pub struct AdapterSystem<Func, S> { /* private fields */ }
Expand description
A System
that takes the output of S
and transforms it by applying Func
to it.
Implementations§
Trait Implementations§
Source§impl<Func: Clone, S: Clone> Clone for AdapterSystem<Func, S>
impl<Func: Clone, S: Clone> Clone for AdapterSystem<Func, S>
Source§fn clone(&self) -> AdapterSystem<Func, S>
fn clone(&self) -> AdapterSystem<Func, S>
Returns a copy of the value. Read more
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read moreSource§impl<Func, S> ReadOnlySystem for AdapterSystem<Func, S>where
Func: Adapt<S>,
S: ReadOnlySystem,
impl<Func, S> ReadOnlySystem for AdapterSystem<Func, S>where
Func: Adapt<S>,
S: ReadOnlySystem,
Source§impl<Func, S> System for AdapterSystem<Func, S>
impl<Func, S> System for AdapterSystem<Func, S>
Source§fn component_access(&self) -> &Access<ComponentId>
fn component_access(&self) -> &Access<ComponentId>
Returns the system’s component
Access
.Source§fn archetype_component_access(&self) -> &Access<ArchetypeComponentId>
fn archetype_component_access(&self) -> &Access<ArchetypeComponentId>
Returns the system’s archetype component
Access
.Source§fn is_exclusive(&self) -> bool
fn is_exclusive(&self) -> bool
Returns true if the system must be run exclusively.
Source§fn has_deferred(&self) -> bool
fn has_deferred(&self) -> bool
Returns true if system has deferred buffers.
Source§unsafe fn run_unsafe(
&mut self,
input: SystemIn<'_, Self>,
world: UnsafeWorldCell<'_>,
) -> Self::Out
unsafe fn run_unsafe( &mut self, input: SystemIn<'_, Self>, world: UnsafeWorldCell<'_>, ) -> Self::Out
Runs the system with the given input in the world. Unlike
System::run
, this function
can be called in parallel with other systems and may break Rust’s aliasing rules
if used incorrectly, making it unsafe to call. Read moreSource§fn run(&mut self, input: SystemIn<'_, Self>, world: &mut World) -> Self::Out
fn run(&mut self, input: SystemIn<'_, Self>, world: &mut World) -> Self::Out
Runs the system with the given input in the world. Read more
Source§fn apply_deferred(&mut self, world: &mut World)
fn apply_deferred(&mut self, world: &mut World)
Source§fn queue_deferred(&mut self, world: DeferredWorld<'_>)
fn queue_deferred(&mut self, world: DeferredWorld<'_>)
Enqueues any
Deferred
system parameters (or other system buffers)
of this system into the world’s command buffer.Source§unsafe fn validate_param_unsafe(&mut self, world: UnsafeWorldCell<'_>) -> bool
unsafe fn validate_param_unsafe(&mut self, world: UnsafeWorldCell<'_>) -> bool
Validates that all parameters can be acquired and that system can run without panic.
Built-in executors use this to prevent invalid systems from running. Read more
Source§fn initialize(&mut self, world: &mut World)
fn initialize(&mut self, world: &mut World)
Initialize the system.
Source§fn update_archetype_component_access(&mut self, world: UnsafeWorldCell<'_>)
fn update_archetype_component_access(&mut self, world: UnsafeWorldCell<'_>)
Source§fn check_change_tick(&mut self, change_tick: Tick)
fn check_change_tick(&mut self, change_tick: Tick)
Source§fn default_system_sets(&self) -> Vec<InternedSystemSet>
fn default_system_sets(&self) -> Vec<InternedSystemSet>
Returns the system’s default system sets. Read more
Source§fn get_last_run(&self) -> Tick
fn get_last_run(&self) -> Tick
Gets the tick indicating the last time this system ran.
Source§fn set_last_run(&mut self, last_run: Tick)
fn set_last_run(&mut self, last_run: Tick)
Overwrites the tick indicating the last time this system ran. Read more
Source§fn validate_param(&mut self, world: &World) -> bool
fn validate_param(&mut self, world: &World) -> bool
Safe version of
System::validate_param_unsafe
.
that runs on exclusive, single-threaded world
pointer.Auto Trait Implementations§
impl<Func, S> Freeze for AdapterSystem<Func, S>
impl<Func, S> RefUnwindSafe for AdapterSystem<Func, S>where
Func: RefUnwindSafe,
S: RefUnwindSafe,
impl<Func, S> Send for AdapterSystem<Func, S>
impl<Func, S> Sync for AdapterSystem<Func, S>
impl<Func, S> Unpin for AdapterSystem<Func, S>
impl<Func, S> UnwindSafe for AdapterSystem<Func, S>where
Func: UnwindSafe,
S: UnwindSafe,
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
Source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
Source§impl<Marker, In, F> Condition<Marker, In> for Fwhere
In: SystemInput,
F: Condition<Marker, In>,
impl<Marker, In, F> Condition<Marker, In> for Fwhere
In: SystemInput,
F: Condition<Marker, In>,
Source§fn and<M, C: Condition<M, In>>(self, and: C) -> And<Self::System, C::System>
fn and<M, C: Condition<M, In>>(self, and: C) -> And<Self::System, C::System>
Returns a new run condition that only returns
true
if both this one and the passed and
return true
. Read moreSource§fn and_then<M, C: Condition<M, In>>(
self,
and_then: C,
) -> And<Self::System, C::System>
fn and_then<M, C: Condition<M, In>>( self, and_then: C, ) -> And<Self::System, C::System>
👎Deprecated: Users should use the
.and(condition)
method in lieu of .and_then(condition)
Returns a new run condition that only returns
true
if both this one and the passed and_then
return true
. Read moreSource§fn nand<M, C: Condition<M, In>>(self, nand: C) -> Nand<Self::System, C::System>
fn nand<M, C: Condition<M, In>>(self, nand: C) -> Nand<Self::System, C::System>
Returns a new run condition that only returns
false
if both this one and the passed nand
return true
. Read moreSource§fn nor<M, C: Condition<M, In>>(self, nor: C) -> Nor<Self::System, C::System>
fn nor<M, C: Condition<M, In>>(self, nor: C) -> Nor<Self::System, C::System>
Returns a new run condition that only returns
true
if both this one and the passed nor
return false
. Read moreSource§fn or<M, C: Condition<M, In>>(self, or: C) -> Or<Self::System, C::System>
fn or<M, C: Condition<M, In>>(self, or: C) -> Or<Self::System, C::System>
Returns a new run condition that returns
true
if either this one or the passed or
return true
. Read moreSource§fn or_else<M, C: Condition<M, In>>(
self,
or_else: C,
) -> Or<Self::System, C::System>
fn or_else<M, C: Condition<M, In>>( self, or_else: C, ) -> Or<Self::System, C::System>
👎Deprecated: Users should use the
.or(condition)
method in lieu of .or_else(condition)
Returns a new run condition that returns
true
if either this one or the passed or
return true
. Read moreSource§impl<T> Downcast for Twhere
T: Any,
impl<T> Downcast for Twhere
T: Any,
Source§fn into_any(self: Box<T>) -> Box<dyn Any>
fn into_any(self: Box<T>) -> Box<dyn Any>
Convert
Box<dyn Trait>
(where Trait: Downcast
) to Box<dyn Any>
. Box<dyn Any>
can
then be further downcast
into Box<ConcreteType>
where ConcreteType
implements Trait
.Source§fn into_any_rc(self: Rc<T>) -> Rc<dyn Any>
fn into_any_rc(self: Rc<T>) -> Rc<dyn Any>
Convert
Rc<Trait>
(where Trait: Downcast
) to Rc<Any>
. Rc<Any>
can then be
further downcast
into Rc<ConcreteType>
where ConcreteType
implements Trait
.Source§fn as_any(&self) -> &(dyn Any + 'static)
fn as_any(&self) -> &(dyn Any + 'static)
Convert
&Trait
(where Trait: Downcast
) to &Any
. This is needed since Rust cannot
generate &Any
’s vtable from &Trait
’s.Source§fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
Convert
&mut Trait
(where Trait: Downcast
) to &Any
. This is needed since Rust cannot
generate &mut Any
’s vtable from &mut Trait
’s.Source§impl<T> DowncastSync for T
impl<T> DowncastSync for T
Source§impl<T> Instrument for T
impl<T> Instrument for T
Source§fn instrument(self, span: Span) -> Instrumented<Self>
fn instrument(self, span: Span) -> Instrumented<Self>
Source§fn in_current_span(self) -> Instrumented<Self>
fn in_current_span(self) -> Instrumented<Self>
Source§impl<S, M, Out, E, B> IntoObserverSystem<E, B, M, Out> for Swhere
S: IntoSystem<Trigger<'static, E, B>, Out, M> + Send + 'static,
E: 'static,
B: Bundle,
<S as IntoSystem<Trigger<'static, E, B>, Out, M>>::System: ObserverSystem<E, B, Out>,
impl<S, M, Out, E, B> IntoObserverSystem<E, B, M, Out> for Swhere
S: IntoSystem<Trigger<'static, E, B>, Out, M> + Send + 'static,
E: 'static,
B: Bundle,
<S as IntoSystem<Trigger<'static, E, B>, Out, M>>::System: ObserverSystem<E, B, Out>,
Source§type System = <S as IntoSystem<Trigger<'static, E, B>, Out, M>>::System
type System = <S as IntoSystem<Trigger<'static, E, B>, Out, M>>::System
The type of
System
that this instance converts into.Source§fn into_system(this: S) -> <S as IntoObserverSystem<E, B, M, Out>>::System
fn into_system(this: S) -> <S as IntoObserverSystem<E, B, M, Out>>::System
Turns this value into its corresponding
System
.Source§impl<T> IntoSystem<<T as System>::In, <T as System>::Out, ()> for Twhere
T: System,
impl<T> IntoSystem<<T as System>::In, <T as System>::Out, ()> for Twhere
T: System,
Source§fn into_system(this: T) -> T
fn into_system(this: T) -> T
Turns this value into its corresponding
System
.Source§fn pipe<B, BIn, BOut, MarkerB>(self, system: B) -> IntoPipeSystem<Self, B>where
Out: 'static,
B: IntoSystem<BIn, BOut, MarkerB>,
for<'a> BIn: SystemInput<Inner<'a> = Out>,
fn pipe<B, BIn, BOut, MarkerB>(self, system: B) -> IntoPipeSystem<Self, B>where
Out: 'static,
B: IntoSystem<BIn, BOut, MarkerB>,
for<'a> BIn: SystemInput<Inner<'a> = Out>,
Source§fn map<T, F>(self, f: F) -> IntoAdapterSystem<F, Self>
fn map<T, F>(self, f: F) -> IntoAdapterSystem<F, Self>
Pass the output of this system into the passed function
f
, creating a new system that
outputs the value returned from the function. Read moreSource§fn system_type_id(&self) -> TypeId
fn system_type_id(&self) -> TypeId
Source§impl<Marker, F> IntoSystemConfigs<Marker> for F
impl<Marker, F> IntoSystemConfigs<Marker> for F
Source§fn into_configs(self) -> NodeConfigs<Box<dyn System<In = (), Out = ()>>>
fn into_configs(self) -> NodeConfigs<Box<dyn System<In = (), Out = ()>>>
Convert into a
SystemConfigs
.Source§fn in_set(self, set: impl SystemSet) -> SystemConfigs
fn in_set(self, set: impl SystemSet) -> SystemConfigs
Add these systems to the provided
set
.Source§fn before<M>(self, set: impl IntoSystemSet<M>) -> SystemConfigs
fn before<M>(self, set: impl IntoSystemSet<M>) -> SystemConfigs
Source§fn after<M>(self, set: impl IntoSystemSet<M>) -> SystemConfigs
fn after<M>(self, set: impl IntoSystemSet<M>) -> SystemConfigs
Source§fn before_ignore_deferred<M>(self, set: impl IntoSystemSet<M>) -> SystemConfigs
fn before_ignore_deferred<M>(self, set: impl IntoSystemSet<M>) -> SystemConfigs
Run before all systems in
set
. Read moreSource§fn after_ignore_deferred<M>(self, set: impl IntoSystemSet<M>) -> SystemConfigs
fn after_ignore_deferred<M>(self, set: impl IntoSystemSet<M>) -> SystemConfigs
Run after all systems in
set
. Read moreSource§fn distributive_run_if<M>(
self,
condition: impl Condition<M> + Clone,
) -> SystemConfigs
fn distributive_run_if<M>( self, condition: impl Condition<M> + Clone, ) -> SystemConfigs
Add a run condition to each contained system. Read more
Source§fn run_if<M>(self, condition: impl Condition<M>) -> SystemConfigs
fn run_if<M>(self, condition: impl Condition<M>) -> SystemConfigs
Source§fn ambiguous_with<M>(self, set: impl IntoSystemSet<M>) -> SystemConfigs
fn ambiguous_with<M>(self, set: impl IntoSystemSet<M>) -> SystemConfigs
Suppress warnings and errors that would result from these systems having ambiguities
(conflicting access but indeterminate order) with systems in
set
.Source§fn ambiguous_with_all(self) -> SystemConfigs
fn ambiguous_with_all(self) -> SystemConfigs
Suppress warnings and errors that would result from these systems having ambiguities
(conflicting access but indeterminate order) with any other system.
Source§fn chain(self) -> SystemConfigs
fn chain(self) -> SystemConfigs
Treat this collection as a sequence of systems. Read more
Source§fn chain_ignore_deferred(self) -> SystemConfigs
fn chain_ignore_deferred(self) -> SystemConfigs
Treat this collection as a sequence of systems. Read more