#[repr(C)]pub struct IndirectParametersNonIndexed {
pub vertex_count: u32,
pub instance_count: u32,
pub base_vertex: u32,
pub first_instance: u32,
}
Expand description
The wgpu
indirect parameters structure that specifies a GPU draw command.
This is the variant for non-indexed meshes. We generate the instances of
this structure in the build_indirect_params.wgsl
compute shader.
Fields§
§vertex_count: u32
The number of vertices that this mesh has.
instance_count: u32
The number of instances we are to draw.
base_vertex: u32
The offset of the first vertex for this mesh in the vertex buffer slab.
first_instance: u32
The index of the first mesh instance in the Mesh
buffer.
Trait Implementations§
Source§impl Clone for IndirectParametersNonIndexed
impl Clone for IndirectParametersNonIndexed
Source§fn clone(&self) -> IndirectParametersNonIndexed
fn clone(&self) -> IndirectParametersNonIndexed
Returns a copy of the value. Read more
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read moreSource§impl CreateFrom for IndirectParametersNonIndexedwhere
Self: ShaderType<ExtraMetadata = StructMetadata<4usize>>,
for<'__, '__, '__, '__> u32: CreateFrom,
impl CreateFrom for IndirectParametersNonIndexedwhere
Self: ShaderType<ExtraMetadata = StructMetadata<4usize>>,
for<'__, '__, '__, '__> u32: CreateFrom,
fn create_from<B: BufferRef>(reader: &mut Reader<B>) -> Self
Source§impl Debug for IndirectParametersNonIndexed
impl Debug for IndirectParametersNonIndexed
Source§impl ReadFrom for IndirectParametersNonIndexedwhere
Self: ShaderType<ExtraMetadata = StructMetadata<4usize>>,
for<'__, '__, '__, '__> u32: ReadFrom,
impl ReadFrom for IndirectParametersNonIndexedwhere
Self: ShaderType<ExtraMetadata = StructMetadata<4usize>>,
for<'__, '__, '__, '__> u32: ReadFrom,
Source§impl ShaderSize for IndirectParametersNonIndexedwhere
u32: ShaderSize,
impl ShaderSize for IndirectParametersNonIndexedwhere
u32: ShaderSize,
Source§const SHADER_SIZE: NonZero<u64> = _
const SHADER_SIZE: NonZero<u64> = _
Represents WGSL Size (equivalent to
ShaderType::min_size
)Source§impl ShaderType for IndirectParametersNonIndexed
impl ShaderType for IndirectParametersNonIndexed
Source§fn size(&self) -> NonZeroU64
fn size(&self) -> NonZeroU64
Returns the size of
Self
at runtime Read moreSource§fn assert_uniform_compat()
fn assert_uniform_compat()
Asserts that
Self
meets the requirements of the
uniform address space restrictions on stored values and the
uniform address space layout constraints Read moreSource§impl WriteInto for IndirectParametersNonIndexedwhere
Self: ShaderType<ExtraMetadata = StructMetadata<4usize>>,
for<'__, '__, '__, '__> u32: WriteInto,
impl WriteInto for IndirectParametersNonIndexedwhere
Self: ShaderType<ExtraMetadata = StructMetadata<4usize>>,
for<'__, '__, '__, '__> u32: WriteInto,
fn write_into<B: BufferMut>(&self, writer: &mut Writer<B>)
impl Copy for IndirectParametersNonIndexed
impl Pod for IndirectParametersNonIndexed
Auto Trait Implementations§
impl Freeze for IndirectParametersNonIndexed
impl RefUnwindSafe for IndirectParametersNonIndexed
impl Send for IndirectParametersNonIndexed
impl Sync for IndirectParametersNonIndexed
impl Unpin for IndirectParametersNonIndexed
impl UnwindSafe for IndirectParametersNonIndexed
Blanket Implementations§
Source§impl<T, U> AsBindGroupShaderType<U> for T
impl<T, U> AsBindGroupShaderType<U> for T
Source§fn as_bind_group_shader_type(&self, _images: &RenderAssets<GpuImage>) -> U
fn as_bind_group_shader_type(&self, _images: &RenderAssets<GpuImage>) -> U
Return the
T
ShaderType
for self
. When used in AsBindGroup
derives, it is safe to assume that all images in self
exist.Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
Source§impl<T> CheckedBitPattern for Twhere
T: AnyBitPattern,
impl<T> CheckedBitPattern for Twhere
T: AnyBitPattern,
Source§type Bits = T
type Bits = T
Self
must have the same layout as the specified Bits
except for
the possible invalid bit patterns being checked during
is_valid_bit_pattern
.Source§fn is_valid_bit_pattern(_bits: &T) -> bool
fn is_valid_bit_pattern(_bits: &T) -> bool
If this function returns true, then it must be valid to reinterpret
bits
as &Self
.Source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
Source§impl<T> Downcast for Twhere
T: Any,
impl<T> Downcast for Twhere
T: Any,
Source§fn into_any(self: Box<T>) -> Box<dyn Any>
fn into_any(self: Box<T>) -> Box<dyn Any>
Converts
Box<dyn Trait>
(where Trait: Downcast
) to Box<dyn Any>
, which can then be
downcast
into Box<dyn ConcreteType>
where ConcreteType
implements Trait
.Source§fn into_any_rc(self: Rc<T>) -> Rc<dyn Any>
fn into_any_rc(self: Rc<T>) -> Rc<dyn Any>
Converts
Rc<Trait>
(where Trait: Downcast
) to Rc<Any>
, which can then be further
downcast
into Rc<ConcreteType>
where ConcreteType
implements Trait
.Source§fn as_any(&self) -> &(dyn Any + 'static)
fn as_any(&self) -> &(dyn Any + 'static)
Converts
&Trait
(where Trait: Downcast
) to &Any
. This is needed since Rust cannot
generate &Any
’s vtable from &Trait
’s.Source§fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
Converts
&mut Trait
(where Trait: Downcast
) to &Any
. This is needed since Rust cannot
generate &mut Any
’s vtable from &mut Trait
’s.Source§impl<T> DowncastSend for T
impl<T> DowncastSend for T
Source§impl<T> Instrument for T
impl<T> Instrument for T
Source§fn instrument(self, span: Span) -> Instrumented<Self>
fn instrument(self, span: Span) -> Instrumented<Self>
Source§fn in_current_span(self) -> Instrumented<Self>
fn in_current_span(self) -> Instrumented<Self>
Source§impl<T> IntoEither for T
impl<T> IntoEither for T
Source§fn into_either(self, into_left: bool) -> Either<Self, Self>
fn into_either(self, into_left: bool) -> Either<Self, Self>
Converts
self
into a Left
variant of Either<Self, Self>
if into_left
is true
.
Converts self
into a Right
variant of Either<Self, Self>
otherwise. Read moreSource§fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
Converts
self
into a Left
variant of Either<Self, Self>
if into_left(&self)
returns true
.
Converts self
into a Right
variant of Either<Self, Self>
otherwise. Read more