bevy_render::mesh::primitives

Struct Capsule3dMeshBuilder

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pub struct Capsule3dMeshBuilder {
    pub capsule: Capsule3d,
    pub rings: u32,
    pub longitudes: u32,
    pub latitudes: u32,
    pub uv_profile: CapsuleUvProfile,
}
Expand description

A builder used for creating a Mesh with a Capsule3d shape.

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§capsule: Capsule3d

The Capsule3d shape.

§rings: u32

The number of horizontal lines subdividing the cylindrical part of the capsule. The default is 0.

§longitudes: u32

The number of vertical lines subdividing the hemispheres of the capsule. The default is 32.

§latitudes: u32

The number of horizontal lines subdividing the hemispheres of the capsule. The default is 16.

§uv_profile: CapsuleUvProfile

The manner in which UV coordinates are distributed vertically. The default is CapsuleUvProfile::Aspect.

Implementations§

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impl Capsule3dMeshBuilder

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pub fn new( radius: f32, height: f32, longitudes: u32, latitudes: u32, ) -> Capsule3dMeshBuilder

Creates a new Capsule3dMeshBuilder from a given radius, height, longitudes, and latitudes.

Note that height is the distance between the centers of the hemispheres. radius will be added to both ends to get the real height of the mesh.

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pub const fn rings(self, rings: u32) -> Capsule3dMeshBuilder

Sets the number of horizontal lines subdividing the cylindrical part of the capsule.

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pub const fn longitudes(self, longitudes: u32) -> Capsule3dMeshBuilder

Sets the number of vertical lines subdividing the hemispheres of the capsule.

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pub const fn latitudes(self, latitudes: u32) -> Capsule3dMeshBuilder

Sets the number of horizontal lines subdividing the hemispheres of the capsule.

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pub const fn uv_profile( self, uv_profile: CapsuleUvProfile, ) -> Capsule3dMeshBuilder

Sets the manner in which UV coordinates are distributed vertically.

Trait Implementations§

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impl Clone for Capsule3dMeshBuilder

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fn clone(&self) -> Capsule3dMeshBuilder

Returns a copy of the value. Read more
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fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Debug for Capsule3dMeshBuilder

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fn fmt(&self, f: &mut Formatter<'_>) -> Result<(), Error>

Formats the value using the given formatter. Read more
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impl Default for Capsule3dMeshBuilder

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fn default() -> Capsule3dMeshBuilder

Returns the “default value” for a type. Read more
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impl MeshBuilder for Capsule3dMeshBuilder

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fn build(&self) -> Mesh

Builds a Mesh based on the configuration in self.
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impl Copy for Capsule3dMeshBuilder

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