pub struct ErasedBindGroup(/* private fields */);
Available on not (WebAssembly and target feature
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Trait Implementations§
Source§impl Clone for ErasedBindGroup
impl Clone for ErasedBindGroup
Source§impl Debug for ErasedBindGroup
impl Debug for ErasedBindGroup
Source§impl Deref for ErasedBindGroup
impl Deref for ErasedBindGroup
Source§impl Drop for ErasedBindGroup
impl Drop for ErasedBindGroup
impl Send for ErasedBindGroup
impl Sync for ErasedBindGroup
Auto Trait Implementations§
impl Freeze for ErasedBindGroup
impl RefUnwindSafe for ErasedBindGroup
impl Unpin for ErasedBindGroup
impl UnwindSafe for ErasedBindGroup
Blanket Implementations§
Source§impl<T, U> AsBindGroupShaderType<U> for T
impl<T, U> AsBindGroupShaderType<U> for T
Source§fn as_bind_group_shader_type(&self, _images: &RenderAssets<GpuImage>) -> U
fn as_bind_group_shader_type(&self, _images: &RenderAssets<GpuImage>) -> U
Return the
T
ShaderType
for self
. When used in AsBindGroup
derives, it is safe to assume that all images in self
exist.Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
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Source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
Source§unsafe fn clone_to_uninit(&self, dst: *mut T)
unsafe fn clone_to_uninit(&self, dst: *mut T)
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clone_to_uninit
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T: Any,
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