#[repr(C)]pub struct I8Vec3 {
pub x: i8,
pub y: i8,
pub z: i8,
}
Expand description
A 3-dimensional vector.
Fields§
§x: i8
§y: i8
§z: i8
Implementations§
Source§impl I8Vec3
impl I8Vec3
Sourcepub fn map<F>(self, f: F) -> Self
pub fn map<F>(self, f: F) -> Self
Returns a vector containing each element of self
modified by a mapping function f
.
Sourcepub fn select(mask: BVec3, if_true: Self, if_false: Self) -> Self
pub fn select(mask: BVec3, if_true: Self, if_false: Self) -> Self
Creates a vector from the elements in if_true
and if_false
, selecting which to use
for each element of self
.
A true element in the mask uses the corresponding element from if_true
, and false
uses the element from if_false
.
Sourcepub const fn from_array(a: [i8; 3]) -> Self
pub const fn from_array(a: [i8; 3]) -> Self
Creates a new vector from an array.
Sourcepub const fn from_slice(slice: &[i8]) -> Self
pub const fn from_slice(slice: &[i8]) -> Self
Creates a vector from the first 3 values in slice
.
§Panics
Panics if slice
is less than 3 elements long.
Sourcepub fn write_to_slice(self, slice: &mut [i8])
pub fn write_to_slice(self, slice: &mut [i8])
Writes the elements of self
to the first 3 elements in slice
.
§Panics
Panics if slice
is less than 3 elements long.
Sourcepub fn truncate(self) -> I8Vec2
pub fn truncate(self) -> I8Vec2
Creates a 2D vector from the x
and y
elements of self
, discarding z
.
Truncation may also be performed by using self.xy()
.
Sourcepub fn dot_into_vec(self, rhs: Self) -> Self
pub fn dot_into_vec(self, rhs: Self) -> Self
Returns a vector where every component is the dot product of self
and rhs
.
Sourcepub fn min(self, rhs: Self) -> Self
pub fn min(self, rhs: Self) -> Self
Returns a vector containing the minimum values for each element of self
and rhs
.
In other words this computes [self.x.min(rhs.x), self.y.min(rhs.y), ..]
.
Sourcepub fn max(self, rhs: Self) -> Self
pub fn max(self, rhs: Self) -> Self
Returns a vector containing the maximum values for each element of self
and rhs
.
In other words this computes [self.x.max(rhs.x), self.y.max(rhs.y), ..]
.
Sourcepub fn min_element(self) -> i8
pub fn min_element(self) -> i8
Returns the horizontal minimum of self
.
In other words this computes min(x, y, ..)
.
Sourcepub fn max_element(self) -> i8
pub fn max_element(self) -> i8
Returns the horizontal maximum of self
.
In other words this computes max(x, y, ..)
.
Sourcepub fn element_sum(self) -> i8
pub fn element_sum(self) -> i8
Returns the sum of all elements of self
.
In other words, this computes self.x + self.y + ..
.
Sourcepub fn element_product(self) -> i8
pub fn element_product(self) -> i8
Returns the product of all elements of self
.
In other words, this computes self.x * self.y * ..
.
Sourcepub fn cmpeq(self, rhs: Self) -> BVec3
pub fn cmpeq(self, rhs: Self) -> BVec3
Returns a vector mask containing the result of a ==
comparison for each element of
self
and rhs
.
In other words, this computes [self.x == rhs.x, self.y == rhs.y, ..]
for all
elements.
Sourcepub fn cmpne(self, rhs: Self) -> BVec3
pub fn cmpne(self, rhs: Self) -> BVec3
Returns a vector mask containing the result of a !=
comparison for each element of
self
and rhs
.
In other words this computes [self.x != rhs.x, self.y != rhs.y, ..]
for all
elements.
Sourcepub fn cmpge(self, rhs: Self) -> BVec3
pub fn cmpge(self, rhs: Self) -> BVec3
Returns a vector mask containing the result of a >=
comparison for each element of
self
and rhs
.
In other words this computes [self.x >= rhs.x, self.y >= rhs.y, ..]
for all
elements.
Sourcepub fn cmpgt(self, rhs: Self) -> BVec3
pub fn cmpgt(self, rhs: Self) -> BVec3
Returns a vector mask containing the result of a >
comparison for each element of
self
and rhs
.
In other words this computes [self.x > rhs.x, self.y > rhs.y, ..]
for all
elements.
Sourcepub fn cmple(self, rhs: Self) -> BVec3
pub fn cmple(self, rhs: Self) -> BVec3
Returns a vector mask containing the result of a <=
comparison for each element of
self
and rhs
.
In other words this computes [self.x <= rhs.x, self.y <= rhs.y, ..]
for all
elements.
Sourcepub fn cmplt(self, rhs: Self) -> BVec3
pub fn cmplt(self, rhs: Self) -> BVec3
Returns a vector mask containing the result of a <
comparison for each element of
self
and rhs
.
In other words this computes [self.x < rhs.x, self.y < rhs.y, ..]
for all
elements.
Sourcepub fn abs(self) -> Self
pub fn abs(self) -> Self
Returns a vector containing the absolute value of each element of self
.
Sourcepub fn signum(self) -> Self
pub fn signum(self) -> Self
Returns a vector with elements representing the sign of self
.
0
if the number is zero1
if the number is positive-1
if the number is negative
Sourcepub fn is_negative_bitmask(self) -> u32
pub fn is_negative_bitmask(self) -> u32
Returns a bitmask with the lowest 3 bits set to the sign bits from the elements of self
.
A negative element results in a 1
bit and a positive element in a 0
bit. Element x
goes
into the first lowest bit, element y
into the second, etc.
Sourcepub fn length_squared(self) -> i8
pub fn length_squared(self) -> i8
Computes the squared length of self
.
Sourcepub fn distance_squared(self, rhs: Self) -> i8
pub fn distance_squared(self, rhs: Self) -> i8
Compute the squared euclidean distance between two points in space.
Sourcepub fn div_euclid(self, rhs: Self) -> Self
pub fn div_euclid(self, rhs: Self) -> Self
Returns the element-wise quotient of [Euclidean division] of self
by rhs
.
§Panics
This function will panic if any rhs
element is 0 or the division results in overflow.
Sourcepub fn rem_euclid(self, rhs: Self) -> Self
pub fn rem_euclid(self, rhs: Self) -> Self
Returns the element-wise remainder of Euclidean division of self
by rhs
.
§Panics
This function will panic if any rhs
element is 0 or the division results in overflow.
Sourcepub fn as_i16vec3(&self) -> I16Vec3
pub fn as_i16vec3(&self) -> I16Vec3
Casts all elements of self
to i16
.
Sourcepub fn as_u16vec3(&self) -> U16Vec3
pub fn as_u16vec3(&self) -> U16Vec3
Casts all elements of self
to u16
.
Sourcepub fn as_i64vec3(&self) -> I64Vec3
pub fn as_i64vec3(&self) -> I64Vec3
Casts all elements of self
to i64
.
Sourcepub fn as_u64vec3(&self) -> U64Vec3
pub fn as_u64vec3(&self) -> U64Vec3
Casts all elements of self
to u64
.
Sourcepub const fn wrapping_add(self, rhs: Self) -> Self
pub const fn wrapping_add(self, rhs: Self) -> Self
Returns a vector containing the wrapping addition of self
and rhs
.
In other words this computes [self.x.wrapping_add(rhs.x), self.y.wrapping_add(rhs.y), ..]
.
Sourcepub const fn wrapping_sub(self, rhs: Self) -> Self
pub const fn wrapping_sub(self, rhs: Self) -> Self
Returns a vector containing the wrapping subtraction of self
and rhs
.
In other words this computes [self.x.wrapping_sub(rhs.x), self.y.wrapping_sub(rhs.y), ..]
.
Sourcepub const fn wrapping_mul(self, rhs: Self) -> Self
pub const fn wrapping_mul(self, rhs: Self) -> Self
Returns a vector containing the wrapping multiplication of self
and rhs
.
In other words this computes [self.x.wrapping_mul(rhs.x), self.y.wrapping_mul(rhs.y), ..]
.
Sourcepub const fn wrapping_div(self, rhs: Self) -> Self
pub const fn wrapping_div(self, rhs: Self) -> Self
Returns a vector containing the wrapping division of self
and rhs
.
In other words this computes [self.x.wrapping_div(rhs.x), self.y.wrapping_div(rhs.y), ..]
.
Sourcepub const fn saturating_add(self, rhs: Self) -> Self
pub const fn saturating_add(self, rhs: Self) -> Self
Returns a vector containing the saturating addition of self
and rhs
.
In other words this computes [self.x.saturating_add(rhs.x), self.y.saturating_add(rhs.y), ..]
.
Sourcepub const fn saturating_sub(self, rhs: Self) -> Self
pub const fn saturating_sub(self, rhs: Self) -> Self
Returns a vector containing the saturating subtraction of self
and rhs
.
In other words this computes [self.x.saturating_sub(rhs.x), self.y.saturating_sub(rhs.y), ..]
.
Sourcepub const fn saturating_mul(self, rhs: Self) -> Self
pub const fn saturating_mul(self, rhs: Self) -> Self
Returns a vector containing the saturating multiplication of self
and rhs
.
In other words this computes [self.x.saturating_mul(rhs.x), self.y.saturating_mul(rhs.y), ..]
.
Sourcepub const fn saturating_div(self, rhs: Self) -> Self
pub const fn saturating_div(self, rhs: Self) -> Self
Returns a vector containing the saturating division of self
and rhs
.
In other words this computes [self.x.saturating_div(rhs.x), self.y.saturating_div(rhs.y), ..]
.
Sourcepub const fn wrapping_add_unsigned(self, rhs: U8Vec3) -> Self
pub const fn wrapping_add_unsigned(self, rhs: U8Vec3) -> Self
Returns a vector containing the wrapping addition of self
and unsigned vector rhs
.
In other words this computes [self.x.wrapping_add_unsigned(rhs.x), self.y.wrapping_add_unsigned(rhs.y), ..]
.
Sourcepub const fn wrapping_sub_unsigned(self, rhs: U8Vec3) -> Self
pub const fn wrapping_sub_unsigned(self, rhs: U8Vec3) -> Self
Returns a vector containing the wrapping subtraction of self
and unsigned vector rhs
.
In other words this computes [self.x.wrapping_sub_unsigned(rhs.x), self.y.wrapping_sub_unsigned(rhs.y), ..]
.
Sourcepub const fn saturating_add_unsigned(self, rhs: U8Vec3) -> Self
pub const fn saturating_add_unsigned(self, rhs: U8Vec3) -> Self
In other words this computes [self.x.saturating_add_unsigned(rhs.x), self.y.saturating_add_unsigned(rhs.y), ..]
.
Sourcepub const fn saturating_sub_unsigned(self, rhs: U8Vec3) -> Self
pub const fn saturating_sub_unsigned(self, rhs: U8Vec3) -> Self
Returns a vector containing the saturating subtraction of self
and unsigned vector rhs
.
In other words this computes [self.x.saturating_sub_unsigned(rhs.x), self.y.saturating_sub_unsigned(rhs.y), ..]
.
Trait Implementations§
Source§impl AddAssign<&I8Vec3> for I8Vec3
impl AddAssign<&I8Vec3> for I8Vec3
Source§fn add_assign(&mut self, rhs: &Self)
fn add_assign(&mut self, rhs: &Self)
+=
operation. Read moreSource§impl AddAssign<&i8> for I8Vec3
impl AddAssign<&i8> for I8Vec3
Source§fn add_assign(&mut self, rhs: &i8)
fn add_assign(&mut self, rhs: &i8)
+=
operation. Read moreSource§impl AddAssign<i8> for I8Vec3
impl AddAssign<i8> for I8Vec3
Source§fn add_assign(&mut self, rhs: i8)
fn add_assign(&mut self, rhs: i8)
+=
operation. Read moreSource§impl AddAssign for I8Vec3
impl AddAssign for I8Vec3
Source§fn add_assign(&mut self, rhs: Self)
fn add_assign(&mut self, rhs: Self)
+=
operation. Read moreSource§impl<'de> Deserialize<'de> for I8Vec3
impl<'de> Deserialize<'de> for I8Vec3
Deserialize expects a sequence of 3 values.
Source§fn deserialize<D>(deserializer: D) -> Result<Self, D::Error>where
D: Deserializer<'de>,
fn deserialize<D>(deserializer: D) -> Result<Self, D::Error>where
D: Deserializer<'de>,
Source§impl Distribution<I8Vec3> for Standard
impl Distribution<I8Vec3> for Standard
Source§impl DivAssign<&I8Vec3> for I8Vec3
impl DivAssign<&I8Vec3> for I8Vec3
Source§fn div_assign(&mut self, rhs: &Self)
fn div_assign(&mut self, rhs: &Self)
/=
operation. Read moreSource§impl DivAssign<&i8> for I8Vec3
impl DivAssign<&i8> for I8Vec3
Source§fn div_assign(&mut self, rhs: &i8)
fn div_assign(&mut self, rhs: &i8)
/=
operation. Read moreSource§impl DivAssign<i8> for I8Vec3
impl DivAssign<i8> for I8Vec3
Source§fn div_assign(&mut self, rhs: i8)
fn div_assign(&mut self, rhs: i8)
/=
operation. Read moreSource§impl DivAssign for I8Vec3
impl DivAssign for I8Vec3
Source§fn div_assign(&mut self, rhs: Self)
fn div_assign(&mut self, rhs: Self)
/=
operation. Read moreSource§impl MulAssign<&I8Vec3> for I8Vec3
impl MulAssign<&I8Vec3> for I8Vec3
Source§fn mul_assign(&mut self, rhs: &Self)
fn mul_assign(&mut self, rhs: &Self)
*=
operation. Read moreSource§impl MulAssign<&i8> for I8Vec3
impl MulAssign<&i8> for I8Vec3
Source§fn mul_assign(&mut self, rhs: &i8)
fn mul_assign(&mut self, rhs: &i8)
*=
operation. Read moreSource§impl MulAssign<i8> for I8Vec3
impl MulAssign<i8> for I8Vec3
Source§fn mul_assign(&mut self, rhs: i8)
fn mul_assign(&mut self, rhs: i8)
*=
operation. Read moreSource§impl MulAssign for I8Vec3
impl MulAssign for I8Vec3
Source§fn mul_assign(&mut self, rhs: Self)
fn mul_assign(&mut self, rhs: Self)
*=
operation. Read moreSource§impl RemAssign<&I8Vec3> for I8Vec3
impl RemAssign<&I8Vec3> for I8Vec3
Source§fn rem_assign(&mut self, rhs: &Self)
fn rem_assign(&mut self, rhs: &Self)
%=
operation. Read moreSource§impl RemAssign<&i8> for I8Vec3
impl RemAssign<&i8> for I8Vec3
Source§fn rem_assign(&mut self, rhs: &i8)
fn rem_assign(&mut self, rhs: &i8)
%=
operation. Read moreSource§impl RemAssign<i8> for I8Vec3
impl RemAssign<i8> for I8Vec3
Source§fn rem_assign(&mut self, rhs: i8)
fn rem_assign(&mut self, rhs: i8)
%=
operation. Read moreSource§impl RemAssign for I8Vec3
impl RemAssign for I8Vec3
Source§fn rem_assign(&mut self, rhs: Self)
fn rem_assign(&mut self, rhs: Self)
%=
operation. Read moreSource§impl SubAssign<&I8Vec3> for I8Vec3
impl SubAssign<&I8Vec3> for I8Vec3
Source§fn sub_assign(&mut self, rhs: &Self)
fn sub_assign(&mut self, rhs: &Self)
-=
operation. Read moreSource§impl SubAssign<&i8> for I8Vec3
impl SubAssign<&i8> for I8Vec3
Source§fn sub_assign(&mut self, rhs: &i8)
fn sub_assign(&mut self, rhs: &i8)
-=
operation. Read moreSource§impl SubAssign<i8> for I8Vec3
impl SubAssign<i8> for I8Vec3
Source§fn sub_assign(&mut self, rhs: i8)
fn sub_assign(&mut self, rhs: i8)
-=
operation. Read moreSource§impl SubAssign for I8Vec3
impl SubAssign for I8Vec3
Source§fn sub_assign(&mut self, rhs: I8Vec3)
fn sub_assign(&mut self, rhs: I8Vec3)
-=
operation. Read moreSource§impl Vec3Swizzles for I8Vec3
impl Vec3Swizzles for I8Vec3
type Vec2 = I8Vec2
type Vec4 = I8Vec4
fn xx(self) -> I8Vec2
fn xy(self) -> I8Vec2
fn xz(self) -> I8Vec2
fn yx(self) -> I8Vec2
fn yy(self) -> I8Vec2
fn yz(self) -> I8Vec2
fn zx(self) -> I8Vec2
fn zy(self) -> I8Vec2
fn zz(self) -> I8Vec2
fn xxx(self) -> I8Vec3
fn xxy(self) -> I8Vec3
fn xxz(self) -> I8Vec3
fn xyx(self) -> I8Vec3
fn xyy(self) -> I8Vec3
fn xzx(self) -> I8Vec3
fn xzy(self) -> I8Vec3
fn xzz(self) -> I8Vec3
fn yxx(self) -> I8Vec3
fn yxy(self) -> I8Vec3
fn yxz(self) -> I8Vec3
fn yyx(self) -> I8Vec3
fn yyy(self) -> I8Vec3
fn yyz(self) -> I8Vec3
fn yzx(self) -> I8Vec3
fn yzy(self) -> I8Vec3
fn yzz(self) -> I8Vec3
fn zxx(self) -> I8Vec3
fn zxy(self) -> I8Vec3
fn zxz(self) -> I8Vec3
fn zyx(self) -> I8Vec3
fn zyy(self) -> I8Vec3
fn zyz(self) -> I8Vec3
fn zzx(self) -> I8Vec3
fn zzy(self) -> I8Vec3
fn zzz(self) -> I8Vec3
fn xxxx(self) -> I8Vec4
fn xxxy(self) -> I8Vec4
fn xxxz(self) -> I8Vec4
fn xxyx(self) -> I8Vec4
fn xxyy(self) -> I8Vec4
fn xxyz(self) -> I8Vec4
fn xxzx(self) -> I8Vec4
fn xxzy(self) -> I8Vec4
fn xxzz(self) -> I8Vec4
fn xyxx(self) -> I8Vec4
fn xyxy(self) -> I8Vec4
fn xyxz(self) -> I8Vec4
fn xyyx(self) -> I8Vec4
fn xyyy(self) -> I8Vec4
fn xyyz(self) -> I8Vec4
fn xyzx(self) -> I8Vec4
fn xyzy(self) -> I8Vec4
fn xyzz(self) -> I8Vec4
fn xzxx(self) -> I8Vec4
fn xzxy(self) -> I8Vec4
fn xzxz(self) -> I8Vec4
fn xzyx(self) -> I8Vec4
fn xzyy(self) -> I8Vec4
fn xzyz(self) -> I8Vec4
fn xzzx(self) -> I8Vec4
fn xzzy(self) -> I8Vec4
fn xzzz(self) -> I8Vec4
fn yxxx(self) -> I8Vec4
fn yxxy(self) -> I8Vec4
fn yxxz(self) -> I8Vec4
fn yxyx(self) -> I8Vec4
fn yxyy(self) -> I8Vec4
fn yxyz(self) -> I8Vec4
fn yxzx(self) -> I8Vec4
fn yxzy(self) -> I8Vec4
fn yxzz(self) -> I8Vec4
fn yyxx(self) -> I8Vec4
fn yyxy(self) -> I8Vec4
fn yyxz(self) -> I8Vec4
fn yyyx(self) -> I8Vec4
fn yyyy(self) -> I8Vec4
fn yyyz(self) -> I8Vec4
fn yyzx(self) -> I8Vec4
fn yyzy(self) -> I8Vec4
fn yyzz(self) -> I8Vec4
fn yzxx(self) -> I8Vec4
fn yzxy(self) -> I8Vec4
fn yzxz(self) -> I8Vec4
fn yzyx(self) -> I8Vec4
fn yzyy(self) -> I8Vec4
fn yzyz(self) -> I8Vec4
fn yzzx(self) -> I8Vec4
fn yzzy(self) -> I8Vec4
fn yzzz(self) -> I8Vec4
fn zxxx(self) -> I8Vec4
fn zxxy(self) -> I8Vec4
fn zxxz(self) -> I8Vec4
fn zxyx(self) -> I8Vec4
fn zxyy(self) -> I8Vec4
fn zxyz(self) -> I8Vec4
fn zxzx(self) -> I8Vec4
fn zxzy(self) -> I8Vec4
fn zxzz(self) -> I8Vec4
fn zyxx(self) -> I8Vec4
fn zyxy(self) -> I8Vec4
fn zyxz(self) -> I8Vec4
fn zyyx(self) -> I8Vec4
fn zyyy(self) -> I8Vec4
fn zyyz(self) -> I8Vec4
fn zyzx(self) -> I8Vec4
fn zyzy(self) -> I8Vec4
fn zyzz(self) -> I8Vec4
fn zzxx(self) -> I8Vec4
fn zzxy(self) -> I8Vec4
fn zzxz(self) -> I8Vec4
fn zzyx(self) -> I8Vec4
fn zzyy(self) -> I8Vec4
fn zzyz(self) -> I8Vec4
fn zzzx(self) -> I8Vec4
fn zzzy(self) -> I8Vec4
fn zzzz(self) -> I8Vec4
fn xyz(self) -> Self
impl Copy for I8Vec3
impl Eq for I8Vec3
impl Pod for I8Vec3
impl StructuralPartialEq for I8Vec3
Auto Trait Implementations§
impl Freeze for I8Vec3
impl RefUnwindSafe for I8Vec3
impl Send for I8Vec3
impl Sync for I8Vec3
impl Unpin for I8Vec3
impl UnwindSafe for I8Vec3
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Source§impl<T> CheckedBitPattern for Twhere
T: AnyBitPattern,
impl<T> CheckedBitPattern for Twhere
T: AnyBitPattern,
Source§type Bits = T
type Bits = T
Self
must have the same layout as the specified Bits
except for
the possible invalid bit patterns being checked during
is_valid_bit_pattern
.Source§fn is_valid_bit_pattern(_bits: &T) -> bool
fn is_valid_bit_pattern(_bits: &T) -> bool
bits
as &Self
.