pub struct SlotInfo {
pub name: Cow<'static, str>,
pub slot_type: SlotType,
}
Expand description
The internal representation of a slot, which specifies its SlotType
and name.
Fields§
§name: Cow<'static, str>
§slot_type: SlotType
Implementations§
Trait Implementations§
Auto Trait Implementations§
impl Freeze for SlotInfo
impl RefUnwindSafe for SlotInfo
impl Send for SlotInfo
impl Sync for SlotInfo
impl Unpin for SlotInfo
impl UnwindSafe for SlotInfo
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Source§impl<T, U> AsBindGroupShaderType<U> for T
impl<T, U> AsBindGroupShaderType<U> for T
Source§fn as_bind_group_shader_type(&self, _images: &RenderAssets<GpuImage>) -> U
fn as_bind_group_shader_type(&self, _images: &RenderAssets<GpuImage>) -> U
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ShaderType
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Source§impl<T> CloneToUninit for Twhere
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impl<T> CloneToUninit for Twhere
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Source§unsafe fn clone_to_uninit(&self, dst: *mut T)
unsafe fn clone_to_uninit(&self, dst: *mut T)
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