Re-exports§
pub use visibility::*;pub use window::*;
Modules§
Structs§
- Color
Grading - Configures filmic color grading parameters to adjust the image appearance.
- Color
Grading Global - Filmic color grading values applied to the image as a whole (as opposed to individual sections, like shadows and highlights).
- Color
Grading Section - A section of color grading values that can be selectively applied to shadows, midtones, and highlights.
- Color
Grading Uniform - The
ColorGradingstructure, packed into the most efficient form for the GPU. - Extracted
View - Describes a view in the render world.
- NoIndirect
Drawing - Add this component to a camera to disable indirect mode.
- Post
Process Write - Render
Shadow LodOrigin - A resource, part of the render world, that stores the resolved origin for LOD selection for shadow maps of point and spot lights.
- Retained
View Entity - An identifier for a view that is stable across frames.
- View
Depth Texture - View
Plugin - View
Target - View
Target Attachments - Contains
OutputColorAttachmentused for each target present on any view in the current frame, after being prepared byprepare_view_attachments. Users that want to override the default output color attachment for a specific target can do so by adding aOutputColorAttachmentto this resource beforeprepare_view_targetsis called. - View
Uniform - View
Uniform Offset - View
Uniforms
Enums§
- Msaa
- Component for configuring the number of samples for Multi-Sample Anti-Aliasing
for a
Camera.
Constants§
- COLOR_
TARGET_ FORMAT_ MASK_ BITS - Mask bits (5-bit) for use in pipeline key bitfields.
Functions§
- cleanup_
view_ targets_ for_ resize - clear_
view_ attachments - Clears the view target
OutputColorAttachments. - prepare_
view_ attachments - Prepares the view target
OutputColorAttachmentfor each view in the current frame. - prepare_
view_ targets - prepare_
view_ uniforms - texture_
format_ from_ code - Decode a 5-bit code back into a
TextureFormat. - texture_
format_ to_ code - Encode a
TextureFormatas a 5-bit code for use in pipeline key bitfields.