pub struct Mesh3dTemplate(pub <Handle<Mesh> as FromTemplate>::Template);Tuple Fields§
§0: <Handle<Mesh> as FromTemplate>::TemplateTrait Implementations§
Source§impl Default for Mesh3dTemplate
impl Default for Mesh3dTemplate
Source§fn default() -> Mesh3dTemplate
fn default() -> Mesh3dTemplate
Returns the “default value” for a type. Read more
Source§impl Template for Mesh3dTemplate
impl Template for Mesh3dTemplate
Source§fn build_template(
&self,
context: &mut TemplateContext<'_, '_>,
) -> Result<<Mesh3dTemplate as Template>::Output, BevyError>
fn build_template( &self, context: &mut TemplateContext<'_, '_>, ) -> Result<<Mesh3dTemplate as Template>::Output, BevyError>
Uses this template and the given
entity context to produce a Template::Output.Source§fn clone_template(&self) -> Mesh3dTemplate
fn clone_template(&self) -> Mesh3dTemplate
Clones this template. See
Clone.Auto Trait Implementations§
impl !RefUnwindSafe for Mesh3dTemplate
impl !Unpin for Mesh3dTemplate
impl !UnwindSafe for Mesh3dTemplate
impl Freeze for Mesh3dTemplate
impl Send for Mesh3dTemplate
impl Sync for Mesh3dTemplate
impl UnsafeUnpin for Mesh3dTemplate
Blanket Implementations§
Source§impl<T, U> AsBindGroupShaderType<U> for T
impl<T, U> AsBindGroupShaderType<U> for T
Source§fn as_bind_group_shader_type(&self, _images: &RenderAssets<GpuImage>) -> U
fn as_bind_group_shader_type(&self, _images: &RenderAssets<GpuImage>) -> U
Return the
T ShaderType for self. When used in AsBindGroup
derives, it is safe to assume that all images in self exist.Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
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Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
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T: Any,
impl<T> Downcast for Twhere
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impl<T> DowncastSend for T
Source§impl<T> FromWorld for Twhere
T: Default,
impl<T> FromWorld for Twhere
T: Default,
Source§fn from_world(_world: &mut World) -> T
fn from_world(_world: &mut World) -> T
Creates Self using default().
Source§impl<T, W> HasTypeWitness<W> for Twhere
W: MakeTypeWitness<Arg = T>,
T: ?Sized,
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T: ?Sized,
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Source§impl<T> Instrument for T
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Source§fn instrument(self, span: Span) -> Instrumented<Self>
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Source§fn in_current_span(self) -> Instrumented<Self>
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Source§impl<T> IntoEither for T
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Converts
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