bevy_render::render_graph

Struct NodeState

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pub struct NodeState {
    pub label: InternedRenderLabel,
    pub type_name: &'static str,
    pub node: Box<dyn Node>,
    pub input_slots: SlotInfos,
    pub output_slots: SlotInfos,
    pub edges: Edges,
}
Expand description

The internal representation of a Node, with all data required by the RenderGraph.

The input_slots and output_slots are provided by the node.

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§label: InternedRenderLabel§type_name: &'static str

The name of the type that implements Node.

§node: Box<dyn Node>§input_slots: SlotInfos§output_slots: SlotInfos§edges: Edges

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impl NodeState

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pub fn new<T>(label: InternedRenderLabel, node: T) -> Self
where T: Node,

Creates an NodeState without edges, but the input_slots and output_slots are provided by the node.

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pub fn node<T>(&self) -> Result<&T, RenderGraphError>
where T: Node,

Retrieves the Node.

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pub fn node_mut<T>(&mut self) -> Result<&mut T, RenderGraphError>
where T: Node,

Retrieves the Node mutably.

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pub fn validate_input_slots(&self) -> Result<(), RenderGraphError>

Validates that each input slot corresponds to an input edge.

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pub fn validate_output_slots(&self) -> Result<(), RenderGraphError>

Validates that each output slot corresponds to an output edge.

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impl Debug for NodeState

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more

Auto Trait Implementations§

Blanket Implementations§

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T, U> AsBindGroupShaderType<U> for T
where U: ShaderType, &'a T: for<'a> Into<U>,

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fn as_bind_group_shader_type(&self, _images: &RenderAssets<GpuImage>) -> U

Return the T ShaderType for self. When used in AsBindGroup derives, it is safe to assume that all images in self exist.
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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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Instruments this type with the provided Span, returning an Instrumented wrapper. Read more
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type Error = <U as TryFrom<T>>::Error

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