pub struct PlaneMeshBuilder {
pub plane: Plane3d,
pub subdivisions: u32,
}Fields§
§plane: Plane3dThe Plane3d shape.
subdivisions: u32The number of subdivisions in the mesh.
0 - is the original plane geometry, the 4 points in the XZ plane.
1 - is split by 1 line in the middle of the plane on both the X axis and the Z axis, resulting in a plane with 4 quads / 8 triangles.
2 - is a plane split by 2 lines on both the X and Z axes, subdividing the plane into 3 equal sections along each axis, resulting in a plane with 9 quads / 18 triangles.
and so on…
Implementations§
Source§impl PlaneMeshBuilder
impl PlaneMeshBuilder
Sourcepub fn new(normal: Dir3, size: Vec2) -> PlaneMeshBuilder
pub fn new(normal: Dir3, size: Vec2) -> PlaneMeshBuilder
Creates a new PlaneMeshBuilder from a given normal and size.
Sourcepub fn from_size(size: Vec2) -> PlaneMeshBuilder
pub fn from_size(size: Vec2) -> PlaneMeshBuilder
Creates a new PlaneMeshBuilder from the given size, with the normal pointing upwards.
Sourcepub fn from_length(length: f32) -> PlaneMeshBuilder
pub fn from_length(length: f32) -> PlaneMeshBuilder
Creates a new PlaneMeshBuilder from the given length, with the normal pointing upwards,
and the resulting PlaneMeshBuilder being a square.
Sourcepub fn normal(self, normal: Dir3) -> PlaneMeshBuilder
pub fn normal(self, normal: Dir3) -> PlaneMeshBuilder
Sets the normal of the plane, aka the direction the plane is facing.
Sourcepub fn size(self, width: f32, height: f32) -> PlaneMeshBuilder
pub fn size(self, width: f32, height: f32) -> PlaneMeshBuilder
Sets the size of the plane mesh.
Sourcepub fn subdivisions(self, subdivisions: u32) -> PlaneMeshBuilder
pub fn subdivisions(self, subdivisions: u32) -> PlaneMeshBuilder
Sets the subdivisions of the plane mesh.
0 - is the original plane geometry, the 4 points in the XZ plane.
1 - is split by 1 line in the middle of the plane on both the X axis and the Z axis, resulting in a plane with 4 quads / 8 triangles.
2 - is a plane split by 2 lines on both the X and Z axes, subdividing the plane into 3 equal sections along each axis, resulting in a plane with 9 quads / 18 triangles.
Trait Implementations§
Source§impl Clone for PlaneMeshBuilder
impl Clone for PlaneMeshBuilder
Source§fn clone(&self) -> PlaneMeshBuilder
fn clone(&self) -> PlaneMeshBuilder
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
source. Read moreSource§impl Debug for PlaneMeshBuilder
impl Debug for PlaneMeshBuilder
Source§impl Default for PlaneMeshBuilder
impl Default for PlaneMeshBuilder
Source§fn default() -> PlaneMeshBuilder
fn default() -> PlaneMeshBuilder
Source§impl FromReflect for PlaneMeshBuilder
impl FromReflect for PlaneMeshBuilder
Source§fn from_reflect(
reflect: &(dyn PartialReflect + 'static),
) -> Option<PlaneMeshBuilder>
fn from_reflect( reflect: &(dyn PartialReflect + 'static), ) -> Option<PlaneMeshBuilder>
Self from a reflected value.Source§fn take_from_reflect(
reflect: Box<dyn PartialReflect>,
) -> Result<Self, Box<dyn PartialReflect>>
fn take_from_reflect( reflect: Box<dyn PartialReflect>, ) -> Result<Self, Box<dyn PartialReflect>>
Self using,
constructing the value using from_reflect if that fails. Read moreSource§impl GetTypeRegistration for PlaneMeshBuilder
impl GetTypeRegistration for PlaneMeshBuilder
Source§fn get_type_registration() -> TypeRegistration
fn get_type_registration() -> TypeRegistration
TypeRegistration for this type.Source§fn register_type_dependencies(registry: &mut TypeRegistry)
fn register_type_dependencies(registry: &mut TypeRegistry)
Source§impl MeshBuilder for PlaneMeshBuilder
impl MeshBuilder for PlaneMeshBuilder
Source§impl PartialReflect for PlaneMeshBuilder
impl PartialReflect for PlaneMeshBuilder
Source§fn get_represented_type_info(&self) -> Option<&'static TypeInfo>
fn get_represented_type_info(&self) -> Option<&'static TypeInfo>
Source§fn try_apply(
&mut self,
value: &(dyn PartialReflect + 'static),
) -> Result<(), ApplyError>
fn try_apply( &mut self, value: &(dyn PartialReflect + 'static), ) -> Result<(), ApplyError>
Source§fn reflect_kind(&self) -> ReflectKind
fn reflect_kind(&self) -> ReflectKind
Source§fn reflect_ref(&self) -> ReflectRef<'_>
fn reflect_ref(&self) -> ReflectRef<'_>
Source§fn reflect_mut(&mut self) -> ReflectMut<'_>
fn reflect_mut(&mut self) -> ReflectMut<'_>
Source§fn reflect_owned(self: Box<PlaneMeshBuilder>) -> ReflectOwned
fn reflect_owned(self: Box<PlaneMeshBuilder>) -> ReflectOwned
Source§fn try_into_reflect(
self: Box<PlaneMeshBuilder>,
) -> Result<Box<dyn Reflect>, Box<dyn PartialReflect>>
fn try_into_reflect( self: Box<PlaneMeshBuilder>, ) -> Result<Box<dyn Reflect>, Box<dyn PartialReflect>>
Source§fn try_as_reflect(&self) -> Option<&(dyn Reflect + 'static)>
fn try_as_reflect(&self) -> Option<&(dyn Reflect + 'static)>
Source§fn try_as_reflect_mut(&mut self) -> Option<&mut (dyn Reflect + 'static)>
fn try_as_reflect_mut(&mut self) -> Option<&mut (dyn Reflect + 'static)>
Source§fn into_partial_reflect(self: Box<PlaneMeshBuilder>) -> Box<dyn PartialReflect>
fn into_partial_reflect(self: Box<PlaneMeshBuilder>) -> Box<dyn PartialReflect>
Source§fn as_partial_reflect(&self) -> &(dyn PartialReflect + 'static)
fn as_partial_reflect(&self) -> &(dyn PartialReflect + 'static)
Source§fn as_partial_reflect_mut(&mut self) -> &mut (dyn PartialReflect + 'static)
fn as_partial_reflect_mut(&mut self) -> &mut (dyn PartialReflect + 'static)
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&self,
value: &(dyn PartialReflect + 'static),
) -> Option<bool>
fn reflect_partial_eq( &self, value: &(dyn PartialReflect + 'static), ) -> Option<bool>
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fn debug(&self, f: &mut Formatter<'_>) -> Result<(), Error>
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fn reflect_clone(&self) -> Result<Box<dyn Reflect>, ReflectCloneError>
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fn apply(&mut self, value: &(dyn PartialReflect + 'static))
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fn to_dynamic(&self) -> Box<dyn PartialReflect>
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take in a useful fashion, automatically constructing an appropriate
ReflectCloneError if the downcast fails. Read moreSource§fn reflect_hash(&self) -> Option<u64>
fn reflect_hash(&self) -> Option<u64>
Source§fn is_dynamic(&self) -> bool
fn is_dynamic(&self) -> bool
Source§impl Reflect for PlaneMeshBuilder
impl Reflect for PlaneMeshBuilder
Source§fn into_any(self: Box<PlaneMeshBuilder>) -> Box<dyn Any>
fn into_any(self: Box<PlaneMeshBuilder>) -> Box<dyn Any>
Box<dyn Any>. Read moreSource§fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
&mut dyn Any. Read moreSource§fn into_reflect(self: Box<PlaneMeshBuilder>) -> Box<dyn Reflect>
fn into_reflect(self: Box<PlaneMeshBuilder>) -> Box<dyn Reflect>
Source§fn as_reflect(&self) -> &(dyn Reflect + 'static)
fn as_reflect(&self) -> &(dyn Reflect + 'static)
Source§fn as_reflect_mut(&mut self) -> &mut (dyn Reflect + 'static)
fn as_reflect_mut(&mut self) -> &mut (dyn Reflect + 'static)
Source§impl Struct for PlaneMeshBuilder
impl Struct for PlaneMeshBuilder
Source§fn field(&self, name: &str) -> Option<&(dyn PartialReflect + 'static)>
fn field(&self, name: &str) -> Option<&(dyn PartialReflect + 'static)>
name as a &dyn PartialReflect.Source§fn field_mut(
&mut self,
name: &str,
) -> Option<&mut (dyn PartialReflect + 'static)>
fn field_mut( &mut self, name: &str, ) -> Option<&mut (dyn PartialReflect + 'static)>
name as a
&mut dyn PartialReflect.Source§fn field_at(&self, index: usize) -> Option<&(dyn PartialReflect + 'static)>
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&mut self,
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DynamicStruct from this struct.Source§fn get_represented_struct_info(&self) -> Option<&'static StructInfo>
fn get_represented_struct_info(&self) -> Option<&'static StructInfo>
None if TypeInfo is not available.Source§impl TypePath for PlaneMeshBuilder
impl TypePath for PlaneMeshBuilder
Source§fn type_path() -> &'static str
fn type_path() -> &'static str
Source§fn short_type_path() -> &'static str
fn short_type_path() -> &'static str
Source§fn type_ident() -> Option<&'static str>
fn type_ident() -> Option<&'static str>
Source§fn crate_name() -> Option<&'static str>
fn crate_name() -> Option<&'static str>
Source§impl Typed for PlaneMeshBuilder
impl Typed for PlaneMeshBuilder
impl Copy for PlaneMeshBuilder
Auto Trait Implementations§
impl Freeze for PlaneMeshBuilder
impl RefUnwindSafe for PlaneMeshBuilder
impl Send for PlaneMeshBuilder
impl Sync for PlaneMeshBuilder
impl Unpin for PlaneMeshBuilder
impl UnwindSafe for PlaneMeshBuilder
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impl<T, U> AsBindGroupShaderType<U> for T
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