness<Arg = T>,
T: ?Sized,
impl<T, W> HasTypeWitness<W> for Twhere
W: MakeTypeWitness<Arg = T>,
T: ?Sized,
Source§impl<T> Identity for Twhere
T: ?Sized,
impl<T> Identity for Twhere
T: ?Sized,
Source§impl<T> Instrument for T
impl<T> Instrument for T
Source§fn instrument(self, span: Span) -> Instrumented<Self>
fn instrument(self, span: Span) -> Instrumented<Self>
Source§fn in_current_span(self) -> Instrumented<Self>
fn in_current_span(self) -> Instrumented<Self>
Source§impl<T> IntoEither for T
impl<T> IntoEither for T
Source§fn into_either(self, into_left: bool) -> Either<Self, Self>
fn into_either(self, into_left: bool) -> Either<Self, Self>
self into a Left variant of Either<Self, Self>
if into_left is true.
Converts self into a Right variant of Either<Self, Self>
otherwise. Read moreSource§fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
self into a Left variant of Either<Self, Self>
if into_left(&self) returns true.
Converts self into a Right variant of Either<Self, Self>
otherwise. Read moreSource§impl<T> IntoResult<T> for T
impl<T> IntoResult<T> for T
Source§fn into_result(self) -> Result<T, RunSystemError>
fn into_result(self) -> Result<T, RunSystemError>
Source§impl<SS, SP> SupersetOf<SS> for SPwhere
SS: SubsetOf<SP>,
impl<SS, SP> SupersetOf<SS> for SPwhere
SS: SubsetOf<SP>,
Source§fn to_subset(&self) -> Option<SS>
fn to_subset(&self) -> Option<SS>
self from the equivalent element of its
superset. Read moreSource§fn is_in_subset(&self) -> bool
fn is_in_subset(&self) -> bool
self is actually part of its subset T (and can be converted to it).Source§fn to_subset_unchecked(&self) -> SS
fn to_subset_unchecked(&self) -> SS
self.to_subset but without any property checks. Always succeeds.Source§fn from_subset(element: &SS) -> SP
fn from_subset(element: &SS) -> SP
self to the equivalent element of its superset.