pub struct ExtrusionBuilder<P>{
pub base_builder: P::Output,
pub half_depth: f32,
pub segments: usize,
}
Fields§
§base_builder: P::Output
§half_depth: f32
§segments: usize
Implementations§
Source§impl<P> ExtrusionBuilder<P>
impl<P> ExtrusionBuilder<P>
Source§impl ExtrusionBuilder<Circle>
impl ExtrusionBuilder<Circle>
Sourcepub fn resolution(self, resolution: usize) -> Self
pub fn resolution(self, resolution: usize) -> Self
Sets the number of vertices used for the circle mesh at each end of the extrusion.
Source§impl ExtrusionBuilder<Ellipse>
impl ExtrusionBuilder<Ellipse>
Sourcepub fn resolution(self, resolution: usize) -> Self
pub fn resolution(self, resolution: usize) -> Self
Sets the number of vertices used for the ellipse mesh at each end of the extrusion.
Source§impl ExtrusionBuilder<Annulus>
impl ExtrusionBuilder<Annulus>
Sourcepub fn resolution(self, resolution: usize) -> Self
pub fn resolution(self, resolution: usize) -> Self
Sets the number of vertices used in constructing the concentric circles of the annulus mesh at each end of the extrusion.
Source§impl ExtrusionBuilder<Capsule2d>
impl ExtrusionBuilder<Capsule2d>
Sourcepub fn resolution(self, resolution: usize) -> Self
pub fn resolution(self, resolution: usize) -> Self
Sets the number of vertices used for each hemicircle at the ends of the extrusion.
Trait Implementations§
Source§impl<P> MeshBuilder for ExtrusionBuilder<P>
impl<P> MeshBuilder for ExtrusionBuilder<P>
Auto Trait Implementations§
impl<P> Freeze for ExtrusionBuilder<P>
impl<P> RefUnwindSafe for ExtrusionBuilder<P>
impl<P> Send for ExtrusionBuilder<P>
impl<P> Sync for ExtrusionBuilder<P>
impl<P> Unpin for ExtrusionBuilder<P>
impl<P> UnwindSafe for ExtrusionBuilder<P>
Blanket Implementations§
Source§impl<T, U> AsBindGroupShaderType<U> for T
impl<T, U> AsBindGroupShaderType<U> for T
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