pub struct SystemSetKey(/* private fields */);Expand description
A unique identifier for a system set in a [ScheduleGraph].
Trait Implementations§
Source§impl Clone for SystemSetKey
impl Clone for SystemSetKey
Source§fn clone(&self) -> SystemSetKey
fn clone(&self) -> SystemSetKey
Returns a duplicate of the value. Read more
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moreSource§impl Debug for SystemSetKey
impl Debug for SystemSetKey
Source§impl Default for SystemSetKey
impl Default for SystemSetKey
Source§fn default() -> SystemSetKey
fn default() -> SystemSetKey
Returns the “default value” for a type. Read more
Source§impl From<KeyData> for SystemSetKey
impl From<KeyData> for SystemSetKey
Source§fn from(k: KeyData) -> SystemSetKey
fn from(k: KeyData) -> SystemSetKey
Converts to this type from the input type.
Source§impl From<SystemSetKey> for NodeId
impl From<SystemSetKey> for NodeId
Source§fn from(set: SystemSetKey) -> NodeId
fn from(set: SystemSetKey) -> NodeId
Converts to this type from the input type.
Source§impl GraphNodeId for SystemSetKey
impl GraphNodeId for SystemSetKey
Source§type Adjacent = (SystemSetKey, Direction)
type Adjacent = (SystemSetKey, Direction)
The type that packs and unpacks this
GraphNodeId with a Direction.
This is used to save space in the graph’s adjacency list.Source§type Edge = (SystemSetKey, SystemSetKey)
type Edge = (SystemSetKey, SystemSetKey)
The type that packs and unpacks this
GraphNodeId with another
GraphNodeId. This is used to save space in the graph’s edge list.Source§impl Hash for SystemSetKey
impl Hash for SystemSetKey
Source§impl Index<SystemSetKey> for SystemSets
impl Index<SystemSetKey> for SystemSets
Source§fn index(
&self,
key: SystemSetKey,
) -> &<SystemSets as Index<SystemSetKey>>::Output
fn index( &self, key: SystemSetKey, ) -> &<SystemSets as Index<SystemSetKey>>::Output
Performs the indexing (
container[index]) operation. Read moreSource§impl Key for SystemSetKey
impl Key for SystemSetKey
Source§fn null() -> Self
fn null() -> Self
Creates a new key that is always invalid and distinct from any non-null
key. A null key can only be created through this method (or default
initialization of keys made with
new_key_type!, which calls this
method). Read moreSource§impl Ord for SystemSetKey
impl Ord for SystemSetKey
Source§fn cmp(&self, other: &SystemSetKey) -> Ordering
fn cmp(&self, other: &SystemSetKey) -> Ordering
1.21.0 · Source§fn max(self, other: Self) -> Selfwhere
Self: Sized,
fn max(self, other: Self) -> Selfwhere
Self: Sized,
Compares and returns the maximum of two values. Read more
Source§impl PartialEq for SystemSetKey
impl PartialEq for SystemSetKey
Source§impl PartialOrd for SystemSetKey
impl PartialOrd for SystemSetKey
Source§impl TryFrom<NodeId> for SystemSetKey
impl TryFrom<NodeId> for SystemSetKey
impl Copy for SystemSetKey
impl Eq for SystemSetKey
impl StructuralPartialEq for SystemSetKey
Auto Trait Implementations§
impl Freeze for SystemSetKey
impl RefUnwindSafe for SystemSetKey
impl Send for SystemSetKey
impl Sync for SystemSetKey
impl Unpin for SystemSetKey
impl UnwindSafe for SystemSetKey
Blanket Implementations§
Source§impl<T, U> AsBindGroupShaderType<U> for T
impl<T, U> AsBindGroupShaderType<U> for T
Source§fn as_bind_group_shader_type(&self, _images: &RenderAssets<GpuImage>) -> U
fn as_bind_group_shader_type(&self, _images: &RenderAssets<GpuImage>) -> U
Return the
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Mutably borrows from an owned value. Read more
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T: Any,
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Convert
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Compare self to
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Source§fn into_result(self) -> Result<T, RunSystemError>
fn into_result(self) -> Result<T, RunSystemError>
Converts this type into the system output type.
Source§impl<T> TypeData for T
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Source§fn clone_type_data(&self) -> Box<dyn TypeData>
fn clone_type_data(&self) -> Box<dyn TypeData>
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