bevy_render::render_phase

Struct BinnedRenderPhaseBatch

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pub struct BinnedRenderPhaseBatch {
    pub representative_entity: Entity,
    pub instance_range: Range<u32>,
    pub extra_index: PhaseItemExtraIndex,
}
Expand description

Information about a single batch of entities rendered using binned phase items.

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§representative_entity: Entity

An entity that’s representative of this batch.

Bevy uses this to fetch the mesh. It can be any entity in the batch.

§instance_range: Range<u32>

The range of instance indices in this batch.

§extra_index: PhaseItemExtraIndex

The dynamic offset of the batch.

Note that dynamic offsets are only used on platforms that don’t support storage buffers.

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impl Debug for BinnedRenderPhaseBatch

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more

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fn as_bind_group_shader_type(&self, _images: &RenderAssets<GpuImage>) -> U

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