bevy_ecs::world

Struct FilteredResources

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pub struct FilteredResources<'w, 's> { /* private fields */ }
Expand description

Provides read-only access to a set of Resources defined by the contained Access.

Use FilteredResourcesMut if you need mutable access to some resources.

To be useful as a SystemParam, this must be configured using a FilteredResourcesParamBuilder to build the system using a SystemParamBuilder.

§Examples

// Use `FilteredResourcesParamBuilder` to declare access to resources.
let system = (FilteredResourcesParamBuilder::new(|builder| {
    builder.add_read::<B>().add_read::<C>();
}),)
    .build_state(&mut world)
    .build_system(resource_system);

world.init_resource::<A>();
world.init_resource::<C>();

fn resource_system(res: FilteredResources) {
    // The resource exists, but we have no access, so we can't read it.
    assert!(res.get::<A>().is_none());
    // The resource doesn't exist, so we can't read it.
    assert!(res.get::<B>().is_none());
    // The resource exists and we have access, so we can read it.
    let c = res.get::<C>().unwrap();
    // The type parameter can be left out if it can be determined from use.
    let c: Ref<C> = res.get().unwrap();
}

This can be used alongside ordinary Res and ResMut parameters if they do not conflict.

let system = (
    FilteredResourcesParamBuilder::new(|builder| {
        builder.add_read::<A>();
    }),
    ParamBuilder,
    ParamBuilder,
)
    .build_state(&mut world)
    .build_system(resource_system);

// Read access to A does not conflict with read access to A or write access to B.
fn resource_system(filtered: FilteredResources, res_a: Res<A>, res_mut_b: ResMut<B>) {
    let res_a_2: Ref<A> = filtered.get::<A>().unwrap();
}

But it will conflict if it tries to read the same resource that another parameter writes.

let system = (
    FilteredResourcesParamBuilder::new(|builder| {
        builder.add_read::<A>();
    }),
    ParamBuilder,
)
    .build_state(&mut world)
    .build_system(invalid_resource_system);

// Read access to A conflicts with write access to A.
fn invalid_resource_system(filtered: FilteredResources, res_mut_a: ResMut<A>) { }

Implementations§

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impl<'w, 's> FilteredResources<'w, 's>

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pub fn access(&self) -> &Access<ComponentId>

Returns a reference to the underlying Access.

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pub fn has_read<R: Resource>(&self) -> bool

Returns true if the FilteredResources has access to the given resource. Note that Self::get() may still return None if the resource does not exist.

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pub fn get<R: Resource>(&self) -> Option<Ref<'w, R>>

Gets a reference to the resource of the given type if it exists and the FilteredResources has access to it.

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pub fn get_by_id(&self, component_id: ComponentId) -> Option<Ptr<'w>>

Gets a pointer to the resource with the given ComponentId if it exists and the FilteredResources has access to it.

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impl<'w, 's> Clone for FilteredResources<'w, 's>

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fn clone(&self) -> FilteredResources<'w, 's>

Returns a copy of the value. Read more
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fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl<'w, 's> From<&'w FilteredResourcesMut<'_, 's>> for FilteredResources<'w, 's>

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fn from(resources: &'w FilteredResourcesMut<'_, 's>) -> Self

Converts to this type from the input type.
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impl<'w> From<&'w World> for FilteredResources<'w, 'static>

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fn from(value: &'w World) -> Self

Converts to this type from the input type.
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impl<'w> From<&'w mut World> for FilteredResources<'w, 'static>

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fn from(value: &'w mut World) -> Self

Converts to this type from the input type.
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impl<'w, 's> From<FilteredResourcesMut<'w, 's>> for FilteredResources<'w, 's>

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fn from(resources: FilteredResourcesMut<'w, 's>) -> Self

Converts to this type from the input type.
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impl SystemParam for FilteredResources<'_, '_>

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type State = Access<ComponentId>

Used to store data which persists across invocations of a system.
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type Item<'world, 'state> = FilteredResources<'world, 'state>

The item type returned when constructing this system param. The value of this associated type should be Self, instantiated with new lifetimes. Read more
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fn init_state(_world: &mut World, _system_meta: &mut SystemMeta) -> Self::State

Registers any World access used by this SystemParam and creates a new instance of this param’s State.
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unsafe fn get_param<'world, 'state>( state: &'state mut Self::State, system_meta: &SystemMeta, world: UnsafeWorldCell<'world>, change_tick: Tick, ) -> Self::Item<'world, 'state>

Creates a parameter to be passed into a SystemParamFunction. Read more
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unsafe fn new_archetype( state: &mut Self::State, archetype: &Archetype, system_meta: &mut SystemMeta, )

For the specified Archetype, registers the components accessed by this SystemParam (if applicable).a Read more
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fn apply(state: &mut Self::State, system_meta: &SystemMeta, world: &mut World)

Applies any deferred mutations stored in this SystemParam’s state. This is used to apply Commands during apply_deferred.
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fn queue( state: &mut Self::State, system_meta: &SystemMeta, world: DeferredWorld<'_>, )

Queues any deferred mutations to be applied at the next apply_deferred.
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unsafe fn validate_param( _state: &Self::State, _system_meta: &SystemMeta, _world: UnsafeWorldCell<'_>, ) -> bool

Validates that the param can be acquired by the get_param. Built-in executors use this to prevent systems with invalid params from running. For nested SystemParams validation will fail if any delegated validation fails. Read more
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impl<'w, 's, T: FnOnce(&mut FilteredResourcesBuilder<'_>)> SystemParamBuilder<FilteredResources<'w, 's>> for FilteredResourcesParamBuilder<T>

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fn build( self, world: &mut World, meta: &mut SystemMeta, ) -> <FilteredResources<'w, 's> as SystemParam>::State

Registers any World access used by this SystemParam and creates a new instance of this param’s State.
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fn build_state(self, world: &mut World) -> SystemState<P>

Create a SystemState from a SystemParamBuilder. To create a system, call SystemState::build_system on the result.
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impl<'w, 's> Copy for FilteredResources<'w, 's>

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impl ReadOnlySystemParam for FilteredResources<'_, '_>

Auto Trait Implementations§

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impl<'w, 's> Freeze for FilteredResources<'w, 's>

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impl<'w, 's> !RefUnwindSafe for FilteredResources<'w, 's>

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impl<'w, 's> Send for FilteredResources<'w, 's>

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impl<'w, 's> Sync for FilteredResources<'w, 's>

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impl<'w, 's> Unpin for FilteredResources<'w, 's>

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impl<'w, 's> !UnwindSafe for FilteredResources<'w, 's>

Blanket Implementations§

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for T
where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> CloneToUninit for T
where T: Clone,

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unsafe fn clone_to_uninit(&self, dst: *mut u8)

🔬This is a nightly-only experimental API. (clone_to_uninit)
Performs copy-assignment from self to dst. Read more
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impl<T> Downcast for T
where T: Any,

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fn into_any(self: Box<T>) -> Box<dyn Any>

Convert Box<dyn Trait> (where Trait: Downcast) to Box<dyn Any>. Box<dyn Any> can then be further downcast into Box<ConcreteType> where ConcreteType implements Trait.
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fn into_any_rc(self: Rc<T>) -> Rc<dyn Any>

Convert Rc<Trait> (where Trait: Downcast) to Rc<Any>. Rc<Any> can then be further downcast into Rc<ConcreteType> where ConcreteType implements Trait.
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fn as_any(&self) -> &(dyn Any + 'static)

Convert &Trait (where Trait: Downcast) to &Any. This is needed since Rust cannot generate &Any’s vtable from &Trait’s.
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fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)

Convert &mut Trait (where Trait: Downcast) to &Any. This is needed since Rust cannot generate &mut Any’s vtable from &mut Trait’s.
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impl<T> DowncastSync for T
where T: Any + Send + Sync,

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fn into_any_arc(self: Arc<T>) -> Arc<dyn Any + Sync + Send>

Convert Arc<Trait> (where Trait: Downcast) to Arc<Any>. Arc<Any> can then be further downcast into Arc<ConcreteType> where ConcreteType implements Trait.
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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T> Instrument for T

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fn instrument(self, span: Span) -> Instrumented<Self>

Instruments this type with the provided Span, returning an Instrumented wrapper. Read more
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fn in_current_span(self) -> Instrumented<Self>

Instruments this type with the current Span, returning an Instrumented wrapper. Read more
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impl<T, U> Into<U> for T
where U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<T> ToOwned for T
where T: Clone,

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type Owned = T

The resulting type after obtaining ownership.
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fn to_owned(&self) -> T

Creates owned data from borrowed data, usually by cloning. Read more
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fn clone_into(&self, target: &mut T)

Uses borrowed data to replace owned data, usually by cloning. Read more
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impl<T, U> TryFrom<U> for T
where U: Into<T>,

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type Error = Infallible

The type returned in the event of a conversion error.
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fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.
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impl<T> TypeData for T
where T: 'static + Send + Sync + Clone,

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impl<V, T> VZip<V> for T
where V: MultiLane<T>,

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fn vzip(self) -> V

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impl<T> WithSubscriber for T

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fn with_subscriber<S>(self, subscriber: S) -> WithDispatch<Self>
where S: Into<Dispatch>,

Attaches the provided Subscriber to this type, returning a WithDispatch wrapper. Read more
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Attaches the current default Subscriber to this type, returning a WithDispatch wrapper. Read more
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impl<T> ConditionalSend for T
where T: Send,