#[repr(C)]pub struct DispatchIndirectArgs {
pub x: u32,
pub y: u32,
pub z: u32,
}
Expand description
Argument buffer layout for dispatch_indirect commands.
Fields§
§x: u32
The number of work groups in X dimension.
y: u32
The number of work groups in Y dimension.
z: u32
The number of work groups in Z dimension.
Implementations§
Trait Implementations§
Source§impl Clone for DispatchIndirectArgs
impl Clone for DispatchIndirectArgs
Source§fn clone(&self) -> DispatchIndirectArgs
fn clone(&self) -> DispatchIndirectArgs
Returns a copy of the value. Read more
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read moreSource§impl Debug for DispatchIndirectArgs
impl Debug for DispatchIndirectArgs
Source§impl Default for DispatchIndirectArgs
impl Default for DispatchIndirectArgs
Source§fn default() -> DispatchIndirectArgs
fn default() -> DispatchIndirectArgs
Returns the “default value” for a type. Read more
impl Copy for DispatchIndirectArgs
Auto Trait Implementations§
impl Freeze for DispatchIndirectArgs
impl RefUnwindSafe for DispatchIndirectArgs
impl Send for DispatchIndirectArgs
impl Sync for DispatchIndirectArgs
impl Unpin for DispatchIndirectArgs
impl UnwindSafe for DispatchIndirectArgs
Blanket Implementations§
Source§impl<T, U> AsBindGroupShaderType<U> for T
impl<T, U> AsBindGroupShaderType<U> for T
Source§fn as_bind_group_shader_type(&self, _images: &RenderAssets<GpuImage>) -> U
fn as_bind_group_shader_type(&self, _images: &RenderAssets<GpuImage>) -> U
Return the
T
ShaderType
for self
. When used in AsBindGroup
derives, it is safe to assume that all images in self
exist.Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
Source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
Source§impl<T> Downcast for Twhere
T: Any,
impl<T> Downcast for Twhere
T: Any,
Source§fn into_any(self: Box<T>) -> Box<dyn Any>
fn into_any(self: Box<T>) -> Box<dyn Any>
Convert
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. Box<dyn Any>
can
then be further downcast
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where ConcreteType
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fn into_any_rc(self: Rc<T>) -> Rc<dyn Any>
Convert
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) to Rc<Any>
. Rc<Any>
can then be
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where ConcreteType
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.Source§fn as_any(&self) -> &(dyn Any + 'static)
fn as_any(&self) -> &(dyn Any + 'static)
Convert
&Trait
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generate &Any
’s vtable from &Trait
’s.Source§fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
Convert
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’s.Source§impl<T> DowncastSync for T
impl<T> DowncastSync for T
Source§impl<T> FromWorld for Twhere
T: Default,
impl<T> FromWorld for Twhere
T: Default,
Source§fn from_world(_world: &mut World) -> T
fn from_world(_world: &mut World) -> T
Creates Self
using default()
.
Source§impl<T> Instrument for T
impl<T> Instrument for T
Source§fn instrument(self, span: Span) -> Instrumented<Self>
fn instrument(self, span: Span) -> Instrumented<Self>
Source§fn in_current_span(self) -> Instrumented<Self>
fn in_current_span(self) -> Instrumented<Self>
Source§impl<T> IntoEither for T
impl<T> IntoEither for T
Source§fn into_either(self, into_left: bool) -> Either<Self, Self>
fn into_either(self, into_left: bool) -> Either<Self, Self>
Converts
self
into a Left
variant of Either<Self, Self>
if into_left
is true
.
Converts self
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fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
Converts
self
into a Left
variant of Either<Self, Self>
if into_left(&self)
returns true
.
Converts self
into a Right
variant of Either<Self, Self>
otherwise. Read more