pub struct AmbientLight {
pub color: Color,
pub brightness: f32,
pub affects_lightmapped_meshes: bool,
}
Expand description
An ambient light, which lights the entire scene equally.
This resource is inserted by the LightPlugin
and by default it is set to a low ambient light.
It can also be added to a camera to override the resource (or default) ambient for that camera only.
§Examples
Make ambient light slightly brighter:
fn setup_ambient_light(mut ambient_light: ResMut<AmbientLight>) {
ambient_light.brightness = 100.0;
}
Fields§
§color: Color
§brightness: f32
A direct scale factor multiplied with color
before being passed to the shader.
After applying this multiplier, the resulting value should be in units of cd/m^2.
affects_lightmapped_meshes: bool
Whether this ambient light has an effect on meshes with lightmaps.
Set this to false if your lightmap baking tool bakes the ambient light into the lightmaps, to avoid rendering that light twice.
By default, this is set to true.
Implementations§
Source§impl AmbientLight
impl AmbientLight
pub const NONE: AmbientLight
Trait Implementations§
Source§impl Clone for AmbientLight
impl Clone for AmbientLight
Source§fn clone(&self) -> AmbientLight
fn clone(&self) -> AmbientLight
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
source
. Read moreSource§impl Component for AmbientLight
Required Components: Camera
.
impl Component for AmbientLight
Required Components: Camera
.
A component’s Required Components are inserted whenever it is inserted. Note that this will also insert the required components of the required components, recursively, in depth-first order.
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const STORAGE_TYPE: StorageType = bevy_ecs::component::StorageType::Table
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type Mutability = Mutable
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_requiree: ComponentId,
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fn register_required_components( _requiree: ComponentId, required_components: &mut RequiredComponentsRegistrator<'_, '_>, )
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fn clone_behavior() -> ComponentCloneBehavior
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Read moreSource§impl Debug for AmbientLight
impl Debug for AmbientLight
Source§impl Default for AmbientLight
impl Default for AmbientLight
Source§fn default() -> AmbientLight
fn default() -> AmbientLight
Source§impl FromReflect for AmbientLight
impl FromReflect for AmbientLight
Source§fn from_reflect(
reflect: &(dyn PartialReflect + 'static),
) -> Option<AmbientLight>
fn from_reflect( reflect: &(dyn PartialReflect + 'static), ) -> Option<AmbientLight>
Self
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reflect: Box<dyn PartialReflect>,
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fn take_from_reflect( reflect: Box<dyn PartialReflect>, ) -> Result<Self, Box<dyn PartialReflect>>
Self
using,
constructing the value using from_reflect
if that fails. Read moreSource§impl GetTypeRegistration for AmbientLight
impl GetTypeRegistration for AmbientLight
Source§fn get_type_registration() -> TypeRegistration
fn get_type_registration() -> TypeRegistration
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fn register_type_dependencies(registry: &mut TypeRegistry)
Source§impl PartialReflect for AmbientLight
impl PartialReflect for AmbientLight
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fn get_represented_type_info(&self) -> Option<&'static TypeInfo>
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fn reflect_mut(&mut self) -> ReflectMut<'_>
Source§fn reflect_owned(self: Box<AmbientLight>) -> ReflectOwned
fn reflect_owned(self: Box<AmbientLight>) -> ReflectOwned
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self: Box<AmbientLight>,
) -> Result<Box<dyn Reflect>, Box<dyn PartialReflect>>
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fn into_partial_reflect(self: Box<AmbientLight>) -> Box<dyn PartialReflect>
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Source§impl Reflect for AmbientLight
impl Reflect for AmbientLight
Source§fn into_any(self: Box<AmbientLight>) -> Box<dyn Any>
fn into_any(self: Box<AmbientLight>) -> Box<dyn Any>
Box<dyn Any>
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fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
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fn into_reflect(self: Box<AmbientLight>) -> Box<dyn Reflect>
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fn as_reflect(&self) -> &(dyn Reflect + 'static)
Source§fn as_reflect_mut(&mut self) -> &mut (dyn Reflect + 'static)
fn as_reflect_mut(&mut self) -> &mut (dyn Reflect + 'static)
Source§impl Struct for AmbientLight
impl Struct for AmbientLight
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impl TypePath for AmbientLight
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fn crate_name() -> Option<&'static str>
Source§impl Typed for AmbientLight
impl Typed for AmbientLight
impl Resource for AmbientLight
Auto Trait Implementations§
impl Freeze for AmbientLight
impl RefUnwindSafe for AmbientLight
impl Send for AmbientLight
impl Sync for AmbientLight
impl Unpin for AmbientLight
impl UnwindSafe for AmbientLight
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