Expand description
Defines the World
and APIs for accessing it directly.
Re-exports§
pub use crate::change_detection::Mut;
pub use crate::change_detection::Ref;
pub use crate::change_detection::CHECK_TICK_THRESHOLD;
Modules§
- error
- Contains error types returned by bevy’s schedule.
- reflect
bevy_reflect
- Provides additional functionality for
World
when thebevy_reflect
feature is enabled. - unsafe_
world_ cell - Contains types that allow disjoint mutable access to a
World
.
Structs§
- Command
Queue - Densely and efficiently stores a queue of heterogenous types implementing
Command
. - Deferred
World - A
World
reference that disallows structural ECS changes. This includes initializing resources, registering components or spawning entities. - Entity
Mut - Provides mutable access to a single entity and all of its components.
- Entity
MutExcept - Provides mutable access to all components of an entity, with the exception of an explicit set.
- Entity
Ref - A read-only reference to a particular
Entity
and all of its components. - Entity
RefExcept - Provides read-only access to a single entity and all its components, save for an explicitly-enumerated set.
- Entity
World Mut - A mutable reference to a particular
Entity
, and the entire world. - Filtered
Entity Mut - Provides mutable access to a single entity and some of its components defined by the contained
Access
. - Filtered
Entity Ref - Provides read-only access to a single entity and some of its components defined by the contained
Access
. - Filtered
Resources - Provides read-only access to a set of
Resource
s defined by the containedAccess
. - Filtered
Resources Builder - Builder struct to define the access for a
FilteredResources
. - Filtered
Resources Mut - Provides mutable access to a set of
Resource
s defined by the containedAccess
. - Filtered
Resources MutBuilder - Builder struct to define the access for a
FilteredResourcesMut
. - Occupied
Entry - A view into an occupied entry in a
EntityWorldMut
. It is part of theEntry
enum. - OnAdd
- Trigger emitted when a component is added to an entity. See
crate::component::ComponentHooks::on_add
for more information. - OnInsert
- Trigger emitted when a component is inserted onto an entity. See
crate::component::ComponentHooks::on_insert
for more information. - OnRemove
- Trigger emitted when a component is removed from an entity. See
crate::component::ComponentHooks::on_remove
for more information. - OnReplace
- Trigger emitted when a component is replaced on an entity. See
crate::component::ComponentHooks::on_replace
for more information. - Spawn
Batch Iter - An iterator that spawns a series of entities and returns the ID of each spawned entity.
- Vacant
Entry - A view into a vacant entry in a
EntityWorldMut
. It is part of theEntry
enum. - World
- Stores and exposes operations on entities, components, resources, and their associated metadata.
- WorldId
- A unique identifier for a
World
.
Enums§
- Entry
- A view into a single entity and component in a world, which may either be vacant or occupied.
- TryFrom
Filtered Error - Error type returned by
TryFrom
conversions from filtered entity types (FilteredEntityRef
/FilteredEntityMut
) to full-access entity types (EntityRef
/EntityMut
).
Constants§
- ON_ADD
ComponentId
forOnAdd
- ON_
INSERT ComponentId
forOnInsert
- ON_
REMOVE ComponentId
forOnRemove
- ON_
REPLACE ComponentId
forOnReplace
Traits§
- Command
- A
World
mutation. - Dynamic
Component Fetch - Types that can be used to fetch components from an entity dynamically by
ComponentId
s. - From
World - Creates an instance of the type this trait is implemented for
using data from the supplied
World
. - World
Entity Fetch - Types that can be used to fetch
Entity
references from aWorld
.