pub struct CombinatorSystem<Func, A, B> { /* private fields */ }
Expand description
Implementations§
Source§impl<Func, A, B> CombinatorSystem<Func, A, B>
impl<Func, A, B> CombinatorSystem<Func, A, B>
Sourcepub const fn new(a: A, b: B, name: Cow<'static, str>) -> Self
pub const fn new(a: A, b: B, name: Cow<'static, str>) -> Self
Creates a new system that combines two inner systems.
The returned system will only be usable if Func
implements Combine<A, B>
.
Trait Implementations§
Source§impl<Func, A, B> Clone for CombinatorSystem<Func, A, B>
impl<Func, A, B> Clone for CombinatorSystem<Func, A, B>
Source§impl<A, B, Func> ReadOnlySystem for CombinatorSystem<Func, A, B>
impl<A, B, Func> ReadOnlySystem for CombinatorSystem<Func, A, B>
SAFETY: Both systems are read-only, so any system created by combining them will only read from the world.
Source§impl<A, B, Func> System for CombinatorSystem<Func, A, B>
impl<A, B, Func> System for CombinatorSystem<Func, A, B>
Source§fn component_access(&self) -> &Access<ComponentId>
fn component_access(&self) -> &Access<ComponentId>
Returns the system’s component
Access
.Source§fn archetype_component_access(&self) -> &Access<ArchetypeComponentId>
fn archetype_component_access(&self) -> &Access<ArchetypeComponentId>
Returns the system’s archetype component
Access
.Source§fn is_exclusive(&self) -> bool
fn is_exclusive(&self) -> bool
Returns true if the system must be run exclusively.
Source§fn has_deferred(&self) -> bool
fn has_deferred(&self) -> bool
Returns true if system as deferred buffers
Source§unsafe fn run_unsafe(
&mut self,
input: Self::In,
world: UnsafeWorldCell<'_>,
) -> Self::Out
unsafe fn run_unsafe( &mut self, input: Self::In, world: UnsafeWorldCell<'_>, ) -> Self::Out
Runs the system with the given input in the world. Unlike
System::run
, this function
can be called in parallel with other systems and may break Rust’s aliasing rules
if used incorrectly, making it unsafe to call. Read moreSource§fn run<'w>(&mut self, input: Self::In, world: &'w mut World) -> Self::Out
fn run<'w>(&mut self, input: Self::In, world: &'w mut World) -> Self::Out
Runs the system with the given input in the world. Read more
Source§fn apply_deferred(&mut self, world: &mut World)
fn apply_deferred(&mut self, world: &mut World)
Source§fn queue_deferred(&mut self, world: DeferredWorld<'_>)
fn queue_deferred(&mut self, world: DeferredWorld<'_>)
Enqueues any
Deferred
system parameters (or other system buffers)
of this system into the world’s command buffer.Source§fn initialize(&mut self, world: &mut World)
fn initialize(&mut self, world: &mut World)
Initialize the system.
Source§fn update_archetype_component_access(&mut self, world: UnsafeWorldCell<'_>)
fn update_archetype_component_access(&mut self, world: UnsafeWorldCell<'_>)
Source§fn check_change_tick(&mut self, change_tick: Tick)
fn check_change_tick(&mut self, change_tick: Tick)
Source§fn default_system_sets(&self) -> Vec<InternedSystemSet>
fn default_system_sets(&self) -> Vec<InternedSystemSet>
Returns the system’s default system sets. Read more
Source§fn get_last_run(&self) -> Tick
fn get_last_run(&self) -> Tick
Gets the tick indicating the last time this system ran.
Source§fn set_last_run(&mut self, last_run: Tick)
fn set_last_run(&mut self, last_run: Tick)
Overwrites the tick indicating the last time this system ran. Read more
Auto Trait Implementations§
impl<Func, A, B> Freeze for CombinatorSystem<Func, A, B>
impl<Func, A, B> RefUnwindSafe for CombinatorSystem<Func, A, B>where
A: RefUnwindSafe,
B: RefUnwindSafe,
impl<Func, A, B> Send for CombinatorSystem<Func, A, B>
impl<Func, A, B> Sync for CombinatorSystem<Func, A, B>
impl<Func, A, B> Unpin for CombinatorSystem<Func, A, B>
impl<Func, A, B> UnwindSafe for CombinatorSystem<Func, A, B>where
A: UnwindSafe,
B: UnwindSafe,
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
Source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
Source§unsafe fn clone_to_uninit(&self, dst: *mut T)
unsafe fn clone_to_uninit(&self, dst: *mut T)
🔬This is a nightly-only experimental API. (
clone_to_uninit
)Source§impl<Marker, In, F> Condition<Marker, In> for Fwhere
F: Condition<Marker, In>,
impl<Marker, In, F> Condition<Marker, In> for Fwhere
F: Condition<Marker, In>,
Source§impl<T> Downcast for Twhere
T: Any,
impl<T> Downcast for Twhere
T: Any,
Source§fn into_any(self: Box<T>) -> Box<dyn Any>
fn into_any(self: Box<T>) -> Box<dyn Any>
Convert
Box<dyn Trait>
(where Trait: Downcast
) to Box<dyn Any>
. Box<dyn Any>
can
then be further downcast
into Box<ConcreteType>
where ConcreteType
implements Trait
.Source§fn into_any_rc(self: Rc<T>) -> Rc<dyn Any>
fn into_any_rc(self: Rc<T>) -> Rc<dyn Any>
Convert
Rc<Trait>
(where Trait: Downcast
) to Rc<Any>
. Rc<Any>
can then be
further downcast
into Rc<ConcreteType>
where ConcreteType
implements Trait
.Source§fn as_any(&self) -> &(dyn Any + 'static)
fn as_any(&self) -> &(dyn Any + 'static)
Convert
&Trait
(where Trait: Downcast
) to &Any
. This is needed since Rust cannot
generate &Any
’s vtable from &Trait
’s.Source§fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
Convert
&mut Trait
(where Trait: Downcast
) to &Any
. This is needed since Rust cannot
generate &mut Any
’s vtable from &mut Trait
’s.Source§impl<T> DowncastSync for T
impl<T> DowncastSync for T
Source§impl<T> Instrument for T
impl<T> Instrument for T
Source§fn instrument(self, span: Span) -> Instrumented<Self>
fn instrument(self, span: Span) -> Instrumented<Self>
Source§fn in_current_span(self) -> Instrumented<Self>
fn in_current_span(self) -> Instrumented<Self>
Source§impl<S, M, Out, E, B> IntoObserverSystem<E, B, M, Out> for Swhere
S: IntoSystem<Trigger<'static, E, B>, Out, M> + Send + 'static,
E: 'static,
B: Bundle,
<S as IntoSystem<Trigger<'static, E, B>, Out, M>>::System: ObserverSystem<E, B, Out>,
impl<S, M, Out, E, B> IntoObserverSystem<E, B, M, Out> for Swhere
S: IntoSystem<Trigger<'static, E, B>, Out, M> + Send + 'static,
E: 'static,
B: Bundle,
<S as IntoSystem<Trigger<'static, E, B>, Out, M>>::System: ObserverSystem<E, B, Out>,
Source§type System = <S as IntoSystem<Trigger<'static, E, B>, Out, M>>::System
type System = <S as IntoSystem<Trigger<'static, E, B>, Out, M>>::System
The type of
System
that this instance converts into.Source§fn into_system(this: S) -> <S as IntoObserverSystem<E, B, M, Out>>::System
fn into_system(this: S) -> <S as IntoObserverSystem<E, B, M, Out>>::System
Turns this value into its corresponding
System
.Source§impl<T> IntoSystem<<T as System>::In, <T as System>::Out, ()> for Twhere
T: System,
impl<T> IntoSystem<<T as System>::In, <T as System>::Out, ()> for Twhere
T: System,
Source§fn into_system(this: T) -> T
fn into_system(this: T) -> T
Turns this value into its corresponding
System
.Source§fn pipe<B, Final, MarkerB>(
self,
system: B,
) -> PipeSystem<Self::System, B::System>where
B: IntoSystem<Out, Final, MarkerB>,
fn pipe<B, Final, MarkerB>(
self,
system: B,
) -> PipeSystem<Self::System, B::System>where
B: IntoSystem<Out, Final, MarkerB>,
Source§fn map<T, F>(self, f: F) -> AdapterSystem<F, Self::System>
fn map<T, F>(self, f: F) -> AdapterSystem<F, Self::System>
Pass the output of this system into the passed function
f
, creating a new system that
outputs the value returned from the function. Read moreSource§fn system_type_id(&self) -> TypeId
fn system_type_id(&self) -> TypeId
Source§impl<Marker, F> IntoSystemConfigs<Marker> for F
impl<Marker, F> IntoSystemConfigs<Marker> for F
Source§fn into_configs(self) -> NodeConfigs<Box<dyn System<Out = (), In = ()>>>
fn into_configs(self) -> NodeConfigs<Box<dyn System<Out = (), In = ()>>>
Convert into a
SystemConfigs
.Source§fn in_set(self, set: impl SystemSet) -> SystemConfigs
fn in_set(self, set: impl SystemSet) -> SystemConfigs
Add these systems to the provided
set
.Source§fn before<M>(self, set: impl IntoSystemSet<M>) -> SystemConfigs
fn before<M>(self, set: impl IntoSystemSet<M>) -> SystemConfigs
Source§fn after<M>(self, set: impl IntoSystemSet<M>) -> SystemConfigs
fn after<M>(self, set: impl IntoSystemSet<M>) -> SystemConfigs
Source§fn before_ignore_deferred<M>(self, set: impl IntoSystemSet<M>) -> SystemConfigs
fn before_ignore_deferred<M>(self, set: impl IntoSystemSet<M>) -> SystemConfigs
Run before all systems in
set
. Read moreSource§fn after_ignore_deferred<M>(self, set: impl IntoSystemSet<M>) -> SystemConfigs
fn after_ignore_deferred<M>(self, set: impl IntoSystemSet<M>) -> SystemConfigs
Run after all systems in
set
. Read moreSource§fn distributive_run_if<M>(
self,
condition: impl Condition<M> + Clone,
) -> SystemConfigs
fn distributive_run_if<M>( self, condition: impl Condition<M> + Clone, ) -> SystemConfigs
Add a run condition to each contained system. Read more
Source§fn run_if<M>(self, condition: impl Condition<M>) -> SystemConfigs
fn run_if<M>(self, condition: impl Condition<M>) -> SystemConfigs
Source§fn ambiguous_with<M>(self, set: impl IntoSystemSet<M>) -> SystemConfigs
fn ambiguous_with<M>(self, set: impl IntoSystemSet<M>) -> SystemConfigs
Suppress warnings and errors that would result from these systems having ambiguities
(conflicting access but indeterminate order) with systems in
set
.Source§fn ambiguous_with_all(self) -> SystemConfigs
fn ambiguous_with_all(self) -> SystemConfigs
Suppress warnings and errors that would result from these systems having ambiguities
(conflicting access but indeterminate order) with any other system.
Source§fn chain(self) -> SystemConfigs
fn chain(self) -> SystemConfigs
Treat this collection as a sequence of systems. Read more
Source§fn chain_ignore_deferred(self) -> SystemConfigs
fn chain_ignore_deferred(self) -> SystemConfigs
Treat this collection as a sequence of systems. Read more