pub struct ConeMeshBuilder {
pub cone: Cone,
pub resolution: u32,
pub anchor: ConeAnchor,
}
Fields§
§cone: Cone
The Cone
shape.
resolution: u32
The number of vertices used for the base of the cone.
The default is 32
.
anchor: ConeAnchor
The anchor point for the cone mesh, defaults to the midpoint between the tip of the cone and the center of its base
Implementations§
Source§impl ConeMeshBuilder
impl ConeMeshBuilder
Sourcepub const fn new(radius: f32, height: f32, resolution: u32) -> ConeMeshBuilder
pub const fn new(radius: f32, height: f32, resolution: u32) -> ConeMeshBuilder
Creates a new ConeMeshBuilder
from a given radius, height,
and number of vertices used for the base of the cone.
Sourcepub const fn resolution(self, resolution: u32) -> ConeMeshBuilder
pub const fn resolution(self, resolution: u32) -> ConeMeshBuilder
Sets the number of vertices used for the base of the cone.
Sourcepub const fn anchor(self, anchor: ConeAnchor) -> ConeMeshBuilder
pub const fn anchor(self, anchor: ConeAnchor) -> ConeMeshBuilder
Sets a custom anchor point for the mesh
Trait Implementations§
Source§impl Clone for ConeMeshBuilder
impl Clone for ConeMeshBuilder
Source§fn clone(&self) -> ConeMeshBuilder
fn clone(&self) -> ConeMeshBuilder
Returns a copy of the value. Read more
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read moreSource§impl Debug for ConeMeshBuilder
impl Debug for ConeMeshBuilder
Source§impl Default for ConeMeshBuilder
impl Default for ConeMeshBuilder
Source§fn default() -> ConeMeshBuilder
fn default() -> ConeMeshBuilder
Returns the “default value” for a type. Read more
Source§impl MeshBuilder for ConeMeshBuilder
impl MeshBuilder for ConeMeshBuilder
impl Copy for ConeMeshBuilder
Auto Trait Implementations§
impl Freeze for ConeMeshBuilder
impl RefUnwindSafe for ConeMeshBuilder
impl Send for ConeMeshBuilder
impl Sync for ConeMeshBuilder
impl Unpin for ConeMeshBuilder
impl UnwindSafe for ConeMeshBuilder
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