pub struct Aabb3d {
pub min: Vec3A,
pub max: Vec3A,
}
Expand description
A 3D axis-aligned bounding box
Fields§
§min: Vec3A
The minimum point of the box
max: Vec3A
The maximum point of the box
Implementations§
Source§impl Aabb3d
impl Aabb3d
Sourcepub fn new(center: impl Into<Vec3A>, half_size: impl Into<Vec3A>) -> Self
pub fn new(center: impl Into<Vec3A>, half_size: impl Into<Vec3A>) -> Self
Constructs an AABB from its center and half-size.
Sourcepub fn from_point_cloud(
translation: impl Into<Vec3A>,
rotation: Quat,
points: impl Iterator<Item = impl Into<Vec3A>>,
) -> Aabb3d
pub fn from_point_cloud( translation: impl Into<Vec3A>, rotation: Quat, points: impl Iterator<Item = impl Into<Vec3A>>, ) -> Aabb3d
Sourcepub fn bounding_sphere(&self) -> BoundingSphere
pub fn bounding_sphere(&self) -> BoundingSphere
Computes the smallest BoundingSphere
containing this Aabb3d
.
Sourcepub fn closest_point(&self, point: impl Into<Vec3A>) -> Vec3A
pub fn closest_point(&self, point: impl Into<Vec3A>) -> Vec3A
Finds the point on the AABB that is closest to the given point
.
If the point is outside the AABB, the returned point will be on the surface of the AABB. Otherwise, it will be inside the AABB and returned as is.
Trait Implementations§
Source§impl BoundingVolume for Aabb3d
impl BoundingVolume for Aabb3d
Source§fn transformed_by(
self,
translation: impl Into<Self::Translation>,
rotation: impl Into<Self::Rotation>,
) -> Self
fn transformed_by( self, translation: impl Into<Self::Translation>, rotation: impl Into<Self::Rotation>, ) -> Self
Transforms the bounding volume by first rotating it around the origin and then applying a translation.
The result is an Axis-Aligned Bounding Box that encompasses the rotated shape.
Note that the result may not be as tightly fitting as the original, and repeated rotations can cause the AABB to grow indefinitely. Avoid applying multiple rotations to the same AABB, and consider storing the original AABB and rotating that every time instead.
Source§fn transform_by(
&mut self,
translation: impl Into<Self::Translation>,
rotation: impl Into<Self::Rotation>,
)
fn transform_by( &mut self, translation: impl Into<Self::Translation>, rotation: impl Into<Self::Rotation>, )
Transforms the bounding volume by first rotating it around the origin and then applying a translation.
The result is an Axis-Aligned Bounding Box that encompasses the rotated shape.
Note that the result may not be as tightly fitting as the original, and repeated rotations can cause the AABB to grow indefinitely. Avoid applying multiple rotations to the same AABB, and consider storing the original AABB and rotating that every time instead.
Source§fn rotated_by(self, rotation: impl Into<Self::Rotation>) -> Self
fn rotated_by(self, rotation: impl Into<Self::Rotation>) -> Self
Rotates the bounding volume around the origin by the given rotation.
The result is an Axis-Aligned Bounding Box that encompasses the rotated shape.
Note that the result may not be as tightly fitting as the original, and repeated rotations can cause the AABB to grow indefinitely. Avoid applying multiple rotations to the same AABB, and consider storing the original AABB and rotating that every time instead.
Source§fn rotate_by(&mut self, rotation: impl Into<Self::Rotation>)
fn rotate_by(&mut self, rotation: impl Into<Self::Rotation>)
Rotates the bounding volume around the origin by the given rotation.
The result is an Axis-Aligned Bounding Box that encompasses the rotated shape.
Note that the result may not be as tightly fitting as the original, and repeated rotations can cause the AABB to grow indefinitely. Avoid applying multiple rotations to the same AABB, and consider storing the original AABB and rotating that every time instead.
Source§type Translation = Vec3A
type Translation = Vec3A
Vec2
for 2D and Vec3
for 3D.Source§type Rotation = Quat
type Rotation = Quat
f32
for 2D and Quat
for 3D.Source§type HalfSize = Vec3A
type HalfSize = Vec3A
f32
radius for a circle, or a Vec3
with half sizes for x, y and z for a 3D axis-aligned
bounding boxSource§fn center(&self) -> Self::Translation
fn center(&self) -> Self::Translation
Source§fn visible_area(&self) -> f32
fn visible_area(&self) -> f32
Source§fn merge(&self, other: &Self) -> Self
fn merge(&self, other: &Self) -> Self
self
and other
.Source§fn grow(&self, amount: impl Into<Self::HalfSize>) -> Self
fn grow(&self, amount: impl Into<Self::HalfSize>) -> Self
Source§fn shrink(&self, amount: impl Into<Self::HalfSize>) -> Self
fn shrink(&self, amount: impl Into<Self::HalfSize>) -> Self
Source§fn scale_around_center(&self, scale: impl Into<Self::HalfSize>) -> Self
fn scale_around_center(&self, scale: impl Into<Self::HalfSize>) -> Self
Source§fn translate_by(&mut self, translation: impl Into<Self::Translation>)
fn translate_by(&mut self, translation: impl Into<Self::Translation>)
Source§fn translated_by(self, translation: impl Into<Self::Translation>) -> Self
fn translated_by(self, translation: impl Into<Self::Translation>) -> Self
Source§impl FromReflect for Aabb3d
impl FromReflect for Aabb3d
Source§fn from_reflect(reflect: &dyn Reflect) -> Option<Self>
fn from_reflect(reflect: &dyn Reflect) -> Option<Self>
Self
from a reflected value.Source§fn take_from_reflect(
reflect: Box<dyn Reflect>,
) -> Result<Self, Box<dyn Reflect>>
fn take_from_reflect( reflect: Box<dyn Reflect>, ) -> Result<Self, Box<dyn Reflect>>
Self
using,
constructing the value using from_reflect
if that fails. Read moreSource§impl GetTypeRegistration for Aabb3d
impl GetTypeRegistration for Aabb3d
Source§fn get_type_registration() -> TypeRegistration
fn get_type_registration() -> TypeRegistration
TypeRegistration
for this type.Source§fn register_type_dependencies(registry: &mut TypeRegistry)
fn register_type_dependencies(registry: &mut TypeRegistry)
Source§impl IntersectsVolume<Aabb3d> for Aabb3d
impl IntersectsVolume<Aabb3d> for Aabb3d
Source§fn intersects(&self, other: &Self) -> bool
fn intersects(&self, other: &Self) -> bool
Source§impl IntersectsVolume<Aabb3d> for AabbCast3d
impl IntersectsVolume<Aabb3d> for AabbCast3d
Source§fn intersects(&self, volume: &Aabb3d) -> bool
fn intersects(&self, volume: &Aabb3d) -> bool
Source§impl IntersectsVolume<Aabb3d> for BoundingSphere
impl IntersectsVolume<Aabb3d> for BoundingSphere
Source§fn intersects(&self, aabb: &Aabb3d) -> bool
fn intersects(&self, aabb: &Aabb3d) -> bool
Source§impl IntersectsVolume<Aabb3d> for RayCast3d
impl IntersectsVolume<Aabb3d> for RayCast3d
Source§fn intersects(&self, volume: &Aabb3d) -> bool
fn intersects(&self, volume: &Aabb3d) -> bool
Source§impl IntersectsVolume<BoundingSphere> for Aabb3d
impl IntersectsVolume<BoundingSphere> for Aabb3d
Source§fn intersects(&self, sphere: &BoundingSphere) -> bool
fn intersects(&self, sphere: &BoundingSphere) -> bool
Source§impl Reflect for Aabb3d
impl Reflect for Aabb3d
Source§fn get_represented_type_info(&self) -> Option<&'static TypeInfo>
fn get_represented_type_info(&self) -> Option<&'static TypeInfo>
Source§fn as_any_mut(&mut self) -> &mut dyn Any
fn as_any_mut(&mut self) -> &mut dyn Any
&mut dyn Any
.Source§fn into_reflect(self: Box<Self>) -> Box<dyn Reflect>
fn into_reflect(self: Box<Self>) -> Box<dyn Reflect>
Source§fn as_reflect(&self) -> &dyn Reflect
fn as_reflect(&self) -> &dyn Reflect
Source§fn as_reflect_mut(&mut self) -> &mut dyn Reflect
fn as_reflect_mut(&mut self) -> &mut dyn Reflect
Source§fn clone_value(&self) -> Box<dyn Reflect>
fn clone_value(&self) -> Box<dyn Reflect>
Reflect
trait object. Read moreSource§fn set(&mut self, value: Box<dyn Reflect>) -> Result<(), Box<dyn Reflect>>
fn set(&mut self, value: Box<dyn Reflect>) -> Result<(), Box<dyn Reflect>>
Source§fn reflect_kind(&self) -> ReflectKind
fn reflect_kind(&self) -> ReflectKind
Source§fn reflect_ref(&self) -> ReflectRef<'_>
fn reflect_ref(&self) -> ReflectRef<'_>
Source§fn reflect_mut(&mut self) -> ReflectMut<'_>
fn reflect_mut(&mut self) -> ReflectMut<'_>
Source§fn reflect_owned(self: Box<Self>) -> ReflectOwned
fn reflect_owned(self: Box<Self>) -> ReflectOwned
Source§fn reflect_partial_eq(&self, value: &dyn Reflect) -> Option<bool>
fn reflect_partial_eq(&self, value: &dyn Reflect) -> Option<bool>
Source§fn apply(&mut self, value: &(dyn Reflect + 'static))
fn apply(&mut self, value: &(dyn Reflect + 'static))
Source§fn reflect_hash(&self) -> Option<u64>
fn reflect_hash(&self) -> Option<u64>
Source§fn serializable(&self) -> Option<Serializable<'_>>
fn serializable(&self) -> Option<Serializable<'_>>
Source§fn is_dynamic(&self) -> bool
fn is_dynamic(&self) -> bool
Source§impl Struct for Aabb3d
impl Struct for Aabb3d
Source§fn field(&self, name: &str) -> Option<&dyn Reflect>
fn field(&self, name: &str) -> Option<&dyn Reflect>
name
as a &dyn Reflect
.Source§fn field_mut(&mut self, name: &str) -> Option<&mut dyn Reflect>
fn field_mut(&mut self, name: &str) -> Option<&mut dyn Reflect>
name
as a
&mut dyn Reflect
.Source§fn field_at(&self, index: usize) -> Option<&dyn Reflect>
fn field_at(&self, index: usize) -> Option<&dyn Reflect>
index
as a
&dyn Reflect
.Source§fn field_at_mut(&mut self, index: usize) -> Option<&mut dyn Reflect>
fn field_at_mut(&mut self, index: usize) -> Option<&mut dyn Reflect>
index
as a &mut dyn Reflect
.Source§fn name_at(&self, index: usize) -> Option<&str>
fn name_at(&self, index: usize) -> Option<&str>
index
.Source§fn iter_fields(&self) -> FieldIter<'_>
fn iter_fields(&self) -> FieldIter<'_>
Source§fn clone_dynamic(&self) -> DynamicStruct
fn clone_dynamic(&self) -> DynamicStruct
DynamicStruct
.Source§impl TypePath for Aabb3d
impl TypePath for Aabb3d
Source§fn type_path() -> &'static str
fn type_path() -> &'static str
Source§fn short_type_path() -> &'static str
fn short_type_path() -> &'static str
Source§fn type_ident() -> Option<&'static str>
fn type_ident() -> Option<&'static str>
Source§fn crate_name() -> Option<&'static str>
fn crate_name() -> Option<&'static str>
impl Copy for Aabb3d
Auto Trait Implementations§
impl Freeze for Aabb3d
impl RefUnwindSafe for Aabb3d
impl Send for Aabb3d
impl Sync for Aabb3d
impl Unpin for Aabb3d
impl UnwindSafe for Aabb3d
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
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fn borrow_mut(&mut self) -> &mut T
Source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
Source§unsafe fn clone_to_uninit(&self, dst: *mut T)
unsafe fn clone_to_uninit(&self, dst: *mut T)
clone_to_uninit
)Source§impl<T> Downcast for Twhere
T: Any,
impl<T> Downcast for Twhere
T: Any,
Source§fn into_any(self: Box<T>) -> Box<dyn Any>
fn into_any(self: Box<T>) -> Box<dyn Any>
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(where Trait: Downcast
) to Box<dyn Any>
. Box<dyn Any>
can
then be further downcast
into Box<ConcreteType>
where ConcreteType
implements Trait
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fn into_any_rc(self: Rc<T>) -> Rc<dyn Any>
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impl<T> DowncastSync for T
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T: TypePath,
impl<T> DynamicTypePath for Twhere
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Source§fn reflect_type_path(&self) -> &str
fn reflect_type_path(&self) -> &str
TypePath::type_path
.Source§fn reflect_short_type_path(&self) -> &str
fn reflect_short_type_path(&self) -> &str
Source§fn reflect_type_ident(&self) -> Option<&str>
fn reflect_type_ident(&self) -> Option<&str>
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.Source§fn reflect_crate_name(&self) -> Option<&str>
fn reflect_crate_name(&self) -> Option<&str>
TypePath::crate_name
.Source§fn reflect_module_path(&self) -> Option<&str>
fn reflect_module_path(&self) -> Option<&str>
Source§impl<S> GetField for Swhere
S: Struct,
impl<S> GetField for Swhere
S: Struct,
Source§impl<T> GetPath for T
impl<T> GetPath for T
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&self,
path: impl ReflectPath<'p>,
) -> Result<&(dyn Reflect + 'static), ReflectPathError<'p>>
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