pub struct BindGroupLayoutId(/* private fields */);
Implementations§
Trait Implementations§
Source§impl Clone for BindGroupLayoutId
impl Clone for BindGroupLayoutId
Source§fn clone(&self) -> BindGroupLayoutId
fn clone(&self) -> BindGroupLayoutId
Returns a copy of the value. Read more
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read moreSource§impl Debug for BindGroupLayoutId
impl Debug for BindGroupLayoutId
Source§impl From<BindGroupLayoutId> for NonZeroU32
impl From<BindGroupLayoutId> for NonZeroU32
Source§fn from(value: BindGroupLayoutId) -> Self
fn from(value: BindGroupLayoutId) -> Self
Converts to this type from the input type.
Source§impl From<NonZero<u32>> for BindGroupLayoutId
impl From<NonZero<u32>> for BindGroupLayoutId
Source§fn from(value: NonZeroU32) -> Self
fn from(value: NonZeroU32) -> Self
Converts to this type from the input type.
Source§impl Hash for BindGroupLayoutId
impl Hash for BindGroupLayoutId
Source§impl Ord for BindGroupLayoutId
impl Ord for BindGroupLayoutId
Source§fn cmp(&self, other: &BindGroupLayoutId) -> Ordering
fn cmp(&self, other: &BindGroupLayoutId) -> Ordering
1.21.0 · Source§fn max(self, other: Self) -> Selfwhere
Self: Sized,
fn max(self, other: Self) -> Selfwhere
Self: Sized,
Compares and returns the maximum of two values. Read more
Source§impl PartialEq for BindGroupLayoutId
impl PartialEq for BindGroupLayoutId
Source§impl PartialOrd for BindGroupLayoutId
impl PartialOrd for BindGroupLayoutId
impl Copy for BindGroupLayoutId
impl Eq for BindGroupLayoutId
impl StructuralPartialEq for BindGroupLayoutId
Auto Trait Implementations§
impl Freeze for BindGroupLayoutId
impl RefUnwindSafe for BindGroupLayoutId
impl Send for BindGroupLayoutId
impl Sync for BindGroupLayoutId
impl Unpin for BindGroupLayoutId
impl UnwindSafe for BindGroupLayoutId
Blanket Implementations§
Source§impl<T, U> AsBindGroupShaderType<U> for T
impl<T, U> AsBindGroupShaderType<U> for T
Source§fn as_bind_group_shader_type(&self, _images: &RenderAssets<GpuImage>) -> U
fn as_bind_group_shader_type(&self, _images: &RenderAssets<GpuImage>) -> U
Return the
T
ShaderType
for self
. When used in AsBindGroup
derives, it is safe to assume that all images in self
exist.Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
Source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
Source§unsafe fn clone_to_uninit(&self, dst: *mut T)
unsafe fn clone_to_uninit(&self, dst: *mut T)
🔬This is a nightly-only experimental API. (
clone_to_uninit
)Source§impl<Q, K> Comparable<K> for Q
impl<Q, K> Comparable<K> for Q
Source§impl<T> Downcast for Twhere
T: Any,
impl<T> Downcast for Twhere
T: Any,
Source§fn into_any(self: Box<T>) -> Box<dyn Any>
fn into_any(self: Box<T>) -> Box<dyn Any>
Convert
Box<dyn Trait>
(where Trait: Downcast
) to Box<dyn Any>
. Box<dyn Any>
can
then be further downcast
into Box<ConcreteType>
where ConcreteType
implements Trait
.Source§fn into_any_rc(self: Rc<T>) -> Rc<dyn Any>
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Convert
Rc<Trait>
(where Trait: Downcast
) to Rc<Any>
. Rc<Any>
can then be
further downcast
into Rc<ConcreteType>
where ConcreteType
implements Trait
.Source§fn as_any(&self) -> &(dyn Any + 'static)
fn as_any(&self) -> &(dyn Any + 'static)
Convert
&Trait
(where Trait: Downcast
) to &Any
. This is needed since Rust cannot
generate &Any
’s vtable from &Trait
’s.Source§fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
Convert
&mut Trait
(where Trait: Downcast
) to &Any
. This is needed since Rust cannot
generate &mut Any
’s vtable from &mut Trait
’s.Source§impl<T> DowncastSync for T
impl<T> DowncastSync for T
Source§impl<Q, K> Equivalent<K> for Q
impl<Q, K> Equivalent<K> for Q
Source§impl<Q, K> Equivalent<K> for Q
impl<Q, K> Equivalent<K> for Q
Source§impl<Q, K> Equivalent<K> for Q
impl<Q, K> Equivalent<K> for Q
Source§fn equivalent(&self, key: &K) -> bool
fn equivalent(&self, key: &K) -> bool
Compare self to
key
and return true
if they are equal.