Struct bevy_trackball::TrackballEvent

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pub struct TrackballEvent {
    pub group: Entity,
    pub delta: Delta<f32>,
    pub setup: Option<TrackballSetup>,
}
Expand description

Event sent from TrackballController component to group of TrackballCamera components.

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§group: Entity

Entity of TrackballController component which sent this event.

Read by group of TrackballCamera components which knows about this entity.

§delta: Delta<f32>

Delta transform from initial to final Frame of TrackballCamera.

§setup: Option<TrackballSetup>

Setup of TrackballCamera.

Implementations§

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impl TrackballEvent

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pub const fn first( group: Entity, pitch: f32, yaw: f32, yaw_axis: Unit<Vector3<f32>>, ) -> Self

Creates Delta::First event for camera group.

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pub const fn track(group: Entity, vec: Vector3<f32>) -> Self

Creates Delta::Track event for camera group.

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pub const fn orbit( group: Entity, rot: UnitQuaternion<f32>, pos: Point3<f32>, ) -> Self

Creates Delta::Orbit event for camera group.

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pub const fn slide(group: Entity, vec: Vector3<f32>) -> Self

Creates Delta::Slide event for camera group.

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pub const fn scale(group: Entity, rat: f32, pos: Point3<f32>) -> Self

Creates Delta::Scale event for camera group.

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pub const fn reset(group: Entity) -> Self

Creates TrackballSetup::Reset event for camera group.

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pub const fn ortho(group: Entity, ortho: Option<bool>) -> Self

Creates TrackballSetup::Ortho event for camera group.

Trait Implementations§

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impl Component for TrackballEvent
where Self: Send + Sync + 'static,

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const STORAGE_TYPE: StorageType = bevy::ecs::component::StorageType::SparseSet

A constant indicating the storage type used for this component.
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fn register_component_hooks(_hooks: &mut ComponentHooks)

Called when registering this component, allowing mutable access to its ComponentHooks.
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impl Event for TrackballEvent
where Self: Send + Sync + 'static,

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fn as_bind_group_shader_type(&self, _images: &RenderAssets<GpuImage>) -> U

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fn component_ids( components: &mut Components, storages: &mut Storages, ids: &mut impl FnMut(ComponentId), )

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