pub enum NodeRunError {
InputSlotError(InputSlotError),
OutputSlotError(OutputSlotError),
RunSubGraphError(RunSubGraphError),
}
Variants§
Trait Implementations§
Source§impl Debug for NodeRunError
impl Debug for NodeRunError
Source§impl Display for NodeRunError
impl Display for NodeRunError
Source§impl Error for NodeRunError
impl Error for NodeRunError
Source§fn source(&self) -> Option<&(dyn Error + 'static)>
fn source(&self) -> Option<&(dyn Error + 'static)>
Returns the lower-level source of this error, if any. Read more
1.0.0 · Source§fn description(&self) -> &str
fn description(&self) -> &str
👎Deprecated since 1.42.0: use the Display impl or to_string()
Source§impl From<InputSlotError> for NodeRunError
impl From<InputSlotError> for NodeRunError
Source§fn from(source: InputSlotError) -> Self
fn from(source: InputSlotError) -> Self
Converts to this type from the input type.
Source§impl From<NodeRunError> for RenderGraphRunnerError
impl From<NodeRunError> for RenderGraphRunnerError
Source§fn from(source: NodeRunError) -> Self
fn from(source: NodeRunError) -> Self
Converts to this type from the input type.
Source§impl From<OutputSlotError> for NodeRunError
impl From<OutputSlotError> for NodeRunError
Source§fn from(source: OutputSlotError) -> Self
fn from(source: OutputSlotError) -> Self
Converts to this type from the input type.
Source§impl From<RunSubGraphError> for NodeRunError
impl From<RunSubGraphError> for NodeRunError
Source§fn from(source: RunSubGraphError) -> Self
fn from(source: RunSubGraphError) -> Self
Converts to this type from the input type.
Source§impl PartialEq for NodeRunError
impl PartialEq for NodeRunError
impl Eq for NodeRunError
impl StructuralPartialEq for NodeRunError
Auto Trait Implementations§
impl Freeze for NodeRunError
impl !RefUnwindSafe for NodeRunError
impl Send for NodeRunError
impl Sync for NodeRunError
impl Unpin for NodeRunError
impl !UnwindSafe for NodeRunError
Blanket Implementations§
Source§impl<T, U> AsBindGroupShaderType<U> for T
impl<T, U> AsBindGroupShaderType<U> for T
Source§fn as_bind_group_shader_type(&self, _images: &RenderAssets<GpuImage>) -> U
fn as_bind_group_shader_type(&self, _images: &RenderAssets<GpuImage>) -> U
Return the
T
ShaderType
for self
. When used in AsBindGroup
derives, it is safe to assume that all images in self
exist.Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
Source§impl<T> Downcast for Twhere
T: Any,
impl<T> Downcast for Twhere
T: Any,
Source§fn into_any(self: Box<T>) -> Box<dyn Any>
fn into_any(self: Box<T>) -> Box<dyn Any>
Convert
Box<dyn Trait>
(where Trait: Downcast
) to Box<dyn Any>
. Box<dyn Any>
can
then be further downcast
into Box<ConcreteType>
where ConcreteType
implements Trait
.Source§fn into_any_rc(self: Rc<T>) -> Rc<dyn Any>
fn into_any_rc(self: Rc<T>) -> Rc<dyn Any>
Convert
Rc<Trait>
(where Trait: Downcast
) to Rc<Any>
. Rc<Any>
can then be
further downcast
into Rc<ConcreteType>
where ConcreteType
implements Trait
.Source§fn as_any(&self) -> &(dyn Any + 'static)
fn as_any(&self) -> &(dyn Any + 'static)
Convert
&Trait
(where Trait: Downcast
) to &Any
. This is needed since Rust cannot
generate &Any
’s vtable from &Trait
’s.Source§fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
Convert
&mut Trait
(where Trait: Downcast
) to &Any
. This is needed since Rust cannot
generate &mut Any
’s vtable from &mut Trait
’s.Source§impl<T> DowncastSync for T
impl<T> DowncastSync for T
Source§impl<Q, K> Equivalent<K> for Q
impl<Q, K> Equivalent<K> for Q
Source§impl<Q, K> Equivalent<K> for Q
impl<Q, K> Equivalent<K> for Q
Source§impl<Q, K> Equivalent<K> for Q
impl<Q, K> Equivalent<K> for Q
Source§fn equivalent(&self, key: &K) -> bool
fn equivalent(&self, key: &K) -> bool
Compare self to
key
and return true
if they are equal.