bevy_ecs::archetype

Struct Archetypes

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pub struct Archetypes { /* private fields */ }
Expand description

The backing store of all Archetypes within a World.

For more information, see the module level documentation.

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impl Archetypes

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pub fn generation(&self) -> ArchetypeGeneration

Returns the “generation”, a handle to the current highest archetype ID.

This can be used with the Index Archetypes implementation to iterate over newly introduced Archetypes since the last time this function was called.

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pub fn len(&self) -> usize

Fetches the total number of Archetypes within the world.

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pub fn empty(&self) -> &Archetype

Fetches an immutable reference to the archetype without any components.

Shorthand for archetypes.get(ArchetypeId::EMPTY).unwrap()

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pub fn get(&self, id: ArchetypeId) -> Option<&Archetype>

Fetches an immutable reference to an Archetype using its ID. Returns None if no corresponding archetype exists.

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pub fn iter(&self) -> impl Iterator<Item = &Archetype>

Returns a read-only iterator over all archetypes.

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pub fn archetype_components_len(&self) -> usize

Returns the number of components that are stored in archetypes. Note that if some component T is stored in more than one archetype, it will be counted once for each archetype it’s present in.

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impl Index<ArchetypeId> for Archetypes

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type Output = Archetype

The returned type after indexing.
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fn index(&self, index: ArchetypeId) -> &Self::Output

Performs the indexing (container[index]) operation. Read more
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impl Index<RangeFrom<ArchetypeGeneration>> for Archetypes

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type Output = [Archetype]

The returned type after indexing.
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fn index(&self, index: RangeFrom<ArchetypeGeneration>) -> &Self::Output

Performs the indexing (container[index]) operation. Read more
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impl IndexMut<ArchetypeId> for Archetypes

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fn index_mut(&mut self, index: ArchetypeId) -> &mut Self::Output

Performs the mutable indexing (container[index]) operation. Read more
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impl<'a> SystemParam for &'a Archetypes

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type State = ()

Used to store data which persists across invocations of a system.
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type Item<'w, 's> = &'w Archetypes

The item type returned when constructing this system param. The value of this associated type should be Self, instantiated with new lifetimes. Read more
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fn init_state(_world: &mut World, _system_meta: &mut SystemMeta) -> Self::State

Registers any World access used by this SystemParam and creates a new instance of this param’s State.
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unsafe fn get_param<'w, 's>( _state: &'s mut Self::State, _system_meta: &SystemMeta, world: UnsafeWorldCell<'w>, _change_tick: Tick, ) -> Self::Item<'w, 's>

Creates a parameter to be passed into a SystemParamFunction. Read more
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unsafe fn new_archetype( state: &mut Self::State, archetype: &Archetype, system_meta: &mut SystemMeta, )

For the specified Archetype, registers the components accessed by this SystemParam (if applicable).a Read more
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fn apply(state: &mut Self::State, system_meta: &SystemMeta, world: &mut World)

Applies any deferred mutations stored in this SystemParam’s state. This is used to apply Commands during apply_deferred.
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fn queue( state: &mut Self::State, system_meta: &SystemMeta, world: DeferredWorld<'_>, )

Queues any deferred mutations to be applied at the next apply_deferred.
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unsafe fn validate_param( _state: &Self::State, _system_meta: &SystemMeta, _world: UnsafeWorldCell<'_>, ) -> bool

Validates that the param can be acquired by the get_param. Built-in executors use this to prevent systems with invalid params from running. For nested SystemParams validation will fail if any delegated validation fails. Read more
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impl<'a> ReadOnlySystemParam for &'a Archetypes

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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Convert &Trait (where Trait: Downcast) to &Any. This is needed since Rust cannot generate &Any’s vtable from &Trait’s.
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fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)

Convert &mut Trait (where Trait: Downcast) to &Any. This is needed since Rust cannot generate &mut Any’s vtable from &mut Trait’s.
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