RenderMesh

Struct RenderMesh 

Source
pub struct RenderMesh {
    pub vertex_count: u32,
    pub morph_targets: Option<TextureView>,
    pub buffer_info: RenderMeshBufferInfo,
    pub key_bits: BaseMeshPipelineKey,
    pub layout: MeshVertexBufferLayoutRef,
}
Expand description

The render world representation of a Mesh.

Fields§

§vertex_count: u32

The number of vertices in the mesh.

§morph_targets: Option<TextureView>

Morph targets for the mesh, if present.

§buffer_info: RenderMeshBufferInfo

Information about the mesh data buffers, including whether the mesh uses indices or not.

§key_bits: BaseMeshPipelineKey

Precomputed pipeline key bits for this mesh.

§layout: MeshVertexBufferLayoutRef

A reference to the vertex buffer layout.

Combined with RenderMesh::buffer_info, this specifies the complete layout of the buffers associated with this mesh.

Implementations§

Source§

impl RenderMesh

Source

pub fn primitive_topology(&self) -> PrimitiveTopology

Returns the primitive topology of this mesh (triangles, triangle strips, etc.)

Source

pub fn indexed(&self) -> bool

Returns true if this mesh uses an index buffer or false otherwise.

Trait Implementations§

Source§

impl Clone for RenderMesh

Source§

fn clone(&self) -> RenderMesh

Returns a duplicate of the value. Read more
1.0.0 · Source§

fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
Source§

impl Debug for RenderMesh

Source§

fn fmt(&self, f: &mut Formatter<'_>) -> Result<(), Error>

Formats the value using the given formatter. Read more
Source§

impl RenderAsset for RenderMesh

Source§

fn prepare_asset( mesh: <RenderMesh as RenderAsset>::SourceAsset, _: AssetId<<RenderMesh as RenderAsset>::SourceAsset>, _: &mut <<RenderMesh as RenderAsset>::Param as SystemParam>::Item<'_, '_>, _: Option<&RenderMesh>, ) -> Result<RenderMesh, PrepareAssetError<<RenderMesh as RenderAsset>::SourceAsset>>

Converts the extracted mesh into a RenderMesh.

Source§

type SourceAsset = Mesh

The representation of the asset in the “main world”.
Source§

type Param = (Res<'static, RenderAssets<GpuImage>>, ResMut<'static, MeshVertexBufferLayouts>)

Specifies all ECS data required by RenderAsset::prepare_asset. Read more
Source§

fn asset_usage( mesh: &<RenderMesh as RenderAsset>::SourceAsset, ) -> RenderAssetUsages

Whether or not to unload the asset after extracting it to the render world.
Source§

fn take_gpu_data( source: &mut <RenderMesh as RenderAsset>::SourceAsset, _previous_gpu_asset: Option<&RenderMesh>, ) -> Result<<RenderMesh as RenderAsset>::SourceAsset, AssetExtractionError>

Make a copy of the asset to be moved to the RenderWorld / gpu. Heavy internal data (pixels, vertex attributes) should be moved into the copy, leaving this asset with only metadata. An error may be returned to indicate that the asset has already been extracted, and should not have been modified on the CPU side (as it cannot be transferred to GPU again). The previous GPU asset is also provided, which can be used to check if the modification is valid.
Source§

fn byte_len(mesh: &<RenderMesh as RenderAsset>::SourceAsset) -> Option<usize>

Size of the data the asset will upload to the gpu. Specifying a return value will allow the asset to be throttled via RenderAssetBytesPerFrame.
Source§

fn unload_asset( _source_asset: AssetId<Self::SourceAsset>, _param: &mut <Self::Param as SystemParam>::Item<'_, '_>, )

Called whenever the RenderAsset::SourceAsset has been removed. Read more

Auto Trait Implementations§

Blanket Implementations§

Source§

impl<T> Any for T
where T: 'static + ?Sized,

Source§

fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
Source§

impl<T, U> AsBindGroupShaderType<U> for T
where U: ShaderType, &'a T: for<'a> Into<U>,

Source§

fn as_bind_group_shader_type(&self, _images: &RenderAssets<GpuImage>) -> U

Return the T ShaderType for self. When used in AsBindGroup derives, it is safe to assume that all images in self exist.
Source§

impl<T> Borrow<T> for T
where T: ?Sized,

Source§

fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
Source§

impl<T> BorrowMut<T> for T
where T: ?Sized,

Source§

fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
Source§

impl<T> CloneToUninit for T
where T: Clone,

Source§

unsafe fn clone_to_uninit(&self, dest: *mut u8)

🔬This is a nightly-only experimental API. (clone_to_uninit)
Performs copy-assignment from self to dest. Read more
Source§

impl<T> Downcast for T
where T: Any,

Source§

fn into_any(self: Box<T>) -> Box<dyn Any>

Converts Box<dyn Trait> (where Trait: Downcast) to Box<dyn Any>, which can then be downcast into Box<dyn ConcreteType> where ConcreteType implements Trait.
Source§

fn into_any_rc(self: Rc<T>) -> Rc<dyn Any>

Converts Rc<Trait> (where Trait: Downcast) to Rc<Any>, which can then be further downcast into Rc<ConcreteType> where ConcreteType implements Trait.
Source§

fn as_any(&self) -> &(dyn Any + 'static)

Converts &Trait (where Trait: Downcast) to &Any. This is needed since Rust cannot generate &Any’s vtable from &Trait’s.
Source§

fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)

Converts &mut Trait (where Trait: Downcast) to &Any. This is needed since Rust cannot generate &mut Any’s vtable from &mut Trait’s.
Source§

impl<T> Downcast for T
where T: Any,

Source§

fn into_any(self: Box<T>) -> Box<dyn Any>

Convert Box<dyn Trait> (where Trait: Downcast) to Box<dyn Any>. Box<dyn Any> can then be further downcast into Box<ConcreteType> where ConcreteType implements Trait.
Source§

fn into_any_rc(self: Rc<T>) -> Rc<dyn Any>

Convert Rc<Trait> (where Trait: Downcast) to Rc<Any>. Rc<Any> can then be further downcast into Rc<ConcreteType> where ConcreteType implements Trait.
Source§

fn as_any(&self) -> &(dyn Any + 'static)

Convert &Trait (where Trait: Downcast) to &Any. This is needed since Rust cannot generate &Any’s vtable from &Trait’s.
Source§

fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)

Convert &mut Trait (where Trait: Downcast) to &Any. This is needed since Rust cannot generate &mut Any’s vtable from &mut Trait’s.
Source§

impl<T> DowncastSend for T
where T: Any + Send,

Source§

fn into_any_send(self: Box<T>) -> Box<dyn Any + Send>

Converts Box<Trait> (where Trait: DowncastSend) to Box<dyn Any + Send>, which can then be downcast into Box<ConcreteType> where ConcreteType implements Trait.
Source§

impl<T> DowncastSync for T
where T: Any + Send + Sync,

Source§

fn into_any_arc(self: Arc<T>) -> Arc<dyn Any + Sync + Send>

Convert Arc<Trait> (where Trait: Downcast) to Arc<Any>. Arc<Any> can then be further downcast into Arc<ConcreteType> where ConcreteType implements Trait.
Source§

impl<T> From<T> for T

Source§

fn from(t: T) -> T

Returns the argument unchanged.

Source§

impl<T, W> HasTypeWitness<W> for T
where W: MakeTypeWitness<Arg = T>, T: ?Sized,

Source§

const WITNESS: W = W::MAKE

A constant of the type witness
Source§

impl<T> Identity for T
where T: ?Sized,

Source§

const TYPE_EQ: TypeEq<T, <T as Identity>::Type> = TypeEq::NEW

Proof that Self is the same type as Self::Type, provides methods for casting between Self and Self::Type.
Source§

type Type = T

The same type as Self, used to emulate type equality bounds (T == U) with associated type equality constraints (T: Identity<Type = U>).
Source§

impl<T> Instrument for T

Source§

fn instrument(self, span: Span) -> Instrumented<Self>

Instruments this type with the provided Span, returning an Instrumented wrapper. Read more
Source§

fn in_current_span(self) -> Instrumented<Self>

Instruments this type with the current Span, returning an Instrumented wrapper. Read more
Source§

impl<T, U> Into<U> for T
where U: From<T>,

Source§

fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

Source§

impl<T> IntoEither for T

Source§

fn into_either(self, into_left: bool) -> Either<Self, Self>

Converts self into a Left variant of Either<Self, Self> if into_left is true. Converts self into a Right variant of Either<Self, Self> otherwise. Read more
Source§

fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
where F: FnOnce(&Self) -> bool,

Converts self into a Left variant of Either<Self, Self> if into_left(&self) returns true. Converts self into a Right variant of Either<Self, Self> otherwise. Read more
Source§

impl<T> IntoResult<T> for T

Source§

fn into_result(self) -> Result<T, RunSystemError>

Converts this type into the system output type.
Source§

impl<A> Is for A
where A: Any,

Source§

fn is<T>() -> bool
where T: Any,

Checks if the current type “is” another type, using a TypeId equality comparison. This is most useful in the context of generic logic. Read more
Source§

impl<A> RenderAssetDependency for A
where A: RenderAsset,

Source§

fn register_system( render_app: &mut SubApp, system: ScheduleConfigs<Box<dyn System<In = (), Out = ()>>>, )

Source§

impl<T> ToOwned for T
where T: Clone,

Source§

type Owned = T

The resulting type after obtaining ownership.
Source§

fn to_owned(&self) -> T

Creates owned data from borrowed data, usually by cloning. Read more
Source§

fn clone_into(&self, target: &mut T)

Uses borrowed data to replace owned data, usually by cloning. Read more
Source§

impl<T, U> TryFrom<U> for T
where U: Into<T>,

Source§

type Error = Infallible

The type returned in the event of a conversion error.
Source§

fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
Source§

impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

Source§

type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
Source§

fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.
Source§

impl<T> TypeData for T
where T: 'static + Send + Sync + Clone,

Source§

fn clone_type_data(&self) -> Box<dyn TypeData>

Creates a type-erased clone of this value.
Source§

impl<T> WithSubscriber for T

Source§

fn with_subscriber<S>(self, subscriber: S) -> WithDispatch<Self>
where S: Into<Dispatch>,

Attaches the provided Subscriber to this type, returning a WithDispatch wrapper. Read more
Source§

fn with_current_subscriber(self) -> WithDispatch<Self>

Attaches the current default Subscriber to this type, returning a WithDispatch wrapper. Read more
Source§

impl<T> ConditionalSend for T
where T: Send,

Source§

impl<T> Settings for T
where T: 'static + Send + Sync,

Source§

impl<T> WasmNotSend for T
where T: Send,

Source§

impl<T> WasmNotSendSync for T

Source§

impl<T> WasmNotSync for T
where T: Sync,