bevy_render::render_resource

Enum CachedPipelineState

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pub enum CachedPipelineState {
    Queued,
    Creating(Task<Result<Pipeline, PipelineCacheError>>),
    Ok(Pipeline),
    Err(PipelineCacheError),
}
Expand description

State of a cached pipeline inserted into a PipelineCache.

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Queued

The pipeline GPU object is queued for creation.

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Creating(Task<Result<Pipeline, PipelineCacheError>>)

The pipeline GPU object is being created.

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Ok(Pipeline)

The pipeline GPU object was created successfully and is available (allocated on the GPU).

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Err(PipelineCacheError)

An error occurred while trying to create the pipeline GPU object.

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impl CachedPipelineState

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pub fn unwrap(&self) -> &Pipeline

Convenience method to “unwrap” a pipeline state into its underlying GPU object.

§Returns

The method returns the allocated pipeline GPU object.

§Panics

This method panics if the pipeline GPU object is not available, either because it is pending creation or because an error occurred while attempting to create GPU object.

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impl Debug for CachedPipelineState

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more

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fn as_bind_group_shader_type(&self, _images: &RenderAssets<GpuImage>) -> U

Return the T ShaderType for self. When used in AsBindGroup derives, it is safe to assume that all images in self exist.
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