pub struct SystemWithAccess {
pub system: ScheduleSystem,
pub access: FilteredAccessSet,
}
Expand description
A ScheduleSystem
stored alongside the access returned from System::initialize
.
Fields§
§system: ScheduleSystem
The system itself.
access: FilteredAccessSet
The access returned by System::initialize
.
This will be empty if the system has not been initialized yet.
Implementations§
Source§impl SystemWithAccess
impl SystemWithAccess
Sourcepub fn new(system: ScheduleSystem) -> Self
pub fn new(system: ScheduleSystem) -> Self
Constructs a new SystemWithAccess
from a ScheduleSystem
.
The access
will initially be empty.
Trait Implementations§
Source§impl System for SystemWithAccess
impl System for SystemWithAccess
Source§fn flags(&self) -> SystemStateFlags
fn flags(&self) -> SystemStateFlags
Returns the
SystemStateFlags
of the system.Source§unsafe fn run_unsafe(
&mut self,
input: SystemIn<'_, Self>,
world: UnsafeWorldCell<'_>,
) -> Result<Self::Out, RunSystemError>
unsafe fn run_unsafe( &mut self, input: SystemIn<'_, Self>, world: UnsafeWorldCell<'_>, ) -> Result<Self::Out, RunSystemError>
Runs the system with the given input in the world. Unlike
System::run
, this function
can be called in parallel with other systems and may break Rust’s aliasing rules
if used incorrectly, making it unsafe to call. Read moreSource§fn apply_deferred(&mut self, world: &mut World)
fn apply_deferred(&mut self, world: &mut World)
Source§fn queue_deferred(&mut self, world: DeferredWorld<'_>)
fn queue_deferred(&mut self, world: DeferredWorld<'_>)
Enqueues any
Deferred
system parameters (or other system buffers)
of this system into the world’s command buffer.Source§unsafe fn validate_param_unsafe(
&mut self,
world: UnsafeWorldCell<'_>,
) -> Result<(), SystemParamValidationError>
unsafe fn validate_param_unsafe( &mut self, world: UnsafeWorldCell<'_>, ) -> Result<(), SystemParamValidationError>
Validates that all parameters can be acquired and that system can run without panic.
Built-in executors use this to prevent invalid systems from running. Read more
Source§fn initialize(&mut self, world: &mut World) -> FilteredAccessSet
fn initialize(&mut self, world: &mut World) -> FilteredAccessSet
Initialize the system. Read more
Source§fn check_change_tick(&mut self, check: CheckChangeTicks)
fn check_change_tick(&mut self, check: CheckChangeTicks)
Source§fn default_system_sets(&self) -> Vec<InternedSystemSet> ⓘ
fn default_system_sets(&self) -> Vec<InternedSystemSet> ⓘ
Returns the system’s default system sets. Read more
Source§fn get_last_run(&self) -> Tick
fn get_last_run(&self) -> Tick
Gets the tick indicating the last time this system ran.
Source§fn set_last_run(&mut self, last_run: Tick)
fn set_last_run(&mut self, last_run: Tick)
Overwrites the tick indicating the last time this system ran. Read more
Source§fn is_exclusive(&self) -> bool
fn is_exclusive(&self) -> bool
Returns true if the system must be run exclusively.
Source§fn has_deferred(&self) -> bool
fn has_deferred(&self) -> bool
Returns true if system has deferred buffers.
Source§fn run(
&mut self,
input: SystemIn<'_, Self>,
world: &mut World,
) -> Result<Self::Out, RunSystemError>
fn run( &mut self, input: SystemIn<'_, Self>, world: &mut World, ) -> Result<Self::Out, RunSystemError>
Runs the system with the given input in the world. Read more
Source§fn run_without_applying_deferred(
&mut self,
input: SystemIn<'_, Self>,
world: &mut World,
) -> Result<Self::Out, RunSystemError>
fn run_without_applying_deferred( &mut self, input: SystemIn<'_, Self>, world: &mut World, ) -> Result<Self::Out, RunSystemError>
Runs the system with the given input in the world.
Source§fn validate_param(
&mut self,
world: &World,
) -> Result<(), SystemParamValidationError>
fn validate_param( &mut self, world: &World, ) -> Result<(), SystemParamValidationError>
Safe version of
System::validate_param_unsafe
.
that runs on exclusive, single-threaded world
pointer.Auto Trait Implementations§
impl Freeze for SystemWithAccess
impl !RefUnwindSafe for SystemWithAccess
impl Send for SystemWithAccess
impl Sync for SystemWithAccess
impl Unpin for SystemWithAccess
impl !UnwindSafe for SystemWithAccess
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
Source§impl<T> Downcast for Twhere
T: Any,
impl<T> Downcast for Twhere
T: Any,
Source§fn into_any(self: Box<T>) -> Box<dyn Any>
fn into_any(self: Box<T>) -> Box<dyn Any>
Converts
Box<dyn Trait>
(where Trait: Downcast
) to Box<dyn Any>
, which can then be
downcast
into Box<dyn ConcreteType>
where ConcreteType
implements Trait
.Source§fn into_any_rc(self: Rc<T>) -> Rc<dyn Any>
fn into_any_rc(self: Rc<T>) -> Rc<dyn Any>
Converts
Rc<Trait>
(where Trait: Downcast
) to Rc<Any>
, which can then be further
downcast
into Rc<ConcreteType>
where ConcreteType
implements Trait
.Source§fn as_any(&self) -> &(dyn Any + 'static)
fn as_any(&self) -> &(dyn Any + 'static)
Converts
&Trait
(where Trait: Downcast
) to &Any
. This is needed since Rust cannot
generate &Any
’s vtable from &Trait
’s.Source§fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
Converts
&mut Trait
(where Trait: Downcast
) to &Any
. This is needed since Rust cannot
generate &mut Any
’s vtable from &mut Trait
’s.Source§impl<T> DowncastSend for T
impl<T> DowncastSend for T
Source§impl<T> Instrument for T
impl<T> Instrument for T
Source§fn instrument(self, span: Span) -> Instrumented<Self>
fn instrument(self, span: Span) -> Instrumented<Self>
Source§fn in_current_span(self) -> Instrumented<Self>
fn in_current_span(self) -> Instrumented<Self>
Source§impl<T> IntoResult<T> for T
impl<T> IntoResult<T> for T
Source§fn into_result(self) -> Result<T, RunSystemError>
fn into_result(self) -> Result<T, RunSystemError>
Converts this type into the system output type.
Source§impl<F, Marker> IntoScheduleConfigs<Box<dyn System<Out = (), In = ()>>, Marker> for F
impl<F, Marker> IntoScheduleConfigs<Box<dyn System<Out = (), In = ()>>, Marker> for F
Source§fn into_configs(self) -> ScheduleConfigs<Box<dyn System<Out = (), In = ()>>>
fn into_configs(self) -> ScheduleConfigs<Box<dyn System<Out = (), In = ()>>>
Convert into a
ScheduleConfigs
.Source§fn in_set(self, set: impl SystemSet) -> ScheduleConfigs<T>
fn in_set(self, set: impl SystemSet) -> ScheduleConfigs<T>
Add these systems to the provided
set
.Source§fn before<M>(self, set: impl IntoSystemSet<M>) -> ScheduleConfigs<T>
fn before<M>(self, set: impl IntoSystemSet<M>) -> ScheduleConfigs<T>
Source§fn after<M>(self, set: impl IntoSystemSet<M>) -> ScheduleConfigs<T>
fn after<M>(self, set: impl IntoSystemSet<M>) -> ScheduleConfigs<T>
Source§fn before_ignore_deferred<M>(
self,
set: impl IntoSystemSet<M>,
) -> ScheduleConfigs<T>
fn before_ignore_deferred<M>( self, set: impl IntoSystemSet<M>, ) -> ScheduleConfigs<T>
Run before all systems in
set
. Read moreSource§fn after_ignore_deferred<M>(
self,
set: impl IntoSystemSet<M>,
) -> ScheduleConfigs<T>
fn after_ignore_deferred<M>( self, set: impl IntoSystemSet<M>, ) -> ScheduleConfigs<T>
Run after all systems in
set
. Read moreSource§fn distributive_run_if<M>(
self,
condition: impl SystemCondition<M> + Clone,
) -> ScheduleConfigs<T>
fn distributive_run_if<M>( self, condition: impl SystemCondition<M> + Clone, ) -> ScheduleConfigs<T>
Add a run condition to each contained system. Read more
Source§fn run_if<M>(self, condition: impl SystemCondition<M>) -> ScheduleConfigs<T>
fn run_if<M>(self, condition: impl SystemCondition<M>) -> ScheduleConfigs<T>
Source§fn ambiguous_with<M>(self, set: impl IntoSystemSet<M>) -> ScheduleConfigs<T>
fn ambiguous_with<M>(self, set: impl IntoSystemSet<M>) -> ScheduleConfigs<T>
Suppress warnings and errors that would result from these systems having ambiguities
(conflicting access but indeterminate order) with systems in
set
.Source§fn ambiguous_with_all(self) -> ScheduleConfigs<T>
fn ambiguous_with_all(self) -> ScheduleConfigs<T>
Suppress warnings and errors that would result from these systems having ambiguities
(conflicting access but indeterminate order) with any other system.
Source§fn chain(self) -> ScheduleConfigs<T>
fn chain(self) -> ScheduleConfigs<T>
Treat this collection as a sequence of systems. Read more
Source§fn chain_ignore_deferred(self) -> ScheduleConfigs<T>
fn chain_ignore_deferred(self) -> ScheduleConfigs<T>
Treat this collection as a sequence of systems. Read more
Source§impl<T> IntoSystem<<T as System>::In, <T as System>::Out, ()> for Twhere
T: System,
impl<T> IntoSystem<<T as System>::In, <T as System>::Out, ()> for Twhere
T: System,
Source§fn into_system(this: T) -> T
fn into_system(this: T) -> T
Turns this value into its corresponding
System
.Source§fn pipe<B, BIn, BOut, MarkerB>(self, system: B) -> IntoPipeSystem<Self, B>where
Out: 'static,
B: IntoSystem<BIn, BOut, MarkerB>,
for<'a> BIn: SystemInput<Inner<'a> = Out>,
fn pipe<B, BIn, BOut, MarkerB>(self, system: B) -> IntoPipeSystem<Self, B>where
Out: 'static,
B: IntoSystem<BIn, BOut, MarkerB>,
for<'a> BIn: SystemInput<Inner<'a> = Out>,
Source§fn map<T, F>(self, f: F) -> IntoAdapterSystem<F, Self>
fn map<T, F>(self, f: F) -> IntoAdapterSystem<F, Self>
Pass the output of this system into the passed function
f
, creating a new system that
outputs the value returned from the function. Read moreSource§fn with_input<T>(self, value: T) -> WithInputWrapper<Self::System, T>
fn with_input<T>(self, value: T) -> WithInputWrapper<Self::System, T>
Passes a mutable reference to
value
as input to the system each run,
turning it into a system that takes no input. Read more