Struct ParamSet

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pub struct ParamSet<'w, 's, T: SystemParam> { /* private fields */ }
Expand description

A collection of potentially conflicting SystemParams allowed by disjoint access.

Allows systems to safely access and interact with up to 8 mutually exclusive SystemParams, such as two queries that reference the same mutable data or an event reader and writer of the same type.

Each individual SystemParam can be accessed by using the functions p0(), p1(), …, p7(), according to the order they are defined in the ParamSet. This ensures that there’s either only one mutable reference to a parameter at a time or any number of immutable references.

§Examples

The following system mutably accesses the same component two times, which is not allowed due to rust’s mutability rules.

// This will panic at runtime when the system gets initialized.
fn bad_system(
    mut enemies: Query<&mut Health, With<Enemy>>,
    mut allies: Query<&mut Health, With<Ally>>,
) {
    // ...
}

Conflicting SystemParams like these can be placed in a ParamSet, which leverages the borrow checker to ensure that only one of the contained parameters are accessed at a given time.

// Given the following system
fn fancy_system(
    mut set: ParamSet<(
        Query<&mut Health, With<Enemy>>,
        Query<&mut Health, With<Ally>>,
    )>
) {
    // This will access the first `SystemParam`.
    for mut health in set.p0().iter_mut() {
        // Do your fancy stuff here...
    }

    // The second `SystemParam`.
    // This would fail to compile if the previous parameter was still borrowed.
    for mut health in set.p1().iter_mut() {
        // Do even fancier stuff here...
    }
}

Of course, ParamSets can be used with any kind of SystemParam, not just queries.

fn event_system(
    mut set: ParamSet<(
        // PROBLEM: `EventReader` and `EventWriter` cannot be used together normally,
        // because they both need access to the same event queue.
        // SOLUTION: `ParamSet` allows these conflicting parameters to be used safely
        // by ensuring only one is accessed at a time.
        EventReader<MyEvent>,
        EventWriter<MyEvent>,
        // PROBLEM: `&World` needs read access to everything, which conflicts with
        // any mutable access in the same system.
        // SOLUTION: `ParamSet` ensures `&World` is only accessed when we're not
        // using the other mutable parameters.
        &World,
    )>,
) {
    for event in set.p0().read() {
        // ...
    }
    set.p1().write(MyEvent::new());

    let entities = set.p2().entities();
    // ...
}

Implementations§

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impl<'w, 's, P0: SystemParam> ParamSet<'w, 's, (P0,)>

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pub fn p0<'a>(&'a mut self) -> SystemParamItem<'a, 'a, P0>

Gets exclusive access to the parameter at index 0 in this ParamSet. No other parameters may be accessed while this one is active.

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impl<'w, 's, P0: SystemParam, P1: SystemParam> ParamSet<'w, 's, (P0, P1)>

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pub fn p0<'a>(&'a mut self) -> SystemParamItem<'a, 'a, P0>

Gets exclusive access to the parameter at index 0 in this ParamSet. No other parameters may be accessed while this one is active.

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pub fn p1<'a>(&'a mut self) -> SystemParamItem<'a, 'a, P1>

Gets exclusive access to the parameter at index 1 in this ParamSet. No other parameters may be accessed while this one is active.

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impl<'w, 's, P0: SystemParam, P1: SystemParam, P2: SystemParam> ParamSet<'w, 's, (P0, P1, P2)>

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pub fn p0<'a>(&'a mut self) -> SystemParamItem<'a, 'a, P0>

Gets exclusive access to the parameter at index 0 in this ParamSet. No other parameters may be accessed while this one is active.

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pub fn p1<'a>(&'a mut self) -> SystemParamItem<'a, 'a, P1>

Gets exclusive access to the parameter at index 1 in this ParamSet. No other parameters may be accessed while this one is active.

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pub fn p2<'a>(&'a mut self) -> SystemParamItem<'a, 'a, P2>

Gets exclusive access to the parameter at index 2 in this ParamSet. No other parameters may be accessed while this one is active.

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impl<'w, 's, P0: SystemParam, P1: SystemParam, P2: SystemParam, P3: SystemParam> ParamSet<'w, 's, (P0, P1, P2, P3)>

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pub fn p0<'a>(&'a mut self) -> SystemParamItem<'a, 'a, P0>

Gets exclusive access to the parameter at index 0 in this ParamSet. No other parameters may be accessed while this one is active.

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pub fn p1<'a>(&'a mut self) -> SystemParamItem<'a, 'a, P1>

Gets exclusive access to the parameter at index 1 in this ParamSet. No other parameters may be accessed while this one is active.

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pub fn p2<'a>(&'a mut self) -> SystemParamItem<'a, 'a, P2>

Gets exclusive access to the parameter at index 2 in this ParamSet. No other parameters may be accessed while this one is active.

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pub fn p3<'a>(&'a mut self) -> SystemParamItem<'a, 'a, P3>

Gets exclusive access to the parameter at index 3 in this ParamSet. No other parameters may be accessed while this one is active.

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impl<'w, 's, P0: SystemParam, P1: SystemParam, P2: SystemParam, P3: SystemParam, P4: SystemParam> ParamSet<'w, 's, (P0, P1, P2, P3, P4)>

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pub fn p0<'a>(&'a mut self) -> SystemParamItem<'a, 'a, P0>

Gets exclusive access to the parameter at index 0 in this ParamSet. No other parameters may be accessed while this one is active.

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pub fn p1<'a>(&'a mut self) -> SystemParamItem<'a, 'a, P1>

Gets exclusive access to the parameter at index 1 in this ParamSet. No other parameters may be accessed while this one is active.

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pub fn p2<'a>(&'a mut self) -> SystemParamItem<'a, 'a, P2>

Gets exclusive access to the parameter at index 2 in this ParamSet. No other parameters may be accessed while this one is active.

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pub fn p3<'a>(&'a mut self) -> SystemParamItem<'a, 'a, P3>

Gets exclusive access to the parameter at index 3 in this ParamSet. No other parameters may be accessed while this one is active.

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pub fn p4<'a>(&'a mut self) -> SystemParamItem<'a, 'a, P4>

Gets exclusive access to the parameter at index 4 in this ParamSet. No other parameters may be accessed while this one is active.

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impl<'w, 's, P0: SystemParam, P1: SystemParam, P2: SystemParam, P3: SystemParam, P4: SystemParam, P5: SystemParam> ParamSet<'w, 's, (P0, P1, P2, P3, P4, P5)>

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pub fn p0<'a>(&'a mut self) -> SystemParamItem<'a, 'a, P0>

Gets exclusive access to the parameter at index 0 in this ParamSet. No other parameters may be accessed while this one is active.

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pub fn p1<'a>(&'a mut self) -> SystemParamItem<'a, 'a, P1>

Gets exclusive access to the parameter at index 1 in this ParamSet. No other parameters may be accessed while this one is active.

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pub fn p2<'a>(&'a mut self) -> SystemParamItem<'a, 'a, P2>

Gets exclusive access to the parameter at index 2 in this ParamSet. No other parameters may be accessed while this one is active.

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pub fn p3<'a>(&'a mut self) -> SystemParamItem<'a, 'a, P3>

Gets exclusive access to the parameter at index 3 in this ParamSet. No other parameters may be accessed while this one is active.

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pub fn p4<'a>(&'a mut self) -> SystemParamItem<'a, 'a, P4>

Gets exclusive access to the parameter at index 4 in this ParamSet. No other parameters may be accessed while this one is active.

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pub fn p5<'a>(&'a mut self) -> SystemParamItem<'a, 'a, P5>

Gets exclusive access to the parameter at index 5 in this ParamSet. No other parameters may be accessed while this one is active.

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impl<'w, 's, P0: SystemParam, P1: SystemParam, P2: SystemParam, P3: SystemParam, P4: SystemParam, P5: SystemParam, P6: SystemParam> ParamSet<'w, 's, (P0, P1, P2, P3, P4, P5, P6)>

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pub fn p0<'a>(&'a mut self) -> SystemParamItem<'a, 'a, P0>

Gets exclusive access to the parameter at index 0 in this ParamSet. No other parameters may be accessed while this one is active.

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pub fn p1<'a>(&'a mut self) -> SystemParamItem<'a, 'a, P1>

Gets exclusive access to the parameter at index 1 in this ParamSet. No other parameters may be accessed while this one is active.

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pub fn p2<'a>(&'a mut self) -> SystemParamItem<'a, 'a, P2>

Gets exclusive access to the parameter at index 2 in this ParamSet. No other parameters may be accessed while this one is active.

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pub fn p3<'a>(&'a mut self) -> SystemParamItem<'a, 'a, P3>

Gets exclusive access to the parameter at index 3 in this ParamSet. No other parameters may be accessed while this one is active.

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pub fn p4<'a>(&'a mut self) -> SystemParamItem<'a, 'a, P4>

Gets exclusive access to the parameter at index 4 in this ParamSet. No other parameters may be accessed while this one is active.

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pub fn p5<'a>(&'a mut self) -> SystemParamItem<'a, 'a, P5>

Gets exclusive access to the parameter at index 5 in this ParamSet. No other parameters may be accessed while this one is active.

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pub fn p6<'a>(&'a mut self) -> SystemParamItem<'a, 'a, P6>

Gets exclusive access to the parameter at index 6 in this ParamSet. No other parameters may be accessed while this one is active.

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impl<'w, 's, P0: SystemParam, P1: SystemParam, P2: SystemParam, P3: SystemParam, P4: SystemParam, P5: SystemParam, P6: SystemParam, P7: SystemParam> ParamSet<'w, 's, (P0, P1, P2, P3, P4, P5, P6, P7)>

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pub fn p0<'a>(&'a mut self) -> SystemParamItem<'a, 'a, P0>

Gets exclusive access to the parameter at index 0 in this ParamSet. No other parameters may be accessed while this one is active.

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pub fn p1<'a>(&'a mut self) -> SystemParamItem<'a, 'a, P1>

Gets exclusive access to the parameter at index 1 in this ParamSet. No other parameters may be accessed while this one is active.

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pub fn p2<'a>(&'a mut self) -> SystemParamItem<'a, 'a, P2>

Gets exclusive access to the parameter at index 2 in this ParamSet. No other parameters may be accessed while this one is active.

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pub fn p3<'a>(&'a mut self) -> SystemParamItem<'a, 'a, P3>

Gets exclusive access to the parameter at index 3 in this ParamSet. No other parameters may be accessed while this one is active.

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pub fn p4<'a>(&'a mut self) -> SystemParamItem<'a, 'a, P4>

Gets exclusive access to the parameter at index 4 in this ParamSet. No other parameters may be accessed while this one is active.

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pub fn p5<'a>(&'a mut self) -> SystemParamItem<'a, 'a, P5>

Gets exclusive access to the parameter at index 5 in this ParamSet. No other parameters may be accessed while this one is active.

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pub fn p6<'a>(&'a mut self) -> SystemParamItem<'a, 'a, P6>

Gets exclusive access to the parameter at index 6 in this ParamSet. No other parameters may be accessed while this one is active.

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pub fn p7<'a>(&'a mut self) -> SystemParamItem<'a, 'a, P7>

Gets exclusive access to the parameter at index 7 in this ParamSet. No other parameters may be accessed while this one is active.

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impl<T: SystemParam> ParamSet<'_, '_, Vec<T>>

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pub fn get_mut(&mut self, index: usize) -> T::Item<'_, '_>

Accesses the parameter at the given index. No other parameters may be accessed while this one is active.

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pub fn for_each(&mut self, f: impl FnMut(T::Item<'_, '_>))

Calls a closure for each parameter in the set.

Trait Implementations§

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impl<T: SystemParam> SystemParam for ParamSet<'_, '_, Vec<T>>

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type State = Vec<<T as SystemParam>::State>

Used to store data which persists across invocations of a system.
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type Item<'world, 'state> = ParamSet<'world, 'state, Vec<T>>

The item type returned when constructing this system param. The value of this associated type should be Self, instantiated with new lifetimes. Read more
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fn init_state(_world: &mut World, _system_meta: &mut SystemMeta) -> Self::State

Registers any World access used by this SystemParam and creates a new instance of this param’s State.
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unsafe fn get_param<'world, 'state>( state: &'state mut Self::State, system_meta: &SystemMeta, world: UnsafeWorldCell<'world>, change_tick: Tick, ) -> Self::Item<'world, 'state>

Creates a parameter to be passed into a SystemParamFunction. Read more
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unsafe fn new_archetype( state: &mut Self::State, archetype: &Archetype, system_meta: &mut SystemMeta, )

For the specified Archetype, registers the components accessed by this SystemParam (if applicable).a Read more
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fn apply(state: &mut Self::State, system_meta: &SystemMeta, world: &mut World)

Applies any deferred mutations stored in this SystemParam’s state. This is used to apply Commands during ApplyDeferred.
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fn queue( state: &mut Self::State, system_meta: &SystemMeta, world: DeferredWorld<'_>, )

Queues any deferred mutations to be applied at the next ApplyDeferred.
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unsafe fn validate_param( state: &Self::State, system_meta: &SystemMeta, world: UnsafeWorldCell<'_>, ) -> Result<(), SystemParamValidationError>

Validates that the param can be acquired by the get_param. Read more
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impl<'_w, '_s, P0: SystemParam> SystemParam for ParamSet<'_w, '_s, (P0,)>

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type State = (<P0 as SystemParam>::State,)

Used to store data which persists across invocations of a system.
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type Item<'w, 's> = ParamSet<'w, 's, (P0,)>

The item type returned when constructing this system param. The value of this associated type should be Self, instantiated with new lifetimes. Read more
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fn init_state(world: &mut World, system_meta: &mut SystemMeta) -> Self::State

Registers any World access used by this SystemParam and creates a new instance of this param’s State.
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unsafe fn new_archetype( state: &mut Self::State, archetype: &Archetype, system_meta: &mut SystemMeta, )

For the specified Archetype, registers the components accessed by this SystemParam (if applicable).a Read more
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fn apply(state: &mut Self::State, system_meta: &SystemMeta, world: &mut World)

Applies any deferred mutations stored in this SystemParam’s state. This is used to apply Commands during ApplyDeferred.
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fn queue( state: &mut Self::State, system_meta: &SystemMeta, world: DeferredWorld<'_>, )

Queues any deferred mutations to be applied at the next ApplyDeferred.
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unsafe fn validate_param<'w, 's>( state: &'s Self::State, system_meta: &SystemMeta, world: UnsafeWorldCell<'w>, ) -> Result<(), SystemParamValidationError>

Validates that the param can be acquired by the get_param. Read more
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unsafe fn get_param<'w, 's>( state: &'s mut Self::State, system_meta: &SystemMeta, world: UnsafeWorldCell<'w>, change_tick: Tick, ) -> Self::Item<'w, 's>

Creates a parameter to be passed into a SystemParamFunction. Read more
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impl<'_w, '_s, P0: SystemParam, P1: SystemParam> SystemParam for ParamSet<'_w, '_s, (P0, P1)>

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type State = (<P0 as SystemParam>::State, <P1 as SystemParam>::State)

Used to store data which persists across invocations of a system.
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type Item<'w, 's> = ParamSet<'w, 's, (P0, P1)>

The item type returned when constructing this system param. The value of this associated type should be Self, instantiated with new lifetimes. Read more
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fn init_state(world: &mut World, system_meta: &mut SystemMeta) -> Self::State

Registers any World access used by this SystemParam and creates a new instance of this param’s State.
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unsafe fn new_archetype( state: &mut Self::State, archetype: &Archetype, system_meta: &mut SystemMeta, )

For the specified Archetype, registers the components accessed by this SystemParam (if applicable).a Read more
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fn apply(state: &mut Self::State, system_meta: &SystemMeta, world: &mut World)

Applies any deferred mutations stored in this SystemParam’s state. This is used to apply Commands during ApplyDeferred.
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fn queue( state: &mut Self::State, system_meta: &SystemMeta, world: DeferredWorld<'_>, )

Queues any deferred mutations to be applied at the next ApplyDeferred.
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unsafe fn validate_param<'w, 's>( state: &'s Self::State, system_meta: &SystemMeta, world: UnsafeWorldCell<'w>, ) -> Result<(), SystemParamValidationError>

Validates that the param can be acquired by the get_param. Read more
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unsafe fn get_param<'w, 's>( state: &'s mut Self::State, system_meta: &SystemMeta, world: UnsafeWorldCell<'w>, change_tick: Tick, ) -> Self::Item<'w, 's>

Creates a parameter to be passed into a SystemParamFunction. Read more
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impl<'_w, '_s, P0: SystemParam, P1: SystemParam, P2: SystemParam> SystemParam for ParamSet<'_w, '_s, (P0, P1, P2)>

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type State = (<P0 as SystemParam>::State, <P1 as SystemParam>::State, <P2 as SystemParam>::State)

Used to store data which persists across invocations of a system.
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type Item<'w, 's> = ParamSet<'w, 's, (P0, P1, P2)>

The item type returned when constructing this system param. The value of this associated type should be Self, instantiated with new lifetimes. Read more
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fn init_state(world: &mut World, system_meta: &mut SystemMeta) -> Self::State

Registers any World access used by this SystemParam and creates a new instance of this param’s State.
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unsafe fn new_archetype( state: &mut Self::State, archetype: &Archetype, system_meta: &mut SystemMeta, )

For the specified Archetype, registers the components accessed by this SystemParam (if applicable).a Read more
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fn apply(state: &mut Self::State, system_meta: &SystemMeta, world: &mut World)

Applies any deferred mutations stored in this SystemParam’s state. This is used to apply Commands during ApplyDeferred.
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fn queue( state: &mut Self::State, system_meta: &SystemMeta, world: DeferredWorld<'_>, )

Queues any deferred mutations to be applied at the next ApplyDeferred.
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unsafe fn validate_param<'w, 's>( state: &'s Self::State, system_meta: &SystemMeta, world: UnsafeWorldCell<'w>, ) -> Result<(), SystemParamValidationError>

Validates that the param can be acquired by the get_param. Read more
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unsafe fn get_param<'w, 's>( state: &'s mut Self::State, system_meta: &SystemMeta, world: UnsafeWorldCell<'w>, change_tick: Tick, ) -> Self::Item<'w, 's>

Creates a parameter to be passed into a SystemParamFunction. Read more
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impl<'_w, '_s, P0: SystemParam, P1: SystemParam, P2: SystemParam, P3: SystemParam> SystemParam for ParamSet<'_w, '_s, (P0, P1, P2, P3)>

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type State = (<P0 as SystemParam>::State, <P1 as SystemParam>::State, <P2 as SystemParam>::State, <P3 as SystemParam>::State)

Used to store data which persists across invocations of a system.
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type Item<'w, 's> = ParamSet<'w, 's, (P0, P1, P2, P3)>

The item type returned when constructing this system param. The value of this associated type should be Self, instantiated with new lifetimes. Read more
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fn init_state(world: &mut World, system_meta: &mut SystemMeta) -> Self::State

Registers any World access used by this SystemParam and creates a new instance of this param’s State.
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unsafe fn new_archetype( state: &mut Self::State, archetype: &Archetype, system_meta: &mut SystemMeta, )

For the specified Archetype, registers the components accessed by this SystemParam (if applicable).a Read more
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fn apply(state: &mut Self::State, system_meta: &SystemMeta, world: &mut World)

Applies any deferred mutations stored in this SystemParam’s state. This is used to apply Commands during ApplyDeferred.
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fn queue( state: &mut Self::State, system_meta: &SystemMeta, world: DeferredWorld<'_>, )

Queues any deferred mutations to be applied at the next ApplyDeferred.
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unsafe fn validate_param<'w, 's>( state: &'s Self::State, system_meta: &SystemMeta, world: UnsafeWorldCell<'w>, ) -> Result<(), SystemParamValidationError>

Validates that the param can be acquired by the get_param. Read more
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unsafe fn get_param<'w, 's>( state: &'s mut Self::State, system_meta: &SystemMeta, world: UnsafeWorldCell<'w>, change_tick: Tick, ) -> Self::Item<'w, 's>

Creates a parameter to be passed into a SystemParamFunction. Read more
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impl<'_w, '_s, P0: SystemParam, P1: SystemParam, P2: SystemParam, P3: SystemParam, P4: SystemParam> SystemParam for ParamSet<'_w, '_s, (P0, P1, P2, P3, P4)>

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type State = (<P0 as SystemParam>::State, <P1 as SystemParam>::State, <P2 as SystemParam>::State, <P3 as SystemParam>::State, <P4 as SystemParam>::State)

Used to store data which persists across invocations of a system.
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type Item<'w, 's> = ParamSet<'w, 's, (P0, P1, P2, P3, P4)>

The item type returned when constructing this system param. The value of this associated type should be Self, instantiated with new lifetimes. Read more
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fn init_state(world: &mut World, system_meta: &mut SystemMeta) -> Self::State

Registers any World access used by this SystemParam and creates a new instance of this param’s State.
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unsafe fn new_archetype( state: &mut Self::State, archetype: &Archetype, system_meta: &mut SystemMeta, )

For the specified Archetype, registers the components accessed by this SystemParam (if applicable).a Read more
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fn apply(state: &mut Self::State, system_meta: &SystemMeta, world: &mut World)

Applies any deferred mutations stored in this SystemParam’s state. This is used to apply Commands during ApplyDeferred.
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fn queue( state: &mut Self::State, system_meta: &SystemMeta, world: DeferredWorld<'_>, )

Queues any deferred mutations to be applied at the next ApplyDeferred.
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unsafe fn validate_param<'w, 's>( state: &'s Self::State, system_meta: &SystemMeta, world: UnsafeWorldCell<'w>, ) -> Result<(), SystemParamValidationError>

Validates that the param can be acquired by the get_param. Read more
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unsafe fn get_param<'w, 's>( state: &'s mut Self::State, system_meta: &SystemMeta, world: UnsafeWorldCell<'w>, change_tick: Tick, ) -> Self::Item<'w, 's>

Creates a parameter to be passed into a SystemParamFunction. Read more
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impl<'_w, '_s, P0: SystemParam, P1: SystemParam, P2: SystemParam, P3: SystemParam, P4: SystemParam, P5: SystemParam> SystemParam for ParamSet<'_w, '_s, (P0, P1, P2, P3, P4, P5)>

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type State = (<P0 as SystemParam>::State, <P1 as SystemParam>::State, <P2 as SystemParam>::State, <P3 as SystemParam>::State, <P4 as SystemParam>::State, <P5 as SystemParam>::State)

Used to store data which persists across invocations of a system.
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type Item<'w, 's> = ParamSet<'w, 's, (P0, P1, P2, P3, P4, P5)>

The item type returned when constructing this system param. The value of this associated type should be Self, instantiated with new lifetimes. Read more
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fn init_state(world: &mut World, system_meta: &mut SystemMeta) -> Self::State

Registers any World access used by this SystemParam and creates a new instance of this param’s State.
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unsafe fn new_archetype( state: &mut Self::State, archetype: &Archetype, system_meta: &mut SystemMeta, )

For the specified Archetype, registers the components accessed by this SystemParam (if applicable).a Read more
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fn apply(state: &mut Self::State, system_meta: &SystemMeta, world: &mut World)

Applies any deferred mutations stored in this SystemParam’s state. This is used to apply Commands during ApplyDeferred.
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fn queue( state: &mut Self::State, system_meta: &SystemMeta, world: DeferredWorld<'_>, )

Queues any deferred mutations to be applied at the next ApplyDeferred.
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unsafe fn validate_param<'w, 's>( state: &'s Self::State, system_meta: &SystemMeta, world: UnsafeWorldCell<'w>, ) -> Result<(), SystemParamValidationError>

Validates that the param can be acquired by the get_param. Read more
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unsafe fn get_param<'w, 's>( state: &'s mut Self::State, system_meta: &SystemMeta, world: UnsafeWorldCell<'w>, change_tick: Tick, ) -> Self::Item<'w, 's>

Creates a parameter to be passed into a SystemParamFunction. Read more
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impl<'_w, '_s, P0: SystemParam, P1: SystemParam, P2: SystemParam, P3: SystemParam, P4: SystemParam, P5: SystemParam, P6: SystemParam> SystemParam for ParamSet<'_w, '_s, (P0, P1, P2, P3, P4, P5, P6)>

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type State = (<P0 as SystemParam>::State, <P1 as SystemParam>::State, <P2 as SystemParam>::State, <P3 as SystemParam>::State, <P4 as SystemParam>::State, <P5 as SystemParam>::State, <P6 as SystemParam>::State)

Used to store data which persists across invocations of a system.
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type Item<'w, 's> = ParamSet<'w, 's, (P0, P1, P2, P3, P4, P5, P6)>

The item type returned when constructing this system param. The value of this associated type should be Self, instantiated with new lifetimes. Read more
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fn init_state(world: &mut World, system_meta: &mut SystemMeta) -> Self::State

Registers any World access used by this SystemParam and creates a new instance of this param’s State.
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unsafe fn new_archetype( state: &mut Self::State, archetype: &Archetype, system_meta: &mut SystemMeta, )

For the specified Archetype, registers the components accessed by this SystemParam (if applicable).a Read more
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fn apply(state: &mut Self::State, system_meta: &SystemMeta, world: &mut World)

Applies any deferred mutations stored in this SystemParam’s state. This is used to apply Commands during ApplyDeferred.
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fn queue( state: &mut Self::State, system_meta: &SystemMeta, world: DeferredWorld<'_>, )

Queues any deferred mutations to be applied at the next ApplyDeferred.
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unsafe fn validate_param<'w, 's>( state: &'s Self::State, system_meta: &SystemMeta, world: UnsafeWorldCell<'w>, ) -> Result<(), SystemParamValidationError>

Validates that the param can be acquired by the get_param. Read more
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unsafe fn get_param<'w, 's>( state: &'s mut Self::State, system_meta: &SystemMeta, world: UnsafeWorldCell<'w>, change_tick: Tick, ) -> Self::Item<'w, 's>

Creates a parameter to be passed into a SystemParamFunction. Read more
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impl<'_w, '_s, P0: SystemParam, P1: SystemParam, P2: SystemParam, P3: SystemParam, P4: SystemParam, P5: SystemParam, P6: SystemParam, P7: SystemParam> SystemParam for ParamSet<'_w, '_s, (P0, P1, P2, P3, P4, P5, P6, P7)>

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type State = (<P0 as SystemParam>::State, <P1 as SystemParam>::State, <P2 as SystemParam>::State, <P3 as SystemParam>::State, <P4 as SystemParam>::State, <P5 as SystemParam>::State, <P6 as SystemParam>::State, <P7 as SystemParam>::State)

Used to store data which persists across invocations of a system.
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type Item<'w, 's> = ParamSet<'w, 's, (P0, P1, P2, P3, P4, P5, P6, P7)>

The item type returned when constructing this system param. The value of this associated type should be Self, instantiated with new lifetimes. Read more
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fn init_state(world: &mut World, system_meta: &mut SystemMeta) -> Self::State

Registers any World access used by this SystemParam and creates a new instance of this param’s State.
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unsafe fn new_archetype( state: &mut Self::State, archetype: &Archetype, system_meta: &mut SystemMeta, )

For the specified Archetype, registers the components accessed by this SystemParam (if applicable).a Read more
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fn apply(state: &mut Self::State, system_meta: &SystemMeta, world: &mut World)

Applies any deferred mutations stored in this SystemParam’s state. This is used to apply Commands during ApplyDeferred.
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fn queue( state: &mut Self::State, system_meta: &SystemMeta, world: DeferredWorld<'_>, )

Queues any deferred mutations to be applied at the next ApplyDeferred.
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unsafe fn validate_param<'w, 's>( state: &'s Self::State, system_meta: &SystemMeta, world: UnsafeWorldCell<'w>, ) -> Result<(), SystemParamValidationError>

Validates that the param can be acquired by the get_param. Read more
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unsafe fn get_param<'w, 's>( state: &'s mut Self::State, system_meta: &SystemMeta, world: UnsafeWorldCell<'w>, change_tick: Tick, ) -> Self::Item<'w, 's>

Creates a parameter to be passed into a SystemParamFunction. Read more
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impl<'w, 's, P0: SystemParam, B0: SystemParamBuilder<P0>> SystemParamBuilder<ParamSet<'w, 's, (P0,)>> for ParamSetBuilder<(B0,)>

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fn build( self, world: &mut World, system_meta: &mut SystemMeta, ) -> <(P0,) as SystemParam>::State

Registers any World access used by this SystemParam and creates a new instance of this param’s State.
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fn build_state(self, world: &mut World) -> SystemState<P>

Create a SystemState from a SystemParamBuilder. To create a system, call SystemState::build_system on the result.
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impl<'w, 's, P0: SystemParam, P1: SystemParam, B0: SystemParamBuilder<P0>, B1: SystemParamBuilder<P1>> SystemParamBuilder<ParamSet<'w, 's, (P0, P1)>> for ParamSetBuilder<(B0, B1)>

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fn build( self, world: &mut World, system_meta: &mut SystemMeta, ) -> <(P0, P1) as SystemParam>::State

Registers any World access used by this SystemParam and creates a new instance of this param’s State.
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fn build_state(self, world: &mut World) -> SystemState<P>

Create a SystemState from a SystemParamBuilder. To create a system, call SystemState::build_system on the result.
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impl<'w, 's, P0: SystemParam, P1: SystemParam, P2: SystemParam, B0: SystemParamBuilder<P0>, B1: SystemParamBuilder<P1>, B2: SystemParamBuilder<P2>> SystemParamBuilder<ParamSet<'w, 's, (P0, P1, P2)>> for ParamSetBuilder<(B0, B1, B2)>

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fn build( self, world: &mut World, system_meta: &mut SystemMeta, ) -> <(P0, P1, P2) as SystemParam>::State

Registers any World access used by this SystemParam and creates a new instance of this param’s State.
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fn build_state(self, world: &mut World) -> SystemState<P>

Create a SystemState from a SystemParamBuilder. To create a system, call SystemState::build_system on the result.
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impl<'w, 's, P0: SystemParam, P1: SystemParam, P2: SystemParam, P3: SystemParam, B0: SystemParamBuilder<P0>, B1: SystemParamBuilder<P1>, B2: SystemParamBuilder<P2>, B3: SystemParamBuilder<P3>> SystemParamBuilder<ParamSet<'w, 's, (P0, P1, P2, P3)>> for ParamSetBuilder<(B0, B1, B2, B3)>

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fn build( self, world: &mut World, system_meta: &mut SystemMeta, ) -> <(P0, P1, P2, P3) as SystemParam>::State

Registers any World access used by this SystemParam and creates a new instance of this param’s State.
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fn build_state(self, world: &mut World) -> SystemState<P>

Create a SystemState from a SystemParamBuilder. To create a system, call SystemState::build_system on the result.
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impl<'w, 's, P0: SystemParam, P1: SystemParam, P2: SystemParam, P3: SystemParam, P4: SystemParam, B0: SystemParamBuilder<P0>, B1: SystemParamBuilder<P1>, B2: SystemParamBuilder<P2>, B3: SystemParamBuilder<P3>, B4: SystemParamBuilder<P4>> SystemParamBuilder<ParamSet<'w, 's, (P0, P1, P2, P3, P4)>> for ParamSetBuilder<(B0, B1, B2, B3, B4)>

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fn build( self, world: &mut World, system_meta: &mut SystemMeta, ) -> <(P0, P1, P2, P3, P4) as SystemParam>::State

Registers any World access used by this SystemParam and creates a new instance of this param’s State.
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fn build_state(self, world: &mut World) -> SystemState<P>

Create a SystemState from a SystemParamBuilder. To create a system, call SystemState::build_system on the result.
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impl<'w, 's, P0: SystemParam, P1: SystemParam, P2: SystemParam, P3: SystemParam, P4: SystemParam, P5: SystemParam, B0: SystemParamBuilder<P0>, B1: SystemParamBuilder<P1>, B2: SystemParamBuilder<P2>, B3: SystemParamBuilder<P3>, B4: SystemParamBuilder<P4>, B5: SystemParamBuilder<P5>> SystemParamBuilder<ParamSet<'w, 's, (P0, P1, P2, P3, P4, P5)>> for ParamSetBuilder<(B0, B1, B2, B3, B4, B5)>

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fn build( self, world: &mut World, system_meta: &mut SystemMeta, ) -> <(P0, P1, P2, P3, P4, P5) as SystemParam>::State

Registers any World access used by this SystemParam and creates a new instance of this param’s State.
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fn build_state(self, world: &mut World) -> SystemState<P>

Create a SystemState from a SystemParamBuilder. To create a system, call SystemState::build_system on the result.
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impl<'w, 's, P0: SystemParam, P1: SystemParam, P2: SystemParam, P3: SystemParam, P4: SystemParam, P5: SystemParam, P6: SystemParam, B0: SystemParamBuilder<P0>, B1: SystemParamBuilder<P1>, B2: SystemParamBuilder<P2>, B3: SystemParamBuilder<P3>, B4: SystemParamBuilder<P4>, B5: SystemParamBuilder<P5>, B6: SystemParamBuilder<P6>> SystemParamBuilder<ParamSet<'w, 's, (P0, P1, P2, P3, P4, P5, P6)>> for ParamSetBuilder<(B0, B1, B2, B3, B4, B5, B6)>

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fn build( self, world: &mut World, system_meta: &mut SystemMeta, ) -> <(P0, P1, P2, P3, P4, P5, P6) as SystemParam>::State

Registers any World access used by this SystemParam and creates a new instance of this param’s State.
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fn build_state(self, world: &mut World) -> SystemState<P>

Create a SystemState from a SystemParamBuilder. To create a system, call SystemState::build_system on the result.
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impl<'w, 's, P0: SystemParam, P1: SystemParam, P2: SystemParam, P3: SystemParam, P4: SystemParam, P5: SystemParam, P6: SystemParam, P7: SystemParam, B0: SystemParamBuilder<P0>, B1: SystemParamBuilder<P1>, B2: SystemParamBuilder<P2>, B3: SystemParamBuilder<P3>, B4: SystemParamBuilder<P4>, B5: SystemParamBuilder<P5>, B6: SystemParamBuilder<P6>, B7: SystemParamBuilder<P7>> SystemParamBuilder<ParamSet<'w, 's, (P0, P1, P2, P3, P4, P5, P6, P7)>> for ParamSetBuilder<(B0, B1, B2, B3, B4, B5, B6, B7)>

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fn build( self, world: &mut World, system_meta: &mut SystemMeta, ) -> <(P0, P1, P2, P3, P4, P5, P6, P7) as SystemParam>::State

Registers any World access used by this SystemParam and creates a new instance of this param’s State.
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fn build_state(self, world: &mut World) -> SystemState<P>

Create a SystemState from a SystemParamBuilder. To create a system, call SystemState::build_system on the result.
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impl<'w, 's, P: SystemParam, B: SystemParamBuilder<P>> SystemParamBuilder<ParamSet<'w, 's, Vec<P>>> for ParamSetBuilder<Vec<B>>

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fn build( self, world: &mut World, system_meta: &mut SystemMeta, ) -> <Vec<P> as SystemParam>::State

Registers any World access used by this SystemParam and creates a new instance of this param’s State.
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fn build_state(self, world: &mut World) -> SystemState<P>

Create a SystemState from a SystemParamBuilder. To create a system, call SystemState::build_system on the result.
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impl<'w, 's, P0> ReadOnlySystemParam for ParamSet<'w, 's, (P0,)>

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impl<'w, 's, P0, P1> ReadOnlySystemParam for ParamSet<'w, 's, (P0, P1)>

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impl<'w, 's, P0, P1, P2> ReadOnlySystemParam for ParamSet<'w, 's, (P0, P1, P2)>

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impl<'w, 's, P0, P1, P2, P3> ReadOnlySystemParam for ParamSet<'w, 's, (P0, P1, P2, P3)>

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impl<'w, 's, P0, P1, P2, P3, P4> ReadOnlySystemParam for ParamSet<'w, 's, (P0, P1, P2, P3, P4)>

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impl<'w, 's, P0, P1, P2, P3, P4, P5> ReadOnlySystemParam for ParamSet<'w, 's, (P0, P1, P2, P3, P4, P5)>

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impl<'w, 's, P0, P1, P2, P3, P4, P5, P6> ReadOnlySystemParam for ParamSet<'w, 's, (P0, P1, P2, P3, P4, P5, P6)>

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impl<'w, 's, P0, P1, P2, P3, P4, P5, P6, P7> ReadOnlySystemParam for ParamSet<'w, 's, (P0, P1, P2, P3, P4, P5, P6, P7)>

Auto Trait Implementations§

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impl<'w, 's, T> Freeze for ParamSet<'w, 's, T>

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impl<'w, 's, T> !RefUnwindSafe for ParamSet<'w, 's, T>

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impl<'w, 's, T> Send for ParamSet<'w, 's, T>

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impl<'w, 's, T> Sync for ParamSet<'w, 's, T>

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impl<'w, 's, T> Unpin for ParamSet<'w, 's, T>

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impl<'w, 's, T> !UnwindSafe for ParamSet<'w, 's, T>

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for T
where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> Downcast for T
where T: Any,

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fn into_any(self: Box<T>) -> Box<dyn Any>

Converts Box<dyn Trait> (where Trait: Downcast) to Box<dyn Any>, which can then be downcast into Box<dyn ConcreteType> where ConcreteType implements Trait.
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fn into_any_rc(self: Rc<T>) -> Rc<dyn Any>

Converts Rc<Trait> (where Trait: Downcast) to Rc<Any>, which can then be further downcast into Rc<ConcreteType> where ConcreteType implements Trait.
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fn as_any(&self) -> &(dyn Any + 'static)

Converts &Trait (where Trait: Downcast) to &Any. This is needed since Rust cannot generate &Any’s vtable from &Trait’s.
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fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)

Converts &mut Trait (where Trait: Downcast) to &Any. This is needed since Rust cannot generate &mut Any’s vtable from &mut Trait’s.
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impl<T> DowncastSend for T
where T: Any + Send,

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fn into_any_send(self: Box<T>) -> Box<dyn Any + Send>

Converts Box<Trait> (where Trait: DowncastSend) to Box<dyn Any + Send>, which can then be downcast into Box<ConcreteType> where ConcreteType implements Trait.
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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T> Instrument for T

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fn instrument(self, span: Span) -> Instrumented<Self>

Instruments this type with the provided Span, returning an Instrumented wrapper. Read more
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fn in_current_span(self) -> Instrumented<Self>

Instruments this type with the current Span, returning an Instrumented wrapper. Read more
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impl<T, U> Into<U> for T
where U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<T, U> TryFrom<U> for T
where U: Into<T>,

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type Error = Infallible

The type returned in the event of a conversion error.
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fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.
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impl<V, T> VZip<V> for T
where V: MultiLane<T>,

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fn vzip(self) -> V

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impl<T> WithSubscriber for T

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fn with_subscriber<S>(self, subscriber: S) -> WithDispatch<Self>
where S: Into<Dispatch>,

Attaches the provided Subscriber to this type, returning a WithDispatch wrapper. Read more
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fn with_current_subscriber(self) -> WithDispatch<Self>

Attaches the current default Subscriber to this type, returning a WithDispatch wrapper. Read more
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impl<T> ConditionalSend for T
where T: Send,