pub struct SamplerId(/* private fields */);
Implementations§
Trait Implementations§
Source§impl From<NonZero<u32>> for SamplerId
impl From<NonZero<u32>> for SamplerId
Source§fn from(value: NonZeroU32) -> Self
fn from(value: NonZeroU32) -> Self
Converts to this type from the input type.
Source§impl From<SamplerId> for NonZeroU32
impl From<SamplerId> for NonZeroU32
Source§impl Ord for SamplerId
impl Ord for SamplerId
Source§impl PartialOrd for SamplerId
impl PartialOrd for SamplerId
impl Copy for SamplerId
impl Eq for SamplerId
impl StructuralPartialEq for SamplerId
Auto Trait Implementations§
impl Freeze for SamplerId
impl RefUnwindSafe for SamplerId
impl Send for SamplerId
impl Sync for SamplerId
impl Unpin for SamplerId
impl UnwindSafe for SamplerId
Blanket Implementations§
Source§impl<T, U> AsBindGroupShaderType<U> for T
impl<T, U> AsBindGroupShaderType<U> for T
Source§fn as_bind_group_shader_type(&self, _images: &RenderAssets<GpuImage>) -> U
fn as_bind_group_shader_type(&self, _images: &RenderAssets<GpuImage>) -> U
Return the
T
ShaderType
for self
. When used in AsBindGroup
derives, it is safe to assume that all images in self
exist.Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
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Source§fn borrow_mut(&mut self) -> &mut T
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Source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
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Source§unsafe fn clone_to_uninit(&self, dst: *mut T)
unsafe fn clone_to_uninit(&self, dst: *mut T)
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Source§impl<T> Downcast for Twhere
T: Any,
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Source§fn equivalent(&self, key: &K) -> bool
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