pub enum EguiInputSet {
InitReading,
FocusContext,
ReadBevyEvents,
WriteEguiEvents,
}
Expand description
Subsets of the EguiPreUpdateSet::ProcessInput
set.
Variants§
InitReading
Reads key modifiers state and pointer positions.
This is where HoveredNonWindowEguiContext
should get inserted or removed.
FocusContext
Processes window mouse button click and touch events, updates FocusedNonWindowEguiContext
based on HoveredNonWindowEguiContext
.
ReadBevyEvents
Processes rest of the events for both window and non-window contexts.
WriteEguiEvents
Feeds all the events into EguiInput
.
Trait Implementations§
Source§impl Clone for EguiInputSet
impl Clone for EguiInputSet
Source§fn clone(&self) -> EguiInputSet
fn clone(&self) -> EguiInputSet
Returns a copy of the value. Read more
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read moreSource§impl Debug for EguiInputSet
impl Debug for EguiInputSet
Source§impl Hash for EguiInputSet
impl Hash for EguiInputSet
Source§impl PartialEq for EguiInputSet
impl PartialEq for EguiInputSet
Source§impl SystemSet for EguiInputSet
impl SystemSet for EguiInputSet
Source§fn as_dyn_eq(&self) -> &dyn DynEq
fn as_dyn_eq(&self) -> &dyn DynEq
Casts this value to a form where it can be compared with other type-erased values.
Source§fn system_type(&self) -> Option<TypeId>
fn system_type(&self) -> Option<TypeId>
Returns
Some
if this system set is a SystemTypeSet
.Source§fn is_anonymous(&self) -> bool
fn is_anonymous(&self) -> bool
Returns
true
if this system set is an AnonymousSet
.impl Eq for EguiInputSet
impl StructuralPartialEq for EguiInputSet
Auto Trait Implementations§
impl Freeze for EguiInputSet
impl RefUnwindSafe for EguiInputSet
impl Send for EguiInputSet
impl Sync for EguiInputSet
impl Unpin for EguiInputSet
impl UnwindSafe for EguiInputSet
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Source§impl<T, U> AsBindGroupShaderType<U> for T
impl<T, U> AsBindGroupShaderType<U> for T
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