pub struct RegularPolygonMeshBuilder { /* private fields */ }
Expand description
A builder used for creating a Mesh
with a RegularPolygon
shape.
Trait Implementations§
Source§impl Extrudable for RegularPolygonMeshBuilder
impl Extrudable for RegularPolygonMeshBuilder
Source§fn perimeter(&self) -> Vec<PerimeterSegment>
fn perimeter(&self) -> Vec<PerimeterSegment>
A list of the indices each representing a part of the perimeter of the mesh.
Auto Trait Implementations§
impl Freeze for RegularPolygonMeshBuilder
impl RefUnwindSafe for RegularPolygonMeshBuilder
impl Send for RegularPolygonMeshBuilder
impl Sync for RegularPolygonMeshBuilder
impl Unpin for RegularPolygonMeshBuilder
impl UnwindSafe for RegularPolygonMeshBuilder
Blanket Implementations§
Source§impl<T, U> AsBindGroupShaderType<U> for T
impl<T, U> AsBindGroupShaderType<U> for T
Source§fn as_bind_group_shader_type(&self, _images: &RenderAssets<GpuImage>) -> U
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T
ShaderType
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. When used in AsBindGroup
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exist.Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
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T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
Source§impl<T> Downcast for Twhere
T: Any,
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T: Any,
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