Struct LatePreprocessWorkItemIndirectParameters

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#[repr(C)]
pub struct LatePreprocessWorkItemIndirectParameters { /* private fields */ }
Expand description

A GPU-side data structure that stores the number of workgroups to dispatch for the second phase of GPU occlusion culling.

The late mesh preprocessing phase checks meshes that weren’t visible frame to determine if they’re potentially visible this frame.

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impl Clone for LatePreprocessWorkItemIndirectParameters

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fn clone(&self) -> LatePreprocessWorkItemIndirectParameters

Returns a copy of the value. Read more
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fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl CreateFrom for LatePreprocessWorkItemIndirectParameters
where Self: ShaderType<ExtraMetadata = StructMetadata<5usize>>, for<'__, '__, '__, '__> u32: CreateFrom, for<'__> UVec4: CreateFrom,

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fn create_from<B: BufferRef>(reader: &mut Reader<B>) -> Self

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impl Default for LatePreprocessWorkItemIndirectParameters

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fn default() -> LatePreprocessWorkItemIndirectParameters

Returns the “default value” for a type. Read more
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impl ReadFrom for LatePreprocessWorkItemIndirectParameters
where Self: ShaderType<ExtraMetadata = StructMetadata<5usize>>, for<'__, '__, '__, '__> u32: ReadFrom, for<'__> UVec4: ReadFrom,

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fn read_from<B: BufferRef>(&mut self, reader: &mut Reader<B>)

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impl ShaderSize for LatePreprocessWorkItemIndirectParameters

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const SHADER_SIZE: NonZero<u64> = _

Represents WGSL Size (equivalent to ShaderType::min_size)
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impl ShaderType for LatePreprocessWorkItemIndirectParameters

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fn size(&self) -> NonZeroU64

Returns the size of Self at runtime Read more
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fn min_size() -> NonZero<u64>

Represents the minimum size of Self (equivalent to GPUBufferBindingLayout.minBindingSize) Read more
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fn assert_uniform_compat()

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impl WriteInto for LatePreprocessWorkItemIndirectParameters
where Self: ShaderType<ExtraMetadata = StructMetadata<5usize>>, for<'__, '__, '__, '__> u32: WriteInto, for<'__> UVec4: WriteInto,

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fn write_into<B: BufferMut>(&self, writer: &mut Writer<B>)

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impl Zeroable for LatePreprocessWorkItemIndirectParameters

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fn zeroed() -> Self

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impl Copy for LatePreprocessWorkItemIndirectParameters

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impl Pod for LatePreprocessWorkItemIndirectParameters

Auto Trait Implementations§

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T, U> AsBindGroupShaderType<U> for T
where U: ShaderType, &'a T: for<'a> Into<U>,

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fn as_bind_group_shader_type(&self, _images: &RenderAssets<GpuImage>) -> U

Return the T ShaderType for self. When used in AsBindGroup derives, it is safe to assume that all images in self exist.
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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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type Bits = T

Self must have the same layout as the specified Bits except for the possible invalid bit patterns being checked during is_valid_bit_pattern.
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fn is_valid_bit_pattern(_bits: &T) -> bool

If this function returns true, then it must be valid to reinterpret bits as &Self.
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impl<T> CloneToUninit for T
where T: Clone,

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unsafe fn clone_to_uninit(&self, dest: *mut u8)

🔬This is a nightly-only experimental API. (clone_to_uninit)
Performs copy-assignment from self to dest. Read more
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impl<T> Downcast<T> for T

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fn downcast(&self) -> &T

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impl<T> Downcast for T
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