#[repr(C)]pub struct U8Vec3 {
pub x: u8,
pub y: u8,
pub z: u8,
}
Expand description
A 3-dimensional vector.
Fields§
§x: u8
§y: u8
§z: u8
Implementations§
Source§impl U8Vec3
impl U8Vec3
Sourcepub fn map<F>(self, f: F) -> Self
pub fn map<F>(self, f: F) -> Self
Returns a vector containing each element of self
modified by a mapping function f
.
Sourcepub fn select(mask: BVec3, if_true: Self, if_false: Self) -> Self
pub fn select(mask: BVec3, if_true: Self, if_false: Self) -> Self
Creates a vector from the elements in if_true
and if_false
, selecting which to use
for each element of self
.
A true element in the mask uses the corresponding element from if_true
, and false
uses the element from if_false
.
Sourcepub const fn from_array(a: [u8; 3]) -> Self
pub const fn from_array(a: [u8; 3]) -> Self
Creates a new vector from an array.
Sourcepub const fn from_slice(slice: &[u8]) -> Self
pub const fn from_slice(slice: &[u8]) -> Self
Creates a vector from the first 3 values in slice
.
§Panics
Panics if slice
is less than 3 elements long.
Sourcepub fn write_to_slice(self, slice: &mut [u8])
pub fn write_to_slice(self, slice: &mut [u8])
Writes the elements of self
to the first 3 elements in slice
.
§Panics
Panics if slice
is less than 3 elements long.
Sourcepub fn truncate(self) -> U8Vec2
pub fn truncate(self) -> U8Vec2
Creates a 2D vector from the x
and y
elements of self
, discarding z
.
Truncation may also be performed by using self.xy()
.
Sourcepub fn dot_into_vec(self, rhs: Self) -> Self
pub fn dot_into_vec(self, rhs: Self) -> Self
Returns a vector where every component is the dot product of self
and rhs
.
Sourcepub fn min(self, rhs: Self) -> Self
pub fn min(self, rhs: Self) -> Self
Returns a vector containing the minimum values for each element of self
and rhs
.
In other words this computes [self.x.min(rhs.x), self.y.min(rhs.y), ..]
.
Sourcepub fn max(self, rhs: Self) -> Self
pub fn max(self, rhs: Self) -> Self
Returns a vector containing the maximum values for each element of self
and rhs
.
In other words this computes [self.x.max(rhs.x), self.y.max(rhs.y), ..]
.
Sourcepub fn min_element(self) -> u8
pub fn min_element(self) -> u8
Returns the horizontal minimum of self
.
In other words this computes min(x, y, ..)
.
Sourcepub fn max_element(self) -> u8
pub fn max_element(self) -> u8
Returns the horizontal maximum of self
.
In other words this computes max(x, y, ..)
.
Sourcepub fn element_sum(self) -> u8
pub fn element_sum(self) -> u8
Returns the sum of all elements of self
.
In other words, this computes self.x + self.y + ..
.
Sourcepub fn element_product(self) -> u8
pub fn element_product(self) -> u8
Returns the product of all elements of self
.
In other words, this computes self.x * self.y * ..
.
Sourcepub fn cmpeq(self, rhs: Self) -> BVec3
pub fn cmpeq(self, rhs: Self) -> BVec3
Returns a vector mask containing the result of a ==
comparison for each element of
self
and rhs
.
In other words, this computes [self.x == rhs.x, self.y == rhs.y, ..]
for all
elements.
Sourcepub fn cmpne(self, rhs: Self) -> BVec3
pub fn cmpne(self, rhs: Self) -> BVec3
Returns a vector mask containing the result of a !=
comparison for each element of
self
and rhs
.
In other words this computes [self.x != rhs.x, self.y != rhs.y, ..]
for all
elements.
Sourcepub fn cmpge(self, rhs: Self) -> BVec3
pub fn cmpge(self, rhs: Self) -> BVec3
Returns a vector mask containing the result of a >=
comparison for each element of
self
and rhs
.
In other words this computes [self.x >= rhs.x, self.y >= rhs.y, ..]
for all
elements.
Sourcepub fn cmpgt(self, rhs: Self) -> BVec3
pub fn cmpgt(self, rhs: Self) -> BVec3
Returns a vector mask containing the result of a >
comparison for each element of
self
and rhs
.
In other words this computes [self.x > rhs.x, self.y > rhs.y, ..]
for all
elements.
Sourcepub fn cmple(self, rhs: Self) -> BVec3
pub fn cmple(self, rhs: Self) -> BVec3
Returns a vector mask containing the result of a <=
comparison for each element of
self
and rhs
.
In other words this computes [self.x <= rhs.x, self.y <= rhs.y, ..]
for all
elements.
Sourcepub fn cmplt(self, rhs: Self) -> BVec3
pub fn cmplt(self, rhs: Self) -> BVec3
Returns a vector mask containing the result of a <
comparison for each element of
self
and rhs
.
In other words this computes [self.x < rhs.x, self.y < rhs.y, ..]
for all
elements.
Sourcepub fn length_squared(self) -> u8
pub fn length_squared(self) -> u8
Computes the squared length of self
.
Sourcepub fn as_i16vec3(&self) -> I16Vec3
pub fn as_i16vec3(&self) -> I16Vec3
Casts all elements of self
to i16
.
Sourcepub fn as_u16vec3(&self) -> U16Vec3
pub fn as_u16vec3(&self) -> U16Vec3
Casts all elements of self
to u16
.
Sourcepub fn as_i64vec3(&self) -> I64Vec3
pub fn as_i64vec3(&self) -> I64Vec3
Casts all elements of self
to i64
.
Sourcepub fn as_u64vec3(&self) -> U64Vec3
pub fn as_u64vec3(&self) -> U64Vec3
Casts all elements of self
to u64
.
Sourcepub const fn wrapping_add(self, rhs: Self) -> Self
pub const fn wrapping_add(self, rhs: Self) -> Self
Returns a vector containing the wrapping addition of self
and rhs
.
In other words this computes [self.x.wrapping_add(rhs.x), self.y.wrapping_add(rhs.y), ..]
.
Sourcepub const fn wrapping_sub(self, rhs: Self) -> Self
pub const fn wrapping_sub(self, rhs: Self) -> Self
Returns a vector containing the wrapping subtraction of self
and rhs
.
In other words this computes [self.x.wrapping_sub(rhs.x), self.y.wrapping_sub(rhs.y), ..]
.
Sourcepub const fn wrapping_mul(self, rhs: Self) -> Self
pub const fn wrapping_mul(self, rhs: Self) -> Self
Returns a vector containing the wrapping multiplication of self
and rhs
.
In other words this computes [self.x.wrapping_mul(rhs.x), self.y.wrapping_mul(rhs.y), ..]
.
Sourcepub const fn wrapping_div(self, rhs: Self) -> Self
pub const fn wrapping_div(self, rhs: Self) -> Self
Returns a vector containing the wrapping division of self
and rhs
.
In other words this computes [self.x.wrapping_div(rhs.x), self.y.wrapping_div(rhs.y), ..]
.
Sourcepub const fn saturating_add(self, rhs: Self) -> Self
pub const fn saturating_add(self, rhs: Self) -> Self
Returns a vector containing the saturating addition of self
and rhs
.
In other words this computes [self.x.saturating_add(rhs.x), self.y.saturating_add(rhs.y), ..]
.
Sourcepub const fn saturating_sub(self, rhs: Self) -> Self
pub const fn saturating_sub(self, rhs: Self) -> Self
Returns a vector containing the saturating subtraction of self
and rhs
.
In other words this computes [self.x.saturating_sub(rhs.x), self.y.saturating_sub(rhs.y), ..]
.
Sourcepub const fn saturating_mul(self, rhs: Self) -> Self
pub const fn saturating_mul(self, rhs: Self) -> Self
Returns a vector containing the saturating multiplication of self
and rhs
.
In other words this computes [self.x.saturating_mul(rhs.x), self.y.saturating_mul(rhs.y), ..]
.
Sourcepub const fn saturating_div(self, rhs: Self) -> Self
pub const fn saturating_div(self, rhs: Self) -> Self
Returns a vector containing the saturating division of self
and rhs
.
In other words this computes [self.x.saturating_div(rhs.x), self.y.saturating_div(rhs.y), ..]
.
Sourcepub const fn wrapping_add_signed(self, rhs: I8Vec3) -> Self
pub const fn wrapping_add_signed(self, rhs: I8Vec3) -> Self
Returns a vector containing the wrapping addition of self
and signed vector rhs
.
In other words this computes [self.x.wrapping_add_signed(rhs.x), self.y.wrapping_add_signed(rhs.y), ..]
.
Sourcepub const fn saturating_add_signed(self, rhs: I8Vec3) -> Self
pub const fn saturating_add_signed(self, rhs: I8Vec3) -> Self
Returns a vector containing the saturating addition of self
and signed vector rhs
.
In other words this computes [self.x.saturating_add_signed(rhs.x), self.y.saturating_add_signed(rhs.y), ..]
.
Trait Implementations§
Source§impl AddAssign<&U8Vec3> for U8Vec3
impl AddAssign<&U8Vec3> for U8Vec3
Source§fn add_assign(&mut self, rhs: &Self)
fn add_assign(&mut self, rhs: &Self)
+=
operation. Read moreSource§impl AddAssign<&u8> for U8Vec3
impl AddAssign<&u8> for U8Vec3
Source§fn add_assign(&mut self, rhs: &u8)
fn add_assign(&mut self, rhs: &u8)
+=
operation. Read moreSource§impl AddAssign<u8> for U8Vec3
impl AddAssign<u8> for U8Vec3
Source§fn add_assign(&mut self, rhs: u8)
fn add_assign(&mut self, rhs: u8)
+=
operation. Read moreSource§impl AddAssign for U8Vec3
impl AddAssign for U8Vec3
Source§fn add_assign(&mut self, rhs: Self)
fn add_assign(&mut self, rhs: Self)
+=
operation. Read moreSource§impl<'de> Deserialize<'de> for U8Vec3
impl<'de> Deserialize<'de> for U8Vec3
Deserialize expects a sequence of 3 values.
Source§fn deserialize<D>(deserializer: D) -> Result<Self, D::Error>where
D: Deserializer<'de>,
fn deserialize<D>(deserializer: D) -> Result<Self, D::Error>where
D: Deserializer<'de>,
Source§impl Distribution<U8Vec3> for Standard
impl Distribution<U8Vec3> for Standard
Source§impl DivAssign<&U8Vec3> for U8Vec3
impl DivAssign<&U8Vec3> for U8Vec3
Source§fn div_assign(&mut self, rhs: &Self)
fn div_assign(&mut self, rhs: &Self)
/=
operation. Read moreSource§impl DivAssign<&u8> for U8Vec3
impl DivAssign<&u8> for U8Vec3
Source§fn div_assign(&mut self, rhs: &u8)
fn div_assign(&mut self, rhs: &u8)
/=
operation. Read moreSource§impl DivAssign<u8> for U8Vec3
impl DivAssign<u8> for U8Vec3
Source§fn div_assign(&mut self, rhs: u8)
fn div_assign(&mut self, rhs: u8)
/=
operation. Read moreSource§impl DivAssign for U8Vec3
impl DivAssign for U8Vec3
Source§fn div_assign(&mut self, rhs: Self)
fn div_assign(&mut self, rhs: Self)
/=
operation. Read moreSource§impl MulAssign<&U8Vec3> for U8Vec3
impl MulAssign<&U8Vec3> for U8Vec3
Source§fn mul_assign(&mut self, rhs: &Self)
fn mul_assign(&mut self, rhs: &Self)
*=
operation. Read moreSource§impl MulAssign<&u8> for U8Vec3
impl MulAssign<&u8> for U8Vec3
Source§fn mul_assign(&mut self, rhs: &u8)
fn mul_assign(&mut self, rhs: &u8)
*=
operation. Read moreSource§impl MulAssign<u8> for U8Vec3
impl MulAssign<u8> for U8Vec3
Source§fn mul_assign(&mut self, rhs: u8)
fn mul_assign(&mut self, rhs: u8)
*=
operation. Read moreSource§impl MulAssign for U8Vec3
impl MulAssign for U8Vec3
Source§fn mul_assign(&mut self, rhs: Self)
fn mul_assign(&mut self, rhs: Self)
*=
operation. Read moreSource§impl RemAssign<&U8Vec3> for U8Vec3
impl RemAssign<&U8Vec3> for U8Vec3
Source§fn rem_assign(&mut self, rhs: &Self)
fn rem_assign(&mut self, rhs: &Self)
%=
operation. Read moreSource§impl RemAssign<&u8> for U8Vec3
impl RemAssign<&u8> for U8Vec3
Source§fn rem_assign(&mut self, rhs: &u8)
fn rem_assign(&mut self, rhs: &u8)
%=
operation. Read moreSource§impl RemAssign<u8> for U8Vec3
impl RemAssign<u8> for U8Vec3
Source§fn rem_assign(&mut self, rhs: u8)
fn rem_assign(&mut self, rhs: u8)
%=
operation. Read moreSource§impl RemAssign for U8Vec3
impl RemAssign for U8Vec3
Source§fn rem_assign(&mut self, rhs: Self)
fn rem_assign(&mut self, rhs: Self)
%=
operation. Read moreSource§impl SubAssign<&U8Vec3> for U8Vec3
impl SubAssign<&U8Vec3> for U8Vec3
Source§fn sub_assign(&mut self, rhs: &Self)
fn sub_assign(&mut self, rhs: &Self)
-=
operation. Read moreSource§impl SubAssign<&u8> for U8Vec3
impl SubAssign<&u8> for U8Vec3
Source§fn sub_assign(&mut self, rhs: &u8)
fn sub_assign(&mut self, rhs: &u8)
-=
operation. Read moreSource§impl SubAssign<u8> for U8Vec3
impl SubAssign<u8> for U8Vec3
Source§fn sub_assign(&mut self, rhs: u8)
fn sub_assign(&mut self, rhs: u8)
-=
operation. Read moreSource§impl SubAssign for U8Vec3
impl SubAssign for U8Vec3
Source§fn sub_assign(&mut self, rhs: U8Vec3)
fn sub_assign(&mut self, rhs: U8Vec3)
-=
operation. Read moreSource§impl Vec3Swizzles for U8Vec3
impl Vec3Swizzles for U8Vec3
type Vec2 = U8Vec2
type Vec4 = U8Vec4
fn xx(self) -> U8Vec2
fn xy(self) -> U8Vec2
fn xz(self) -> U8Vec2
fn yx(self) -> U8Vec2
fn yy(self) -> U8Vec2
fn yz(self) -> U8Vec2
fn zx(self) -> U8Vec2
fn zy(self) -> U8Vec2
fn zz(self) -> U8Vec2
fn xxx(self) -> U8Vec3
fn xxy(self) -> U8Vec3
fn xxz(self) -> U8Vec3
fn xyx(self) -> U8Vec3
fn xyy(self) -> U8Vec3
fn xzx(self) -> U8Vec3
fn xzy(self) -> U8Vec3
fn xzz(self) -> U8Vec3
fn yxx(self) -> U8Vec3
fn yxy(self) -> U8Vec3
fn yxz(self) -> U8Vec3
fn yyx(self) -> U8Vec3
fn yyy(self) -> U8Vec3
fn yyz(self) -> U8Vec3
fn yzx(self) -> U8Vec3
fn yzy(self) -> U8Vec3
fn yzz(self) -> U8Vec3
fn zxx(self) -> U8Vec3
fn zxy(self) -> U8Vec3
fn zxz(self) -> U8Vec3
fn zyx(self) -> U8Vec3
fn zyy(self) -> U8Vec3
fn zyz(self) -> U8Vec3
fn zzx(self) -> U8Vec3
fn zzy(self) -> U8Vec3
fn zzz(self) -> U8Vec3
fn xxxx(self) -> U8Vec4
fn xxxy(self) -> U8Vec4
fn xxxz(self) -> U8Vec4
fn xxyx(self) -> U8Vec4
fn xxyy(self) -> U8Vec4
fn xxyz(self) -> U8Vec4
fn xxzx(self) -> U8Vec4
fn xxzy(self) -> U8Vec4
fn xxzz(self) -> U8Vec4
fn xyxx(self) -> U8Vec4
fn xyxy(self) -> U8Vec4
fn xyxz(self) -> U8Vec4
fn xyyx(self) -> U8Vec4
fn xyyy(self) -> U8Vec4
fn xyyz(self) -> U8Vec4
fn xyzx(self) -> U8Vec4
fn xyzy(self) -> U8Vec4
fn xyzz(self) -> U8Vec4
fn xzxx(self) -> U8Vec4
fn xzxy(self) -> U8Vec4
fn xzxz(self) -> U8Vec4
fn xzyx(self) -> U8Vec4
fn xzyy(self) -> U8Vec4
fn xzyz(self) -> U8Vec4
fn xzzx(self) -> U8Vec4
fn xzzy(self) -> U8Vec4
fn xzzz(self) -> U8Vec4
fn yxxx(self) -> U8Vec4
fn yxxy(self) -> U8Vec4
fn yxxz(self) -> U8Vec4
fn yxyx(self) -> U8Vec4
fn yxyy(self) -> U8Vec4
fn yxyz(self) -> U8Vec4
fn yxzx(self) -> U8Vec4
fn yxzy(self) -> U8Vec4
fn yxzz(self) -> U8Vec4
fn yyxx(self) -> U8Vec4
fn yyxy(self) -> U8Vec4
fn yyxz(self) -> U8Vec4
fn yyyx(self) -> U8Vec4
fn yyyy(self) -> U8Vec4
fn yyyz(self) -> U8Vec4
fn yyzx(self) -> U8Vec4
fn yyzy(self) -> U8Vec4
fn yyzz(self) -> U8Vec4
fn yzxx(self) -> U8Vec4
fn yzxy(self) -> U8Vec4
fn yzxz(self) -> U8Vec4
fn yzyx(self) -> U8Vec4
fn yzyy(self) -> U8Vec4
fn yzyz(self) -> U8Vec4
fn yzzx(self) -> U8Vec4
fn yzzy(self) -> U8Vec4
fn yzzz(self) -> U8Vec4
fn zxxx(self) -> U8Vec4
fn zxxy(self) -> U8Vec4
fn zxxz(self) -> U8Vec4
fn zxyx(self) -> U8Vec4
fn zxyy(self) -> U8Vec4
fn zxyz(self) -> U8Vec4
fn zxzx(self) -> U8Vec4
fn zxzy(self) -> U8Vec4
fn zxzz(self) -> U8Vec4
fn zyxx(self) -> U8Vec4
fn zyxy(self) -> U8Vec4
fn zyxz(self) -> U8Vec4
fn zyyx(self) -> U8Vec4
fn zyyy(self) -> U8Vec4
fn zyyz(self) -> U8Vec4
fn zyzx(self) -> U8Vec4
fn zyzy(self) -> U8Vec4
fn zyzz(self) -> U8Vec4
fn zzxx(self) -> U8Vec4
fn zzxy(self) -> U8Vec4
fn zzxz(self) -> U8Vec4
fn zzyx(self) -> U8Vec4
fn zzyy(self) -> U8Vec4
fn zzyz(self) -> U8Vec4
fn zzzx(self) -> U8Vec4
fn zzzy(self) -> U8Vec4
fn zzzz(self) -> U8Vec4
fn xyz(self) -> Self
impl Copy for U8Vec3
impl Eq for U8Vec3
impl Pod for U8Vec3
impl StructuralPartialEq for U8Vec3
Auto Trait Implementations§
impl Freeze for U8Vec3
impl RefUnwindSafe for U8Vec3
impl Send for U8Vec3
impl Sync for U8Vec3
impl Unpin for U8Vec3
impl UnwindSafe for U8Vec3
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Source§impl<T> CheckedBitPattern for Twhere
T: AnyBitPattern,
impl<T> CheckedBitPattern for Twhere
T: AnyBitPattern,
Source§type Bits = T
type Bits = T
Self
must have the same layout as the specified Bits
except for
the possible invalid bit patterns being checked during
is_valid_bit_pattern
.Source§fn is_valid_bit_pattern(_bits: &T) -> bool
fn is_valid_bit_pattern(_bits: &T) -> bool
bits
as &Self
.