pub enum SkinnedMeshBoundsError {
NoSkinnedJoints,
MeshAttributeError(MeshAttributeError),
}Variants§
NoSkinnedJoints
MeshAttributeError(MeshAttributeError)
Trait Implementations§
Source§impl Clone for SkinnedMeshBoundsError
impl Clone for SkinnedMeshBoundsError
Source§fn clone(&self) -> SkinnedMeshBoundsError
fn clone(&self) -> SkinnedMeshBoundsError
Returns a duplicate of the value. Read more
1.0.0 (const: unstable) · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moreimpl Copy for SkinnedMeshBoundsError
Source§impl Debug for SkinnedMeshBoundsError
impl Debug for SkinnedMeshBoundsError
Source§impl Display for SkinnedMeshBoundsError
impl Display for SkinnedMeshBoundsError
Source§impl Error for SkinnedMeshBoundsError
impl Error for SkinnedMeshBoundsError
Source§fn source(&self) -> Option<&(dyn Error + 'static)>
fn source(&self) -> Option<&(dyn Error + 'static)>
Returns the lower-level source of this error, if any. Read more
1.0.0 · Source§fn description(&self) -> &str
fn description(&self) -> &str
👎Deprecated since 1.42.0:
use the Display impl or to_string()
Source§impl From<MeshAttributeError> for SkinnedMeshBoundsError
impl From<MeshAttributeError> for SkinnedMeshBoundsError
Source§fn from(source: MeshAttributeError) -> SkinnedMeshBoundsError
fn from(source: MeshAttributeError) -> SkinnedMeshBoundsError
Converts to this type from the input type.
Source§impl PartialEq for SkinnedMeshBoundsError
impl PartialEq for SkinnedMeshBoundsError
Source§fn eq(&self, other: &SkinnedMeshBoundsError) -> bool
fn eq(&self, other: &SkinnedMeshBoundsError) -> bool
Tests for
self and other values to be equal, and is used by ==.impl StructuralPartialEq for SkinnedMeshBoundsError
Auto Trait Implementations§
impl Freeze for SkinnedMeshBoundsError
impl RefUnwindSafe for SkinnedMeshBoundsError
impl Send for SkinnedMeshBoundsError
impl Sync for SkinnedMeshBoundsError
impl Unpin for SkinnedMeshBoundsError
impl UnsafeUnpin for SkinnedMeshBoundsError
impl UnwindSafe for SkinnedMeshBoundsError
Blanket Implementations§
Source§impl<T, U> AsBindGroupShaderType<U> for T
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