pub struct Edges { /* private fields */ }
Implementations§
Source§impl Edges
impl Edges
Sourcepub fn input_edges(&self) -> &[Edge]
pub fn input_edges(&self) -> &[Edge]
Returns all “input edges” (edges going “in”) for this node .
Sourcepub fn output_edges(&self) -> &[Edge]
pub fn output_edges(&self) -> &[Edge]
Returns all “output edges” (edges going “out”) for this node .
Sourcepub fn label(&self) -> InternedRenderLabel
pub fn label(&self) -> InternedRenderLabel
Returns this node’s label.
Sourcepub fn has_input_edge(&self, edge: &Edge) -> bool
pub fn has_input_edge(&self, edge: &Edge) -> bool
Checks whether the input edge already exists.
Sourcepub fn has_output_edge(&self, edge: &Edge) -> bool
pub fn has_output_edge(&self, edge: &Edge) -> bool
Checks whether the output edge already exists.
Sourcepub fn get_input_slot_edge(
&self,
index: usize,
) -> Result<&Edge, RenderGraphError>
pub fn get_input_slot_edge( &self, index: usize, ) -> Result<&Edge, RenderGraphError>
Searches the input_edges
for a Edge::SlotEdge
,
which input_index
matches the index
;
Sourcepub fn get_output_slot_edge(
&self,
index: usize,
) -> Result<&Edge, RenderGraphError>
pub fn get_output_slot_edge( &self, index: usize, ) -> Result<&Edge, RenderGraphError>
Searches the output_edges
for a Edge::SlotEdge
,
which output_index
matches the index
;
Trait Implementations§
Auto Trait Implementations§
impl Freeze for Edges
impl !RefUnwindSafe for Edges
impl Send for Edges
impl Sync for Edges
impl Unpin for Edges
impl !UnwindSafe for Edges
Blanket Implementations§
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