Struct ScreenSpaceReflections

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pub struct ScreenSpaceReflections {
    pub perceptual_roughness_threshold: f32,
    pub thickness: f32,
    pub linear_steps: u32,
    pub linear_march_exponent: f32,
    pub bisection_steps: u32,
    pub use_secant: bool,
}
Expand description

Add this component to a camera to enable screen-space reflections (SSR).

Screen-space reflections currently require deferred rendering in order to appear. Therefore, they also need the DepthPrepass and DeferredPrepass components, which are inserted automatically.

SSR currently performs no roughness filtering for glossy reflections, so only very smooth surfaces will reflect objects in screen space. You can adjust the perceptual_roughness_threshold in order to tune the threshold below which screen-space reflections will be traced.

As with all screen-space techniques, SSR can only reflect objects on screen. When objects leave the camera, they will disappear from reflections. An alternative that doesn’t suffer from this problem is the combination of a LightProbe and EnvironmentMapLight. The advantage of SSR is that it can reflect all objects, not just static ones.

SSR is an approximation technique and produces artifacts in some situations. Hand-tuning the settings in this component will likely be useful.

Screen-space reflections are presently unsupported on WebGL 2 because of a bug whereby Naga doesn’t generate correct GLSL when sampling depth buffers, which is required for screen-space raymarching.

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§perceptual_roughness_threshold: f32

The maximum PBR roughness level that will enable screen space reflections.

§thickness: f32

When marching the depth buffer, we only have 2.5D information and don’t know how thick surfaces are. We shall assume that the depth buffer fragments are cuboids with a constant thickness defined by this parameter.

§linear_steps: u32

The number of steps to be taken at regular intervals to find an initial intersection. Must not be zero.

Higher values result in higher-quality reflections, because the raymarching shader is less likely to miss objects. However, they take more GPU time.

§linear_march_exponent: f32

Exponent to be applied in the linear part of the march.

A value of 1.0 will result in equidistant steps, and higher values will compress the earlier steps, and expand the later ones. This might be desirable in order to get more detail close to objects.

For optimal performance, this should be a small unsigned integer, such as 1 or 2.

§bisection_steps: u32

Number of steps in a bisection (binary search) to perform once the linear search has found an intersection. Helps narrow down the hit, increasing the chance of the secant method finding an accurate hit point.

§use_secant: bool

Approximate the root position using the secant method—by solving for line-line intersection between the ray approach rate and the surface gradient.

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impl Clone for ScreenSpaceReflections

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fn clone(&self) -> ScreenSpaceReflections

Returns a copy of the value. Read more
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fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Component for ScreenSpaceReflections
where Self: Send + Sync + 'static,

Required Components: DepthPrepass, DeferredPrepass.

A component’s Required Components are inserted whenever it is inserted. Note that this will also insert the required components of the required components, recursively, in depth-first order.

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const STORAGE_TYPE: StorageType = bevy_ecs::component::StorageType::Table

A constant indicating the storage type used for this component.
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type Mutability = Mutable

A marker type to assist Bevy with determining if this component is mutable, or immutable. Mutable components will have [Component<Mutability = Mutable>], while immutable components will instead have [Component<Mutability = Immutable>]. Read more
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fn register_required_components( requiree: ComponentId, components: &mut ComponentsRegistrator<'_>, required_components: &mut RequiredComponents, inheritance_depth: u16, recursion_check_stack: &mut Vec<ComponentId>, )

Registers required components.
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fn clone_behavior() -> ComponentCloneBehavior

Called when registering this component, allowing to override clone function (or disable cloning altogether) for this component. Read more
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fn register_component_hooks(hooks: &mut ComponentHooks)

👎Deprecated since 0.16.0: Use the individual hook methods instead (e.g., Component::on_add, etc.)
Called when registering this component, allowing mutable access to its ComponentHooks.
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fn on_add() -> Option<for<'w> fn(_: DeferredWorld<'w>, _: HookContext)>

Gets the on_add ComponentHook for this Component if one is defined.
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fn on_insert() -> Option<for<'w> fn(_: DeferredWorld<'w>, _: HookContext)>

Gets the on_insert ComponentHook for this Component if one is defined.
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fn on_replace() -> Option<for<'w> fn(_: DeferredWorld<'w>, _: HookContext)>

Gets the on_replace ComponentHook for this Component if one is defined.
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fn on_remove() -> Option<for<'w> fn(_: DeferredWorld<'w>, _: HookContext)>

Gets the on_remove ComponentHook for this Component if one is defined.
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fn on_despawn() -> Option<for<'w> fn(_: DeferredWorld<'w>, _: HookContext)>

Gets the on_despawn ComponentHook for this Component if one is defined.
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fn map_entities<E>(_this: &mut Self, _mapper: &mut E)
where E: EntityMapper,

Maps the entities on this component using the given EntityMapper. This is used to remap entities in contexts like scenes and entity cloning. When deriving Component, this is populated by annotating fields containing entities with #[entities] Read more
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impl Default for ScreenSpaceReflections

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fn default() -> Self

Returns the “default value” for a type. Read more
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impl ExtractComponent for ScreenSpaceReflections

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type QueryData = &'static ScreenSpaceReflections

ECS ReadOnlyQueryData to fetch the components to extract.
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type QueryFilter = ()

Filters the entities with additional constraints.
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type Out = ScreenSpaceReflectionsUniform

The output from extraction. Read more
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fn extract_component( settings: QueryItem<'_, Self::QueryData>, ) -> Option<Self::Out>

Defines how the component is transferred into the “render world”.
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impl From<ScreenSpaceReflections> for ScreenSpaceReflectionsUniform

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fn from(settings: ScreenSpaceReflections) -> Self

Converts to this type from the input type.
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impl FromReflect for ScreenSpaceReflections
where ScreenSpaceReflections: Any + Send + Sync, f32: FromReflect + TypePath + MaybeTyped + RegisterForReflection, u32: FromReflect + TypePath + MaybeTyped + RegisterForReflection, bool: FromReflect + TypePath + MaybeTyped + RegisterForReflection,

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fn from_reflect(reflect: &dyn PartialReflect) -> Option<Self>

Constructs a concrete instance of Self from a reflected value.
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fn take_from_reflect( reflect: Box<dyn PartialReflect>, ) -> Result<Self, Box<dyn PartialReflect>>

Attempts to downcast the given value to Self using, constructing the value using from_reflect if that fails. Read more
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impl GetTypeRegistration for ScreenSpaceReflections
where ScreenSpaceReflections: Any + Send + Sync, f32: FromReflect + TypePath + MaybeTyped + RegisterForReflection, u32: FromReflect + TypePath + MaybeTyped + RegisterForReflection, bool: FromReflect + TypePath + MaybeTyped + RegisterForReflection,

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fn get_type_registration() -> TypeRegistration

Returns the default TypeRegistration for this type.
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fn register_type_dependencies(registry: &mut TypeRegistry)

Registers other types needed by this type. Read more
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impl PartialReflect for ScreenSpaceReflections
where ScreenSpaceReflections: Any + Send + Sync, f32: FromReflect + TypePath + MaybeTyped + RegisterForReflection, u32: FromReflect + TypePath + MaybeTyped + RegisterForReflection, bool: FromReflect + TypePath + MaybeTyped + RegisterForReflection,

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fn get_represented_type_info(&self) -> Option<&'static TypeInfo>

Returns the TypeInfo of the type represented by this value. Read more
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fn try_apply(&mut self, value: &dyn PartialReflect) -> Result<(), ApplyError>

Tries to apply a reflected value to this value. Read more
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fn reflect_kind(&self) -> ReflectKind

Returns a zero-sized enumeration of “kinds” of type. Read more
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fn reflect_ref(&self) -> ReflectRef<'_>

Returns an immutable enumeration of “kinds” of type. Read more
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fn reflect_mut(&mut self) -> ReflectMut<'_>

Returns a mutable enumeration of “kinds” of type. Read more
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fn reflect_owned(self: Box<Self>) -> ReflectOwned

Returns an owned enumeration of “kinds” of type. Read more
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fn try_into_reflect( self: Box<Self>, ) -> Result<Box<dyn Reflect>, Box<dyn PartialReflect>>

Attempts to cast this type to a boxed, fully-reflected value.
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fn try_as_reflect(&self) -> Option<&dyn Reflect>

Attempts to cast this type to a fully-reflected value.
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fn try_as_reflect_mut(&mut self) -> Option<&mut dyn Reflect>

Attempts to cast this type to a mutable, fully-reflected value.
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fn into_partial_reflect(self: Box<Self>) -> Box<dyn PartialReflect>

Casts this type to a boxed, reflected value. Read more
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fn as_partial_reflect(&self) -> &dyn PartialReflect

Casts this type to a reflected value. Read more
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fn as_partial_reflect_mut(&mut self) -> &mut dyn PartialReflect

Casts this type to a mutable, reflected value. Read more
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fn reflect_partial_eq(&self, value: &dyn PartialReflect) -> Option<bool>

Returns a “partial equality” comparison result. Read more
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fn reflect_clone(&self) -> Result<Box<dyn Reflect>, ReflectCloneError>

Attempts to clone Self using reflection. Read more
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fn apply(&mut self, value: &(dyn PartialReflect + 'static))

Applies a reflected value to this value. Read more
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fn clone_value(&self) -> Box<dyn PartialReflect>

👎Deprecated since 0.16.0: to clone reflected values, prefer using reflect_clone. To convert reflected values to dynamic ones, use to_dynamic.
Clones Self into its dynamic representation. Read more
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fn to_dynamic(&self) -> Box<dyn PartialReflect>

Converts this reflected value into its dynamic representation based on its kind. Read more
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fn reflect_hash(&self) -> Option<u64>

Returns a hash of the value (which includes the type). Read more
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fn debug(&self, f: &mut Formatter<'_>) -> Result<(), Error>

Debug formatter for the value. Read more
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fn is_dynamic(&self) -> bool

Indicates whether or not this type is a dynamic type. Read more
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impl Reflect for ScreenSpaceReflections
where ScreenSpaceReflections: Any + Send + Sync, f32: FromReflect + TypePath + MaybeTyped + RegisterForReflection, u32: FromReflect + TypePath + MaybeTyped + RegisterForReflection, bool: FromReflect + TypePath + MaybeTyped + RegisterForReflection,

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fn into_any(self: Box<Self>) -> Box<dyn Any>

Returns the value as a Box<dyn Any>. Read more
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fn as_any(&self) -> &dyn Any

Returns the value as a &dyn Any. Read more
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fn as_any_mut(&mut self) -> &mut dyn Any

Returns the value as a &mut dyn Any. Read more
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fn into_reflect(self: Box<Self>) -> Box<dyn Reflect>

Casts this type to a boxed, fully-reflected value.
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fn as_reflect(&self) -> &dyn Reflect

Casts this type to a fully-reflected value.
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fn as_reflect_mut(&mut self) -> &mut dyn Reflect

Casts this type to a mutable, fully-reflected value.
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fn set(&mut self, value: Box<dyn Reflect>) -> Result<(), Box<dyn Reflect>>

Performs a type-checked assignment of a reflected value to this value. Read more
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impl Struct for ScreenSpaceReflections
where ScreenSpaceReflections: Any + Send + Sync, f32: FromReflect + TypePath + MaybeTyped + RegisterForReflection, u32: FromReflect + TypePath + MaybeTyped + RegisterForReflection, bool: FromReflect + TypePath + MaybeTyped + RegisterForReflection,

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fn field(&self, name: &str) -> Option<&dyn PartialReflect>

Returns a reference to the value of the field named name as a &dyn PartialReflect.
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fn field_mut(&mut self, name: &str) -> Option<&mut dyn PartialReflect>

Returns a mutable reference to the value of the field named name as a &mut dyn PartialReflect.
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fn field_at(&self, index: usize) -> Option<&dyn PartialReflect>

Returns a reference to the value of the field with index index as a &dyn PartialReflect.
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fn field_at_mut(&mut self, index: usize) -> Option<&mut dyn PartialReflect>

Returns a mutable reference to the value of the field with index index as a &mut dyn PartialReflect.
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fn name_at(&self, index: usize) -> Option<&str>

Returns the name of the field with index index.
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fn field_len(&self) -> usize

Returns the number of fields in the struct.
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fn iter_fields(&self) -> FieldIter<'_>

Returns an iterator over the values of the reflectable fields for this struct.
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fn to_dynamic_struct(&self) -> DynamicStruct

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fn clone_dynamic(&self) -> DynamicStruct

👎Deprecated since 0.16.0: use to_dynamic_struct instead
Clones the struct into a DynamicStruct.
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fn get_represented_struct_info(&self) -> Option<&'static StructInfo>

Will return None if TypeInfo is not available.
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impl TypePath for ScreenSpaceReflections

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fn type_path() -> &'static str

Returns the fully qualified path of the underlying type. Read more
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fn short_type_path() -> &'static str

Returns a short, pretty-print enabled path to the type. Read more
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fn type_ident() -> Option<&'static str>

Returns the name of the type, or None if it is anonymous. Read more
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fn crate_name() -> Option<&'static str>

Returns the name of the crate the type is in, or None if it is anonymous. Read more
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fn module_path() -> Option<&'static str>

Returns the path to the module the type is in, or None if it is anonymous. Read more
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impl Typed for ScreenSpaceReflections
where ScreenSpaceReflections: Any + Send + Sync, f32: FromReflect + TypePath + MaybeTyped + RegisterForReflection, u32: FromReflect + TypePath + MaybeTyped + RegisterForReflection, bool: FromReflect + TypePath + MaybeTyped + RegisterForReflection,

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fn type_info() -> &'static TypeInfo

Returns the compile-time info for the underlying type.
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impl Copy for ScreenSpaceReflections

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Return the T ShaderType for self. When used in AsBindGroup derives, it is safe to assume that all images in self exist.
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impl<C> Bundle for C
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fn component_ids( components: &mut ComponentsRegistrator<'_>, ids: &mut impl FnMut(ComponentId), )

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fn register_required_components( components: &mut ComponentsRegistrator<'_>, required_components: &mut RequiredComponents, )

Registers components that are required by the components in this Bundle.
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fn get_component_ids( components: &Components, ids: &mut impl FnMut(Option<ComponentId>), )

Gets this Bundle’s component ids. This will be None if the component has not been registered.
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unsafe fn from_components<T, F>(ctx: &mut T, func: &mut F) -> C
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🔬This is a nightly-only experimental API. (clone_to_uninit)
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type Effect = ()

An operation on the entity that happens after inserting this bundle.
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