#[repr(C)]pub struct PreprocessWorkItem {
    pub input_index: u32,
    pub output_or_indirect_parameters_index: u32,
}Expand description
One invocation of the preprocessing shader: i.e. one mesh instance in a view.
Fields§
§input_index: u32The index of the batch input data in the input buffer that the shader reads from.
output_or_indirect_parameters_index: u32In direct mode, the index of the mesh uniform; in indirect mode, the
index of the IndirectParametersGpuMetadata.
In indirect mode, this is the index of the
IndirectParametersGpuMetadata in the
IndirectParametersBuffers::indexed_metadata or
IndirectParametersBuffers::non_indexed_metadata.
Trait Implementations§
Source§impl Clone for PreprocessWorkItem
 
impl Clone for PreprocessWorkItem
Source§fn clone(&self) -> PreprocessWorkItem
 
fn clone(&self) -> PreprocessWorkItem
Returns a duplicate of the value. Read more
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
 
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from 
source. Read moreSource§impl CreateFrom for PreprocessWorkItem
 
impl CreateFrom for PreprocessWorkItem
fn create_from<B: BufferRef>(reader: &mut Reader<B>) -> Self
Source§impl Default for PreprocessWorkItem
 
impl Default for PreprocessWorkItem
Source§fn default() -> PreprocessWorkItem
 
fn default() -> PreprocessWorkItem
Returns the “default value” for a type. Read more
Source§impl ReadFrom for PreprocessWorkItem
 
impl ReadFrom for PreprocessWorkItem
Source§impl ShaderSize for PreprocessWorkItemwhere
    u32: ShaderSize,
 
impl ShaderSize for PreprocessWorkItemwhere
    u32: ShaderSize,
Source§const SHADER_SIZE: NonZero<u64> = _
 
const SHADER_SIZE: NonZero<u64> = _
Represents WGSL Size (equivalent to 
ShaderType::min_size)Source§impl ShaderType for PreprocessWorkItem
 
impl ShaderType for PreprocessWorkItem
Source§fn size(&self) -> NonZeroU64
 
fn size(&self) -> NonZeroU64
Returns the size of 
Self at runtime Read moreSource§fn assert_uniform_compat()
 
fn assert_uniform_compat()
Asserts that 
Self meets the requirements of the
uniform address space restrictions on stored values and the
uniform address space layout constraints Read moreSource§impl WriteInto for PreprocessWorkItem
 
impl WriteInto for PreprocessWorkItem
fn write_into<B: BufferMut>(&self, writer: &mut Writer<B>)
impl Copy for PreprocessWorkItem
impl Pod for PreprocessWorkItem
Auto Trait Implementations§
impl Freeze for PreprocessWorkItem
impl RefUnwindSafe for PreprocessWorkItem
impl Send for PreprocessWorkItem
impl Sync for PreprocessWorkItem
impl Unpin for PreprocessWorkItem
impl UnwindSafe for PreprocessWorkItem
Blanket Implementations§
Source§impl<T, U> AsBindGroupShaderType<U> for T
 
impl<T, U> AsBindGroupShaderType<U> for T
Source§fn as_bind_group_shader_type(&self, _images: &RenderAssets<GpuImage>) -> U
 
fn as_bind_group_shader_type(&self, _images: &RenderAssets<GpuImage>) -> U
Return the 
T ShaderType for self. When used in AsBindGroup
derives, it is safe to assume that all images in self exist.Source§impl<T> BorrowMut<T> for Twhere
    T: ?Sized,
 
impl<T> BorrowMut<T> for Twhere
    T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
 
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
Source§impl<T> CheckedBitPattern for Twhere
    T: AnyBitPattern,
 
impl<T> CheckedBitPattern for Twhere
    T: AnyBitPattern,
Source§type Bits = T
 
type Bits = T
Self must have the same layout as the specified Bits except for
the possible invalid bit patterns being checked during
is_valid_bit_pattern.Source§fn is_valid_bit_pattern(_bits: &T) -> bool
 
fn is_valid_bit_pattern(_bits: &T) -> bool
If this function returns true, then it must be valid to reinterpret 
bits
as &Self.Source§impl<T> CloneToUninit for Twhere
    T: Clone,
 
impl<T> CloneToUninit for Twhere
    T: Clone,
Source§impl<T> Downcast for Twhere
    T: Any,
 
impl<T> Downcast for Twhere
    T: Any,
Source§fn into_any(self: Box<T>) -> Box<dyn Any>
 
fn into_any(self: Box<T>) -> Box<dyn Any>
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fn into_any_rc(self: Rc<T>) -> Rc<dyn Any>
Converts 
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downcast into Rc<ConcreteType> where ConcreteType implements Trait.Source§fn as_any(&self) -> &(dyn Any + 'static)
 
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Converts 
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fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
Converts 
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impl<T> DowncastSend for T
Source§impl<T> FromWorld for Twhere
    T: Default,
 
impl<T> FromWorld for Twhere
    T: Default,
Source§fn from_world(_world: &mut World) -> T
 
fn from_world(_world: &mut World) -> T
Creates Self using default().
Source§impl<T, W> HasTypeWitness<W> for Twhere
    W: MakeTypeWitness<Arg = T>,
    T: ?Sized,
 
impl<T, W> HasTypeWitness<W> for Twhere
    W: MakeTypeWitness<Arg = T>,
    T: ?Sized,
Source§impl<T> Identity for Twhere
    T: ?Sized,
 
impl<T> Identity for Twhere
    T: ?Sized,
Source§impl<T> Instrument for T
 
impl<T> Instrument for T
Source§fn instrument(self, span: Span) -> Instrumented<Self>
 
fn instrument(self, span: Span) -> Instrumented<Self>
Source§fn in_current_span(self) -> Instrumented<Self>
 
fn in_current_span(self) -> Instrumented<Self>
Source§impl<T> IntoEither for T
 
impl<T> IntoEither for T
Source§fn into_either(self, into_left: bool) -> Either<Self, Self>
 
fn into_either(self, into_left: bool) -> Either<Self, Self>
Converts 
self into a Left variant of Either<Self, Self>
if into_left is true.
Converts self into a Right variant of Either<Self, Self>
otherwise. Read moreSource§fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
 
fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
Converts 
self into a Left variant of Either<Self, Self>
if into_left(&self) returns true.
Converts self into a Right variant of Either<Self, Self>
otherwise. Read moreSource§impl<T> IntoResult<T> for T
 
impl<T> IntoResult<T> for T
Source§fn into_result(self) -> Result<T, RunSystemError>
 
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Converts this type into the system output type.
Source§impl<T> TypeData for T
 
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Source§fn clone_type_data(&self) -> Box<dyn TypeData>
 
fn clone_type_data(&self) -> Box<dyn TypeData>
Creates a type-erased clone of this value.