pub struct BoundingSphere {
pub center: Vec3A,
pub sphere: Sphere,
}
Expand description
A bounding sphere
Fields§
§center: Vec3A
The center of the bounding sphere
sphere: Sphere
The sphere
Implementations§
Source§impl BoundingSphere
impl BoundingSphere
Sourcepub fn new(center: impl Into<Vec3A>, radius: f32) -> Self
pub fn new(center: impl Into<Vec3A>, radius: f32) -> Self
Constructs a bounding sphere from its center and radius.
Sourcepub fn from_point_cloud(
translation: impl Into<Vec3A>,
rotation: Quat,
points: &[impl Copy + Into<Vec3A>],
) -> BoundingSphere
pub fn from_point_cloud( translation: impl Into<Vec3A>, rotation: Quat, points: &[impl Copy + Into<Vec3A>], ) -> BoundingSphere
Computes a BoundingSphere
containing the given set of points,
transformed by translation
and rotation
.
The bounding sphere is not guaranteed to be the smallest possible.
Sourcepub fn aabb_3d(&self) -> Aabb3d
pub fn aabb_3d(&self) -> Aabb3d
Computes the smallest Aabb3d
containing this BoundingSphere
.
Sourcepub fn closest_point(&self, point: impl Into<Vec3A>) -> Vec3A
pub fn closest_point(&self, point: impl Into<Vec3A>) -> Vec3A
Finds the point on the bounding sphere that is closest to the given point
.
If the point is outside the sphere, the returned point will be on the surface of the sphere. Otherwise, it will be inside the sphere and returned as is.
Trait Implementations§
Source§impl BoundingVolume for BoundingSphere
impl BoundingVolume for BoundingSphere
Source§type Translation = Vec3A
type Translation = Vec3A
The position type used for the volume. This should be
Vec2
for 2D and Vec3
for 3D.Source§type Rotation = Quat
type Rotation = Quat
The rotation type used for the volume. This should be
f32
for 2D and Quat
for 3D.Source§type HalfSize = f32
type HalfSize = f32
The type used for the size of the bounding volume. Usually a half size. For example an
f32
radius for a circle, or a Vec3
with half sizes for x, y and z for a 3D axis-aligned
bounding boxSource§fn center(&self) -> Self::Translation
fn center(&self) -> Self::Translation
Returns the center of the bounding volume.
Source§fn visible_area(&self) -> f32
fn visible_area(&self) -> f32
Computes the visible surface area of the bounding volume.
This method can be useful to make decisions about merging bounding volumes,
using a Surface Area Heuristic. Read more
Source§fn merge(&self, other: &Self) -> Self
fn merge(&self, other: &Self) -> Self
Computes the smallest bounding volume that contains both
self
and other
.Source§fn grow(&self, amount: impl Into<Self::HalfSize>) -> Self
fn grow(&self, amount: impl Into<Self::HalfSize>) -> Self
Increases the size of the bounding volume in each direction by the given amount.
Source§fn shrink(&self, amount: impl Into<Self::HalfSize>) -> Self
fn shrink(&self, amount: impl Into<Self::HalfSize>) -> Self
Decreases the size of the bounding volume in each direction by the given amount.
Source§fn scale_around_center(&self, scale: impl Into<Self::HalfSize>) -> Self
fn scale_around_center(&self, scale: impl Into<Self::HalfSize>) -> Self
Scale the size of the bounding volume around its center by the given amount
Source§fn translate_by(&mut self, translation: impl Into<Self::Translation>)
fn translate_by(&mut self, translation: impl Into<Self::Translation>)
Translates the bounding volume by the given translation.
Source§fn rotate_by(&mut self, rotation: impl Into<Self::Rotation>)
fn rotate_by(&mut self, rotation: impl Into<Self::Rotation>)
Rotates the bounding volume around the origin by the given rotation. Read more
Source§fn transformed_by(
self,
translation: impl Into<Self::Translation>,
rotation: impl Into<Self::Rotation>,
) -> Self
fn transformed_by( self, translation: impl Into<Self::Translation>, rotation: impl Into<Self::Rotation>, ) -> Self
Transforms the bounding volume by first rotating it around the origin and then applying a translation.
Source§fn transform_by(
&mut self,
translation: impl Into<Self::Translation>,
rotation: impl Into<Self::Rotation>,
)
fn transform_by( &mut self, translation: impl Into<Self::Translation>, rotation: impl Into<Self::Rotation>, )
Transforms the bounding volume by first rotating it around the origin and then applying a translation.
Source§fn translated_by(self, translation: impl Into<Self::Translation>) -> Self
fn translated_by(self, translation: impl Into<Self::Translation>) -> Self
Translates the bounding volume by the given translation.
Source§impl Clone for BoundingSphere
impl Clone for BoundingSphere
Source§fn clone(&self) -> BoundingSphere
fn clone(&self) -> BoundingSphere
Returns a copy of the value. Read more
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read moreSource§impl Debug for BoundingSphere
impl Debug for BoundingSphere
Source§impl FromReflect for BoundingSpherewhere
Self: Any + Send + Sync,
Vec3A: FromReflect + TypePath + RegisterForReflection,
Sphere: FromReflect + TypePath + RegisterForReflection,
impl FromReflect for BoundingSpherewhere
Self: Any + Send + Sync,
Vec3A: FromReflect + TypePath + RegisterForReflection,
Sphere: FromReflect + TypePath + RegisterForReflection,
Source§fn from_reflect(reflect: &dyn Reflect) -> Option<Self>
fn from_reflect(reflect: &dyn Reflect) -> Option<Self>
Constructs a concrete instance of
Self
from a reflected value.Source§fn take_from_reflect(
reflect: Box<dyn Reflect>,
) -> Result<Self, Box<dyn Reflect>>
fn take_from_reflect( reflect: Box<dyn Reflect>, ) -> Result<Self, Box<dyn Reflect>>
Attempts to downcast the given value to
Self
using,
constructing the value using from_reflect
if that fails. Read moreSource§impl GetTypeRegistration for BoundingSpherewhere
Self: Any + Send + Sync,
Vec3A: FromReflect + TypePath + RegisterForReflection,
Sphere: FromReflect + TypePath + RegisterForReflection,
impl GetTypeRegistration for BoundingSpherewhere
Self: Any + Send + Sync,
Vec3A: FromReflect + TypePath + RegisterForReflection,
Sphere: FromReflect + TypePath + RegisterForReflection,
Source§fn get_type_registration() -> TypeRegistration
fn get_type_registration() -> TypeRegistration
Returns the default
TypeRegistration
for this type.Source§fn register_type_dependencies(registry: &mut TypeRegistry)
fn register_type_dependencies(registry: &mut TypeRegistry)
Registers other types needed by this type. Read more
Source§impl IntersectsVolume<Aabb3d> for BoundingSphere
impl IntersectsVolume<Aabb3d> for BoundingSphere
Source§fn intersects(&self, aabb: &Aabb3d) -> bool
fn intersects(&self, aabb: &Aabb3d) -> bool
Check if a volume intersects with this intersection test
Source§impl IntersectsVolume<BoundingSphere> for Aabb3d
impl IntersectsVolume<BoundingSphere> for Aabb3d
Source§fn intersects(&self, sphere: &BoundingSphere) -> bool
fn intersects(&self, sphere: &BoundingSphere) -> bool
Check if a volume intersects with this intersection test
Source§impl IntersectsVolume<BoundingSphere> for BoundingSphere
impl IntersectsVolume<BoundingSphere> for BoundingSphere
Source§fn intersects(&self, other: &Self) -> bool
fn intersects(&self, other: &Self) -> bool
Check if a volume intersects with this intersection test
Source§impl IntersectsVolume<BoundingSphere> for BoundingSphereCast
impl IntersectsVolume<BoundingSphere> for BoundingSphereCast
Source§fn intersects(&self, volume: &BoundingSphere) -> bool
fn intersects(&self, volume: &BoundingSphere) -> bool
Check if a volume intersects with this intersection test
Source§impl IntersectsVolume<BoundingSphere> for RayCast3d
impl IntersectsVolume<BoundingSphere> for RayCast3d
Source§fn intersects(&self, volume: &BoundingSphere) -> bool
fn intersects(&self, volume: &BoundingSphere) -> bool
Check if a volume intersects with this intersection test
Source§impl Reflect for BoundingSpherewhere
Self: Any + Send + Sync,
Vec3A: FromReflect + TypePath + RegisterForReflection,
Sphere: FromReflect + TypePath + RegisterForReflection,
impl Reflect for BoundingSpherewhere
Self: Any + Send + Sync,
Vec3A: FromReflect + TypePath + RegisterForReflection,
Sphere: FromReflect + TypePath + RegisterForReflection,
Source§fn get_represented_type_info(&self) -> Option<&'static TypeInfo>
fn get_represented_type_info(&self) -> Option<&'static TypeInfo>
Source§fn as_any_mut(&mut self) -> &mut dyn Any
fn as_any_mut(&mut self) -> &mut dyn Any
Returns the value as a
&mut dyn Any
.Source§fn into_reflect(self: Box<Self>) -> Box<dyn Reflect>
fn into_reflect(self: Box<Self>) -> Box<dyn Reflect>
Casts this type to a boxed reflected value.
Source§fn as_reflect(&self) -> &dyn Reflect
fn as_reflect(&self) -> &dyn Reflect
Casts this type to a reflected value.
Source§fn as_reflect_mut(&mut self) -> &mut dyn Reflect
fn as_reflect_mut(&mut self) -> &mut dyn Reflect
Casts this type to a mutable reflected value.
Source§fn clone_value(&self) -> Box<dyn Reflect>
fn clone_value(&self) -> Box<dyn Reflect>
Clones the value as a
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fn set(&mut self, value: Box<dyn Reflect>) -> Result<(), Box<dyn Reflect>>
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Source§fn reflect_kind(&self) -> ReflectKind
fn reflect_kind(&self) -> ReflectKind
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Source§fn reflect_ref(&self) -> ReflectRef<'_>
fn reflect_ref(&self) -> ReflectRef<'_>
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fn reflect_mut(&mut self) -> ReflectMut<'_>
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fn reflect_owned(self: Box<Self>) -> ReflectOwned
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Source§fn reflect_partial_eq(&self, value: &dyn Reflect) -> Option<bool>
fn reflect_partial_eq(&self, value: &dyn Reflect) -> Option<bool>
Returns a “partial equality” comparison result. Read more
Source§fn apply(&mut self, value: &(dyn Reflect + 'static))
fn apply(&mut self, value: &(dyn Reflect + 'static))
Applies a reflected value to this value. Read more
Source§fn reflect_hash(&self) -> Option<u64>
fn reflect_hash(&self) -> Option<u64>
Returns a hash of the value (which includes the type). Read more
Source§fn serializable(&self) -> Option<Serializable<'_>>
fn serializable(&self) -> Option<Serializable<'_>>
Returns a serializable version of the value. Read more
Source§fn is_dynamic(&self) -> bool
fn is_dynamic(&self) -> bool
Indicates whether or not this type is a dynamic type. Read more
Source§impl Struct for BoundingSpherewhere
Self: Any + Send + Sync,
Vec3A: FromReflect + TypePath + RegisterForReflection,
Sphere: FromReflect + TypePath + RegisterForReflection,
impl Struct for BoundingSpherewhere
Self: Any + Send + Sync,
Vec3A: FromReflect + TypePath + RegisterForReflection,
Sphere: FromReflect + TypePath + RegisterForReflection,
Source§fn field(&self, name: &str) -> Option<&dyn Reflect>
fn field(&self, name: &str) -> Option<&dyn Reflect>
Returns a reference to the value of the field named
name
as a &dyn Reflect
.Source§fn field_mut(&mut self, name: &str) -> Option<&mut dyn Reflect>
fn field_mut(&mut self, name: &str) -> Option<&mut dyn Reflect>
Returns a mutable reference to the value of the field named
name
as a
&mut dyn Reflect
.Source§fn field_at(&self, index: usize) -> Option<&dyn Reflect>
fn field_at(&self, index: usize) -> Option<&dyn Reflect>
Returns a reference to the value of the field with index
index
as a
&dyn Reflect
.Source§fn field_at_mut(&mut self, index: usize) -> Option<&mut dyn Reflect>
fn field_at_mut(&mut self, index: usize) -> Option<&mut dyn Reflect>
Returns a mutable reference to the value of the field with index
index
as a &mut dyn Reflect
.Source§fn name_at(&self, index: usize) -> Option<&str>
fn name_at(&self, index: usize) -> Option<&str>
Returns the name of the field with index
index
.Source§fn iter_fields(&self) -> FieldIter<'_>
fn iter_fields(&self) -> FieldIter<'_>
Returns an iterator over the values of the reflectable fields for this struct.
Source§fn clone_dynamic(&self) -> DynamicStruct
fn clone_dynamic(&self) -> DynamicStruct
Clones the struct into a
DynamicStruct
.Source§impl TypePath for BoundingSphere
impl TypePath for BoundingSphere
Source§fn type_path() -> &'static str
fn type_path() -> &'static str
Returns the fully qualified path of the underlying type. Read more
Source§fn short_type_path() -> &'static str
fn short_type_path() -> &'static str
Returns a short, pretty-print enabled path to the type. Read more
Source§fn type_ident() -> Option<&'static str>
fn type_ident() -> Option<&'static str>
Source§fn crate_name() -> Option<&'static str>
fn crate_name() -> Option<&'static str>
Source§impl Typed for BoundingSpherewhere
Self: Any + Send + Sync,
Vec3A: FromReflect + TypePath + RegisterForReflection,
Sphere: FromReflect + TypePath + RegisterForReflection,
impl Typed for BoundingSpherewhere
Self: Any + Send + Sync,
Vec3A: FromReflect + TypePath + RegisterForReflection,
Sphere: FromReflect + TypePath + RegisterForReflection,
impl Copy for BoundingSphere
Auto Trait Implementations§
impl Freeze for BoundingSphere
impl RefUnwindSafe for BoundingSphere
impl Send for BoundingSphere
impl Sync for BoundingSphere
impl Unpin for BoundingSphere
impl UnwindSafe for BoundingSphere
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
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fn borrow_mut(&mut self) -> &mut T
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T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
Source§unsafe fn clone_to_uninit(&self, dst: *mut T)
unsafe fn clone_to_uninit(&self, dst: *mut T)
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T: Any,
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T: Any,
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(where Trait: Downcast
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. Box<dyn Any>
can
then be further downcast
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S: Struct,
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