pub struct MeshVertexBufferLayout { /* private fields */ }
Implementations§
Source§impl MeshVertexBufferLayout
impl MeshVertexBufferLayout
pub fn new( attribute_ids: Vec<MeshVertexAttributeId>, layout: VertexBufferLayout, ) -> MeshVertexBufferLayout
pub fn contains(&self, attribute_id: impl Into<MeshVertexAttributeId>) -> bool
pub fn attribute_ids(&self) -> &[MeshVertexAttributeId]
pub fn layout(&self) -> &VertexBufferLayout
pub fn get_layout( &self, attribute_descriptors: &[VertexAttributeDescriptor], ) -> Result<VertexBufferLayout, MissingVertexAttributeError>
Trait Implementations§
Source§impl Clone for MeshVertexBufferLayout
impl Clone for MeshVertexBufferLayout
Source§fn clone(&self) -> MeshVertexBufferLayout
fn clone(&self) -> MeshVertexBufferLayout
Returns a copy of the value. Read more
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read moreSource§impl Debug for MeshVertexBufferLayout
impl Debug for MeshVertexBufferLayout
Source§impl Hash for MeshVertexBufferLayout
impl Hash for MeshVertexBufferLayout
Source§impl PartialEq for MeshVertexBufferLayout
impl PartialEq for MeshVertexBufferLayout
impl Eq for MeshVertexBufferLayout
impl StructuralPartialEq for MeshVertexBufferLayout
Auto Trait Implementations§
impl Freeze for MeshVertexBufferLayout
impl RefUnwindSafe for MeshVertexBufferLayout
impl Send for MeshVertexBufferLayout
impl Sync for MeshVertexBufferLayout
impl Unpin for MeshVertexBufferLayout
impl UnwindSafe for MeshVertexBufferLayout
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