pub struct FallbackImage {
pub d1: GpuImage,
pub d2: GpuImage,
pub d2_array: GpuImage,
pub cube: GpuImage,
pub cube_array: GpuImage,
pub d3: GpuImage,
}Expand description
A RenderApp resource that contains the default “fallback image”,
which can be used in situations where an image was not explicitly defined. The most common
use case is AsBindGroup implementations (such as materials) that support optional textures.
Defaults to a 1x1 fully opaque white texture, (1.0, 1.0, 1.0, 1.0) which makes multiplying it with other colors a no-op.
Fields§
§d1: GpuImageFallback image for TextureViewDimension::D1.
d2: GpuImageFallback image for TextureViewDimension::D2.
d2_array: GpuImageFallback image for TextureViewDimension::D2Array.
cube: GpuImageFallback image for TextureViewDimension::Cube.
cube_array: GpuImageFallback image for TextureViewDimension::CubeArray.
d3: GpuImageFallback image for TextureViewDimension::D3.
Implementations§
Source§impl FallbackImage
impl FallbackImage
Sourcepub fn get(&self, texture_dimension: TextureViewDimension) -> &GpuImage
pub fn get(&self, texture_dimension: TextureViewDimension) -> &GpuImage
Returns the appropriate fallback image for the given texture dimension.
Trait Implementations§
Source§impl FromWorld for FallbackImage
impl FromWorld for FallbackImage
Source§fn from_world(world: &mut World) -> FallbackImage
fn from_world(world: &mut World) -> FallbackImage
Creates
Self using data from the given World.impl Resource for FallbackImage
Auto Trait Implementations§
impl Freeze for FallbackImage
impl !RefUnwindSafe for FallbackImage
impl Send for FallbackImage
impl Sync for FallbackImage
impl Unpin for FallbackImage
impl !UnwindSafe for FallbackImage
Blanket Implementations§
Source§impl<T, U> AsBindGroupShaderType<U> for T
impl<T, U> AsBindGroupShaderType<U> for T
Source§fn as_bind_group_shader_type(&self, _images: &RenderAssets<GpuImage>) -> U
fn as_bind_group_shader_type(&self, _images: &RenderAssets<GpuImage>) -> U
Return the
T ShaderType for self. When used in AsBindGroup
derives, it is safe to assume that all images in self exist.Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
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