bevy_render::mesh::primitives

Struct Capsule2dMeshBuilder

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pub struct Capsule2dMeshBuilder {
    pub capsule: Capsule2d,
    pub resolution: u32,
}
Expand description

A builder used for creating a Mesh with a Capsule2d shape.

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§capsule: Capsule2d

The Capsule2d shape.

§resolution: u32

The number of vertices used for one hemicircle. The total number of vertices for the capsule mesh will be two times the resolution.

The default is 16.

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impl Capsule2dMeshBuilder

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pub fn new(radius: f32, length: f32, resolution: u32) -> Capsule2dMeshBuilder

Creates a new Capsule2dMeshBuilder from a given radius, length, and the number of vertices used for one hemicircle. The total number of vertices for the capsule mesh will be two times the resolution.

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pub const fn resolution(self, resolution: u32) -> Capsule2dMeshBuilder

Sets the number of vertices used for one hemicircle. The total number of vertices for the capsule mesh will be two times the resolution.

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impl Clone for Capsule2dMeshBuilder

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fn clone(&self) -> Capsule2dMeshBuilder

Returns a copy of the value. Read more
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fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Debug for Capsule2dMeshBuilder

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fn fmt(&self, f: &mut Formatter<'_>) -> Result<(), Error>

Formats the value using the given formatter. Read more
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impl Default for Capsule2dMeshBuilder

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fn default() -> Capsule2dMeshBuilder

Returns the “default value” for a type. Read more
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impl Extrudable for Capsule2dMeshBuilder

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fn perimeter(&self) -> Vec<PerimeterSegment>

A list of the indices each representing a part of the perimeter of the mesh.
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impl MeshBuilder for Capsule2dMeshBuilder

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fn build(&self) -> Mesh

Builds a Mesh based on the configuration in self.
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impl Copy for Capsule2dMeshBuilder

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