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RenderApp

Struct RenderApp 

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pub struct RenderApp;
Expand description

A label for the rendering sub-app.

Trait Implementations§

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impl AppLabel for RenderApp
where RenderApp: 'static + Send + Sync + Clone + Eq + Debug + Hash,

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fn dyn_clone(&self) -> Box<dyn AppLabel>

Clones this AppLabel.
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fn intern(&self) -> Interned<dyn AppLabel>
where Self: Sized,

Returns an Interned value corresponding to self.
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impl Clone for RenderApp

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fn clone(&self) -> RenderApp

Returns a duplicate of the value. Read more
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fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Debug for RenderApp

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fn fmt(&self, f: &mut Formatter<'_>) -> Result<(), Error>

Formats the value using the given formatter. Read more
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impl Default for RenderApp

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fn default() -> RenderApp

Returns the “default value” for a type. Read more
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impl ExtractComponent<RenderApp> for AutoExposure

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type QueryData = &'static AutoExposure

ECS ReadOnlyQueryData to fetch the components to extract.
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type QueryFilter = ()

Filters the entities with additional constraints.
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type Out = AutoExposure

The output from extraction, i.e. ExtractComponent::extract_component. Read more
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fn extract_component( item: <<AutoExposure as ExtractComponent<RenderApp>>::QueryData as QueryData>::Item<'_, '_>, ) -> Option<<AutoExposure as ExtractComponent<RenderApp>>::Out>

Defines how the component is transferred into the “sub world”. Read more
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impl ExtractComponent<RenderApp> for Bloom

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type QueryData = (&'static Bloom, &'static Camera)

ECS ReadOnlyQueryData to fetch the components to extract.
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type QueryFilter = With<Hdr>

Filters the entities with additional constraints.
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type Out = (Bloom, BloomUniforms)

The output from extraction, i.e. ExtractComponent::extract_component. Read more
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fn extract_component( _: <<Bloom as ExtractComponent<RenderApp>>::QueryData as QueryData>::Item<'_, '_>, ) -> Option<<Bloom as ExtractComponent<RenderApp>>::Out>

Defines how the component is transferred into the “sub world”. Read more
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impl ExtractComponent<RenderApp> for Camera2d

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type QueryData = &'static Camera2d

ECS ReadOnlyQueryData to fetch the components to extract.
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type QueryFilter = With<Camera>

Filters the entities with additional constraints.
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type Out = Camera2d

The output from extraction, i.e. ExtractComponent::extract_component. Read more
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fn extract_component( item: <<Camera2d as ExtractComponent<RenderApp>>::QueryData as QueryData>::Item<'_, '_>, ) -> Option<<Camera2d as ExtractComponent<RenderApp>>::Out>

Defines how the component is transferred into the “sub world”. Read more
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impl ExtractComponent<RenderApp> for Camera3d

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type QueryData = &'static Camera3d

ECS ReadOnlyQueryData to fetch the components to extract.
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type QueryFilter = With<Camera>

Filters the entities with additional constraints.
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type Out = Camera3d

The output from extraction, i.e. ExtractComponent::extract_component. Read more
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fn extract_component( item: <<Camera3d as ExtractComponent<RenderApp>>::QueryData as QueryData>::Item<'_, '_>, ) -> Option<<Camera3d as ExtractComponent<RenderApp>>::Out>

Defines how the component is transferred into the “sub world”. Read more
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impl ExtractComponent<RenderApp> for CameraMainTextureUsages

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type QueryData = &'static CameraMainTextureUsages

ECS ReadOnlyQueryData to fetch the components to extract.
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type QueryFilter = ()

Filters the entities with additional constraints.
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type Out = CameraMainTextureUsages

The output from extraction, i.e. ExtractComponent::extract_component. Read more
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fn extract_component( item: <<CameraMainTextureUsages as ExtractComponent<RenderApp>>::QueryData as QueryData>::Item<'_, '_>, ) -> Option<<CameraMainTextureUsages as ExtractComponent<RenderApp>>::Out>

Defines how the component is transferred into the “sub world”. Read more
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impl ExtractComponent<RenderApp> for ChromaticAberration

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type QueryData = &'static ChromaticAberration

ECS ReadOnlyQueryData to fetch the components to extract.
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type QueryFilter = With<Camera>

Filters the entities with additional constraints.
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type Out = ChromaticAberration

The output from extraction, i.e. ExtractComponent::extract_component. Read more
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fn extract_component( chromatic_aberration: <<ChromaticAberration as ExtractComponent<RenderApp>>::QueryData as QueryData>::Item<'_, '_>, ) -> Option<<ChromaticAberration as ExtractComponent<RenderApp>>::Out>

Defines how the component is transferred into the “sub world”. Read more
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impl ExtractComponent<RenderApp> for ContactShadows

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type QueryData = &'static ContactShadows

ECS ReadOnlyQueryData to fetch the components to extract.
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type QueryFilter = ()

Filters the entities with additional constraints.
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type Out = ContactShadows

The output from extraction, i.e. ExtractComponent::extract_component. Read more
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fn extract_component( settings: <<ContactShadows as ExtractComponent<RenderApp>>::QueryData as QueryData>::Item<'_, '_>, ) -> Option<<ContactShadows as ExtractComponent<RenderApp>>::Out>

Defines how the component is transferred into the “sub world”. Read more
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impl ExtractComponent<RenderApp> for DebandDither

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type QueryData = &'static DebandDither

ECS ReadOnlyQueryData to fetch the components to extract.
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type QueryFilter = With<Camera>

Filters the entities with additional constraints.
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type Out = DebandDither

The output from extraction, i.e. ExtractComponent::extract_component. Read more
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fn extract_component( item: <<DebandDither as ExtractComponent<RenderApp>>::QueryData as QueryData>::Item<'_, '_>, ) -> Option<<DebandDither as ExtractComponent<RenderApp>>::Out>

Defines how the component is transferred into the “sub world”. Read more
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impl ExtractComponent<RenderApp> for DistanceFog

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type QueryData = &'static DistanceFog

ECS ReadOnlyQueryData to fetch the components to extract.
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type QueryFilter = With<Camera>

Filters the entities with additional constraints.
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type Out = DistanceFog

The output from extraction, i.e. ExtractComponent::extract_component. Read more
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fn extract_component( item: <<DistanceFog as ExtractComponent<RenderApp>>::QueryData as QueryData>::Item<'_, '_>, ) -> Option<<DistanceFog as ExtractComponent<RenderApp>>::Out>

Defines how the component is transferred into the “sub world”. Read more
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impl ExtractComponent<RenderApp> for LensDistortion

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type QueryData = &'static LensDistortion

ECS ReadOnlyQueryData to fetch the components to extract.
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type QueryFilter = With<LensDistortion>

Filters the entities with additional constraints.
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type Out = LensDistortion

The output from extraction, i.e. ExtractComponent::extract_component. Read more
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fn extract_component( lens_distortion: <<LensDistortion as ExtractComponent<RenderApp>>::QueryData as QueryData>::Item<'_, '_>, ) -> Option<<LensDistortion as ExtractComponent<RenderApp>>::Out>

Defines how the component is transferred into the “sub world”. Read more
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impl ExtractComponent<RenderApp> for MotionBlur

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type QueryData = &'static MotionBlur

ECS ReadOnlyQueryData to fetch the components to extract.
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type QueryFilter = With<Camera>

Filters the entities with additional constraints.
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type Out = MotionBlurUniform

The output from extraction, i.e. ExtractComponent::extract_component. Read more
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fn extract_component( item: <<MotionBlur as ExtractComponent<RenderApp>>::QueryData as QueryData>::Item<'_, '_>, ) -> Option<<MotionBlur as ExtractComponent<RenderApp>>::Out>

Defines how the component is transferred into the “sub world”. Read more
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impl ExtractComponent<RenderApp> for Msaa
where Msaa: Clone,

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type QueryData = &'static Msaa

ECS ReadOnlyQueryData to fetch the components to extract.
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type QueryFilter = ()

Filters the entities with additional constraints.
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type Out = Msaa

The output from extraction, i.e. ExtractComponent::extract_component. Read more
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fn extract_component( item: <<Msaa as ExtractComponent<RenderApp>>::QueryData as QueryData>::Item<'_, '_>, ) -> Option<<Msaa as ExtractComponent<RenderApp>>::Out>

Defines how the component is transferred into the “sub world”. Read more
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impl ExtractComponent<RenderApp> for NoBackgroundMotionVectors

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type QueryData = &'static NoBackgroundMotionVectors

ECS ReadOnlyQueryData to fetch the components to extract.
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type QueryFilter = ()

Filters the entities with additional constraints.
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type Out = NoBackgroundMotionVectors

The output from extraction, i.e. ExtractComponent::extract_component. Read more
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fn extract_component( _item: <<NoBackgroundMotionVectors as ExtractComponent<RenderApp>>::QueryData as QueryData>::Item<'_, '_>, ) -> Option<<NoBackgroundMotionVectors as ExtractComponent<RenderApp>>::Out>

Defines how the component is transferred into the “sub world”. Read more
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impl ExtractComponent<RenderApp> for OcclusionCulling

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type QueryData = &'static OcclusionCulling

ECS ReadOnlyQueryData to fetch the components to extract.
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type QueryFilter = ()

Filters the entities with additional constraints.
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type Out = OcclusionCulling

The output from extraction, i.e. ExtractComponent::extract_component. Read more
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fn extract_component( item: <<OcclusionCulling as ExtractComponent<RenderApp>>::QueryData as QueryData>::Item<'_, '_>, ) -> Option<<OcclusionCulling as ExtractComponent<RenderApp>>::Out>

Defines how the component is transferred into the “sub world”. Read more
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impl ExtractComponent<RenderApp> for OrderIndependentTransparencySettings

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type QueryData = &'static OrderIndependentTransparencySettings

ECS ReadOnlyQueryData to fetch the components to extract.
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type QueryFilter = ()

Filters the entities with additional constraints.
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type Out = OrderIndependentTransparencySettings

The output from extraction, i.e. ExtractComponent::extract_component. Read more
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fn extract_component( item: <<OrderIndependentTransparencySettings as ExtractComponent<RenderApp>>::QueryData as QueryData>::Item<'_, '_>, ) -> Option<<OrderIndependentTransparencySettings as ExtractComponent<RenderApp>>::Out>

Defines how the component is transferred into the “sub world”. Read more
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impl ExtractComponent<RenderApp> for PbrDeferredLightingDepthId

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type QueryData = &'static PbrDeferredLightingDepthId

ECS ReadOnlyQueryData to fetch the components to extract.
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type QueryFilter = ()

Filters the entities with additional constraints.
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type Out = PbrDeferredLightingDepthId

The output from extraction, i.e. ExtractComponent::extract_component. Read more
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fn extract_component( item: <<PbrDeferredLightingDepthId as ExtractComponent<RenderApp>>::QueryData as QueryData>::Item<'_, '_>, ) -> Option<<PbrDeferredLightingDepthId as ExtractComponent<RenderApp>>::Out>

Defines how the component is transferred into the “sub world”. Read more
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impl ExtractComponent<RenderApp> for Readback
where Readback: Clone,

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type QueryData = &'static Readback

ECS ReadOnlyQueryData to fetch the components to extract.
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type QueryFilter = ()

Filters the entities with additional constraints.
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type Out = Readback

The output from extraction, i.e. ExtractComponent::extract_component. Read more
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fn extract_component( item: <<Readback as ExtractComponent<RenderApp>>::QueryData as QueryData>::Item<'_, '_>, ) -> Option<<Readback as ExtractComponent<RenderApp>>::Out>

Defines how the component is transferred into the “sub world”. Read more
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impl ExtractComponent<RenderApp> for ScreenSpaceAmbientOcclusion

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type QueryData = &'static ScreenSpaceAmbientOcclusion

ECS ReadOnlyQueryData to fetch the components to extract.
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type QueryFilter = ()

Filters the entities with additional constraints.
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type Out = ScreenSpaceAmbientOcclusion

The output from extraction, i.e. ExtractComponent::extract_component. Read more
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fn extract_component( item: <<ScreenSpaceAmbientOcclusion as ExtractComponent<RenderApp>>::QueryData as QueryData>::Item<'_, '_>, ) -> Option<<ScreenSpaceAmbientOcclusion as ExtractComponent<RenderApp>>::Out>

Defines how the component is transferred into the “sub world”. Read more
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impl ExtractComponent<RenderApp> for ScreenSpaceReflections

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type QueryData = &'static ScreenSpaceReflections

ECS ReadOnlyQueryData to fetch the components to extract.
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type QueryFilter = ()

Filters the entities with additional constraints.
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type Out = ScreenSpaceReflectionsUniform

The output from extraction, i.e. ExtractComponent::extract_component. Read more
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fn extract_component( settings: <<ScreenSpaceReflections as ExtractComponent<RenderApp>>::QueryData as QueryData>::Item<'_, '_>, ) -> Option<<ScreenSpaceReflections as ExtractComponent<RenderApp>>::Out>

Defines how the component is transferred into the “sub world”. Read more
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impl ExtractComponent<RenderApp> for ScreenSpaceTransmission

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type QueryData = &'static ScreenSpaceTransmission

ECS ReadOnlyQueryData to fetch the components to extract.
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type QueryFilter = ()

Filters the entities with additional constraints.
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type Out = ScreenSpaceTransmission

The output from extraction, i.e. ExtractComponent::extract_component. Read more
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fn extract_component( item: <<ScreenSpaceTransmission as ExtractComponent<RenderApp>>::QueryData as QueryData>::Item<'_, '_>, ) -> Option<<ScreenSpaceTransmission as ExtractComponent<RenderApp>>::Out>

Defines how the component is transferred into the “sub world”. Read more
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impl ExtractComponent<RenderApp> for Tonemapping

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type QueryData = &'static Tonemapping

ECS ReadOnlyQueryData to fetch the components to extract.
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type QueryFilter = With<Camera>

Filters the entities with additional constraints.
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type Out = Tonemapping

The output from extraction, i.e. ExtractComponent::extract_component. Read more
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fn extract_component( item: <<Tonemapping as ExtractComponent<RenderApp>>::QueryData as QueryData>::Item<'_, '_>, ) -> Option<<Tonemapping as ExtractComponent<RenderApp>>::Out>

Defines how the component is transferred into the “sub world”. Read more
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impl ExtractComponent<RenderApp> for Vignette

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type QueryData = &'static Vignette

ECS ReadOnlyQueryData to fetch the components to extract.
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type QueryFilter = With<Camera>

Filters the entities with additional constraints.
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type Out = Vignette

The output from extraction, i.e. ExtractComponent::extract_component. Read more
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fn extract_component( vignette: <<Vignette as ExtractComponent<RenderApp>>::QueryData as QueryData>::Item<'_, '_>, ) -> Option<<Vignette as ExtractComponent<RenderApp>>::Out>

Defines how the component is transferred into the “sub world”. Read more
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impl ExtractInstance<RenderApp> for EnvironmentMapIds

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type QueryData = &'static EnvironmentMapLight

ECS ReadOnlyQueryData to fetch the components to extract.
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type QueryFilter = ()

Filters the entities with additional constraints.
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fn extract( item: <<EnvironmentMapIds as ExtractInstance<RenderApp>>::QueryData as QueryData>::Item<'_, '_>, ) -> Option<EnvironmentMapIds>

Defines how the component is transferred into the “sub world”.
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impl ExtractResource<RenderApp> for ClearColor

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type Source = ClearColor

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fn extract_resource( source: &<ClearColor as ExtractResource<RenderApp>>::Source, ) -> ClearColor

Defines how the resource is transferred into the “sub world”.
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impl ExtractResource<RenderApp> for DefaultOpaqueRendererMethod

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type Source = DefaultOpaqueRendererMethod

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fn extract_resource( source: &<DefaultOpaqueRendererMethod as ExtractResource<RenderApp>>::Source, ) -> DefaultOpaqueRendererMethod

Defines how the resource is transferred into the “sub world”.
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impl ExtractResource<RenderApp> for GlobalsUniform

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type Source = GlobalsUniform

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fn extract_resource( source: &<GlobalsUniform as ExtractResource<RenderApp>>::Source, ) -> GlobalsUniform

Defines how the resource is transferred into the “sub world”.
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impl ExtractResource<RenderApp> for ManualTextureViews

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type Source = ManualTextureViews

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fn extract_resource( source: &<ManualTextureViews as ExtractResource<RenderApp>>::Source, ) -> ManualTextureViews

Defines how the resource is transferred into the “sub world”.
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impl ExtractResource<RenderApp> for TonemappingLuts

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type Source = TonemappingLuts

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fn extract_resource( source: &<TonemappingLuts as ExtractResource<RenderApp>>::Source, ) -> TonemappingLuts

Defines how the resource is transferred into the “sub world”.
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impl ExtractResource<RenderApp> for WireframeConfig

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type Source = WireframeConfig

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fn extract_resource( source: &<WireframeConfig as ExtractResource<RenderApp>>::Source, ) -> WireframeConfig

Defines how the resource is transferred into the “sub world”.
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impl ExtractResource<RenderApp, GpuClusteringPlugin> for GlobalClusterSettings

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type Source = GlobalClusterSettings

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fn extract_resource( source: &<GlobalClusterSettings as ExtractResource<RenderApp, GpuClusteringPlugin>>::Source, ) -> GlobalClusterSettings

Defines how the resource is transferred into the “sub world”.
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impl Hash for RenderApp

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fn hash<__H>(&self, state: &mut __H)
where __H: Hasher,

Feeds this value into the given Hasher. Read more
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fn hash_slice<H>(data: &[Self], state: &mut H)
where H: Hasher, Self: Sized,

Feeds a slice of this type into the given Hasher. Read more
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impl PartialEq for RenderApp

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fn eq(&self, other: &RenderApp) -> bool

Tests for self and other values to be equal, and is used by ==.
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fn ne(&self, other: &Rhs) -> bool

Tests for !=. The default implementation is almost always sufficient, and should not be overridden without very good reason.
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impl SyncComponent<RenderApp> for AtmosphereSettings

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type Target = GpuAtmosphereSettings

Describes what components should be removed from the sub world if the implementing component is removed.
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impl SyncComponent<RenderApp> for AutoExposure

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type Target = AutoExposure

Describes what components should be removed from the sub world if the implementing component is removed.
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impl SyncComponent<RenderApp> for Bloom

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type Target = (Bloom, BloomUniforms)

Describes what components should be removed from the sub world if the implementing component is removed.
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impl SyncComponent<RenderApp> for Camera2d

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type Target = Camera2d

Describes what components should be removed from the sub world if the implementing component is removed.
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impl SyncComponent<RenderApp> for Camera3d

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type Target = Camera3d

Describes what components should be removed from the sub world if the implementing component is removed.
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impl SyncComponent<RenderApp> for CameraMainTextureUsages

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type Target = CameraMainTextureUsages

Describes what components should be removed from the sub world if the implementing component is removed.
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impl SyncComponent<RenderApp> for ChromaticAberration

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type Target = ChromaticAberration

Describes what components should be removed from the sub world if the implementing component is removed.
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impl SyncComponent<RenderApp> for ContactShadows

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type Target = (ContactShadows, ViewContactShadowsUniformOffset)

Describes what components should be removed from the sub world if the implementing component is removed.
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impl SyncComponent<RenderApp> for DebandDither

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type Target = DebandDither

Describes what components should be removed from the sub world if the implementing component is removed.
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impl SyncComponent<RenderApp> for DepthOfField

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type Target = (DepthOfField, DepthOfFieldUniform, DepthOfFieldPipelines, AuxiliaryDepthOfFieldTexture, ViewDepthOfFieldBindGroupLayouts)

Describes what components should be removed from the sub world if the implementing component is removed.
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impl SyncComponent<RenderApp> for DistanceFog

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type Target = (DistanceFog, ViewFogUniformOffset)

Describes what components should be removed from the sub world if the implementing component is removed.
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impl SyncComponent<RenderApp> for LensDistortion

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type Target = LensDistortion

Describes what components should be removed from the sub world if the implementing component is removed.
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impl SyncComponent<RenderApp> for MotionBlur

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type Target = MotionBlurUniform

Describes what components should be removed from the sub world if the implementing component is removed.
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impl SyncComponent<RenderApp> for Msaa
where Msaa: Clone,

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type Target = Msaa

Describes what components should be removed from the sub world if the implementing component is removed.
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impl SyncComponent<RenderApp> for NoBackgroundMotionVectors

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type Target = NoBackgroundMotionVectors

Describes what components should be removed from the sub world if the implementing component is removed.
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impl SyncComponent<RenderApp> for OcclusionCulling

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type Target = OcclusionCulling

Describes what components should be removed from the sub world if the implementing component is removed.
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impl SyncComponent<RenderApp> for OrderIndependentTransparencySettings

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type Target = (OrderIndependentTransparencySettings, OrderIndependentTransparencySettingsOffset, OitResolvePipelineId)

Describes what components should be removed from the sub world if the implementing component is removed.
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impl SyncComponent<RenderApp> for PbrDeferredLightingDepthId

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type Target = PbrDeferredLightingDepthId

Describes what components should be removed from the sub world if the implementing component is removed.
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impl SyncComponent<RenderApp> for Readback
where Readback: Clone,

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type Target = Readback

Describes what components should be removed from the sub world if the implementing component is removed.
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impl SyncComponent<RenderApp> for ScreenSpaceAmbientOcclusion

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type Target = (ScreenSpaceAmbientOcclusion, ScreenSpaceAmbientOcclusionResources, SsaoPipelineId, SsaoBindGroups)

Describes what components should be removed from the sub world if the implementing component is removed.
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impl SyncComponent<RenderApp> for ScreenSpaceReflections

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type Target = (ScreenSpaceReflectionsUniform, ViewScreenSpaceReflectionsUniformOffset, ScreenSpaceReflectionsPipelineId)

Describes what components should be removed from the sub world if the implementing component is removed.
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impl SyncComponent<RenderApp> for ScreenSpaceTransmission

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type Target = ScreenSpaceTransmission

Describes what components should be removed from the sub world if the implementing component is removed.
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impl SyncComponent<RenderApp> for Tonemapping

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type Target = Tonemapping

Describes what components should be removed from the sub world if the implementing component is removed.
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impl SyncComponent<RenderApp> for Vignette

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type Target = Vignette

Describes what components should be removed from the sub world if the implementing component is removed.
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impl SyncComponent<RenderApp, ClusteredDecalPlugin> for ClusteredDecal

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type Target = ClusteredDecal

Describes what components should be removed from the sub world if the implementing component is removed.
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impl SyncComponent<RenderApp, EnvironmentMapGenerationPlugin> for GeneratedEnvironmentMapLight

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type Target = RenderEnvironmentMap

Describes what components should be removed from the sub world if the implementing component is removed.
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impl SyncComponent<RenderApp, PbrPlugin> for AmbientLight

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type Target = AmbientLight

Describes what components should be removed from the sub world if the implementing component is removed.
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impl SyncComponent<RenderApp, PbrPlugin> for DirectionalLight

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type Target = (DirectionalLight, ExtractedDirectionalLight, DirectionalLightViewEntities)

Describes what components should be removed from the sub world if the implementing component is removed.
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impl SyncComponent<RenderApp, PbrPlugin> for PointLight

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type Target = (PointLight, ExtractedPointLight, PointAndSpotLightViewEntities)

Describes what components should be removed from the sub world if the implementing component is removed.
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impl SyncComponent<RenderApp, PbrPlugin> for RectLight

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type Target = (RectLight, ExtractedRectLight)

Describes what components should be removed from the sub world if the implementing component is removed.
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impl SyncComponent<RenderApp, PbrPlugin> for ShadowFilteringMethod

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type Target = ShadowFilteringMethod

Describes what components should be removed from the sub world if the implementing component is removed.
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impl SyncComponent<RenderApp, PbrPlugin> for SpotLight

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type Target = (SpotLight, ExtractedPointLight, PointAndSpotLightViewEntities)

Describes what components should be removed from the sub world if the implementing component is removed.
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impl SyncComponent<RenderApp, SkyboxPlugin> for Skybox

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type Target = (Skybox, SkyboxUniforms, SkyboxPipelineId, SkyboxBindGroup)

Describes what components should be removed from the sub world if the implementing component is removed.
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impl SyncComponent<RenderApp, VolumetricFogPlugin> for FogVolume

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type Target = FogVolume

Describes what components should be removed from the sub world if the implementing component is removed.
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impl Copy for RenderApp

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impl Eq for RenderApp

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impl StructuralPartialEq for RenderApp

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where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

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impl<T, U> AsBindGroupShaderType<U> for T
where U: ShaderType, &'a T: for<'a> Into<U>,

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fn as_bind_group_shader_type(&self, _images: &RenderAssets<GpuImage>) -> U

Return the T ShaderType for self. When used in AsBindGroup derives, it is safe to assume that all images in self exist.
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fn borrow(&self) -> &T

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unsafe fn clone_to_uninit(&self, dest: *mut u8)

🔬This is a nightly-only experimental API. (clone_to_uninit)
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fn as_any(&self) -> &(dyn Any + 'static)

Convert &Trait (where Trait: Downcast) to &Any. This is needed since Rust cannot generate &Any’s vtable from &Trait’s.
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fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)

Convert &mut Trait (where Trait: Downcast) to &Any. This is needed since Rust cannot generate &mut Any’s vtable from &mut Trait’s.
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impl<T> DowncastSend for T
where T: Any + Send,

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fn into_any_send(self: Box<T>) -> Box<dyn Any + Send>

Converts Box<Trait> (where Trait: DowncastSend) to Box<dyn Any + Send>, which can then be downcast into Box<ConcreteType> where ConcreteType implements Trait.
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impl<T> DowncastSync for T
where T: Any + Send + Sync,

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fn into_any_arc(self: Arc<T>) -> Arc<dyn Any + Send + Sync> ⓘ

Convert Arc<Trait> (where Trait: Downcast) to Arc<Any>. Arc<Any> can then be further downcast into Arc<ConcreteType> where ConcreteType implements Trait.
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impl<T> DynEq for T
where T: Any + Eq,

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fn dyn_eq(&self, other: &(dyn DynEq + 'static)) -> bool

This method tests for self and other values to be equal. Read more
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impl<T> DynHash for T
where T: DynEq + Hash,

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fn dyn_hash(&self, state: &mut dyn Hasher)

Feeds this value into the given Hasher.
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impl<Q, K> Equivalent<K> for Q
where Q: Eq + ?Sized, K: Borrow<Q> + ?Sized,

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fn equivalent(&self, key: &K) -> bool

Compare self to key and return true if they are equal.
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impl<Q, K> Equivalent<K> for Q
where Q: Eq + ?Sized, K: Borrow<Q> + ?Sized,

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fn equivalent(&self, key: &K) -> bool

Checks if this value is equivalent to the given key. Read more
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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T> FromTemplate for T
where T: Clone + Default + Unpin,

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type Template = T

The Template for this type.
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impl<T> FromWorld for T
where T: Default,

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fn from_world(_world: &mut World) -> T

Creates Self using default().

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impl<T, W> HasTypeWitness<W> for T
where W: MakeTypeWitness<Arg = T>, T: ?Sized,

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const WITNESS: W = W::MAKE

A constant of the type witness
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impl<T> Identity for T
where T: ?Sized,

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const TYPE_EQ: TypeEq<T, <T as Identity>::Type> = TypeEq::NEW

Proof that Self is the same type as Self::Type, provides methods for casting between Self and Self::Type.
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type Type = T

The same type as Self, used to emulate type equality bounds (T == U) with associated type equality constraints (T: Identity<Type = U>).
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impl<T> Instrument for T

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fn instrument(self, span: Span) -> Instrumented<Self> ⓘ

Instruments this type with the provided Span, returning an Instrumented wrapper. Read more
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fn in_current_span(self) -> Instrumented<Self> ⓘ

Instruments this type with the current Span, returning an Instrumented wrapper. Read more
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impl<T, U> Into<U> for T
where U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<T> IntoEither for T

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fn into_either(self, into_left: bool) -> Either<Self, Self> ⓘ

Converts self into a Left variant of Either<Self, Self> if into_left is true. Converts self into a Right variant of Either<Self, Self> otherwise. Read more
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fn into_either_with<F>(self, into_left: F) -> Either<Self, Self> ⓘ
where F: FnOnce(&Self) -> bool,

Converts self into a Left variant of Either<Self, Self> if into_left(&self) returns true. Converts self into a Right variant of Either<Self, Self> otherwise. Read more
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impl<T> IntoResult<T> for T

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fn into_result(self) -> Result<T, RunSystemError>

Converts this type into the system output type.
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impl<A> Is for A
where A: Any,

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fn is<T>() -> bool
where T: Any,

Checks if the current type “is” another type, using a TypeId equality comparison. This is most useful in the context of generic logic. Read more
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impl<T> Template for T
where T: Clone + Unpin,

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type Output = T

The type of value produced by this Template.
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fn build_template( &self, _context: &mut TemplateContext<'_, '_>, ) -> Result<<T as Template>::Output, BevyError>

Uses this template and the given entity context to produce a Template::Output.
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fn clone_template(&self) -> T

Clones this template. See Clone.
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impl<T> ToOwned for T
where T: Clone,

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type Owned = T

The resulting type after obtaining ownership.
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fn to_owned(&self) -> T

Creates owned data from borrowed data, usually by cloning. Read more
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fn clone_into(&self, target: &mut T)

Uses borrowed data to replace owned data, usually by cloning. Read more
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impl<T, U> TryFrom<U> for T
where U: Into<T>,

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type Error = Infallible

The type returned in the event of a conversion error.
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fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.
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impl<T> TypeData for T
where T: 'static + Send + Sync + Clone,

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fn clone_type_data(&self) -> Box<dyn TypeData>

Creates a type-erased clone of self.
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impl<T> WithSubscriber for T

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fn with_subscriber<S>(self, subscriber: S) -> WithDispatch<Self> ⓘ
where S: Into<Dispatch>,

Attaches the provided Subscriber to this type, returning a WithDispatch wrapper. Read more
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fn with_current_subscriber(self) -> WithDispatch<Self> ⓘ

Attaches the current default Subscriber to this type, returning a WithDispatch wrapper. Read more
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impl<ST, DT> CastableFrom<ST, Initialized, Initialized> for DT
where ST: ?Sized, DT: ?Sized,

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impl<ST, DT> CastableFrom<ST, Uninit, Uninit> for DT
where ST: ?Sized, DT: ?Sized,

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impl<T> ConditionalSend for T
where T: Send,

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impl<T> HitDataExtra for T
where T: Send + Sync + Debug + Any + 'static,

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impl<T> Read<Exclusive, BecauseExclusive> for T
where T: ?Sized,

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impl<T> Settings for T
where T: 'static + Send + Sync,

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impl<T> WasmNotSend for T
where T: Send,

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impl<T> WasmNotSendSync for T

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impl<T> WasmNotSync for T
where T: Sync,