pub enum MeshAccessError {
ExtractedToRenderWorld,
NotFound,
}Expand description
Error from accessing mesh vertex attributes or indices
Variants§
Trait Implementations§
Source§impl Clone for MeshAccessError
impl Clone for MeshAccessError
Source§fn clone(&self) -> MeshAccessError
fn clone(&self) -> MeshAccessError
Returns a duplicate of the value. Read more
1.0.0 (const: unstable) · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moreSource§impl Debug for MeshAccessError
impl Debug for MeshAccessError
Source§impl Display for MeshAccessError
impl Display for MeshAccessError
Source§impl Error for MeshAccessError
impl Error for MeshAccessError
1.30.0 · Source§fn source(&self) -> Option<&(dyn Error + 'static)>
fn source(&self) -> Option<&(dyn Error + 'static)>
Returns the lower-level source of this error, if any. Read more
1.0.0 · Source§fn description(&self) -> &str
fn description(&self) -> &str
👎Deprecated since 1.42.0:
use the Display impl or to_string()
Source§impl From<MeshAccessError> for MeshWindingInvertError
impl From<MeshAccessError> for MeshWindingInvertError
Source§fn from(source: MeshAccessError) -> MeshWindingInvertError
fn from(source: MeshAccessError) -> MeshWindingInvertError
Converts to this type from the input type.
Source§impl From<MeshAccessError> for MeshTrianglesError
impl From<MeshAccessError> for MeshTrianglesError
Source§fn from(source: MeshAccessError) -> MeshTrianglesError
fn from(source: MeshAccessError) -> MeshTrianglesError
Converts to this type from the input type.
Source§impl From<MeshAccessError> for MeshMergeDuplicateVerticesError
impl From<MeshAccessError> for MeshMergeDuplicateVerticesError
Source§fn from(source: MeshAccessError) -> MeshMergeDuplicateVerticesError
fn from(source: MeshAccessError) -> MeshMergeDuplicateVerticesError
Converts to this type from the input type.
Source§impl From<MeshAccessError> for MeshMergeError
impl From<MeshAccessError> for MeshMergeError
Source§fn from(source: MeshAccessError) -> MeshMergeError
fn from(source: MeshAccessError) -> MeshMergeError
Converts to this type from the input type.
Source§impl From<MeshAccessError> for GenerateTangentsError
impl From<MeshAccessError> for GenerateTangentsError
Source§fn from(source: MeshAccessError) -> GenerateTangentsError
fn from(source: MeshAccessError) -> GenerateTangentsError
Converts to this type from the input type.
Auto Trait Implementations§
impl Freeze for MeshAccessError
impl RefUnwindSafe for MeshAccessError
impl Send for MeshAccessError
impl Sync for MeshAccessError
impl Unpin for MeshAccessError
impl UnsafeUnpin for MeshAccessError
impl UnwindSafe for MeshAccessError
Blanket Implementations§
Source§impl<T, U> AsBindGroupShaderType<U> for T
impl<T, U> AsBindGroupShaderType<U> for T
Source§fn as_bind_group_shader_type(&self, _images: &RenderAssets<GpuImage>) -> U
fn as_bind_group_shader_type(&self, _images: &RenderAssets<GpuImage>) -> U
Return the
T ShaderType for self. When used in AsBindGroup
derives, it is safe to assume that all images in self exist.Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
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fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
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Source§fn in_current_span(self) -> Instrumented<Self>
fn in_current_span(self) -> Instrumented<Self>
Source§impl<E> InstrumentError for Ewhere
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fn in_current_span(self) -> <E as InstrumentError>::Instrumented
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