pub trait VisitAssetDependencies {
// Required method
fn visit_dependencies(&self, visit: &mut impl FnMut(UntypedAssetId));
}Expand description
This trait defines how to visit the dependencies of an asset. For example, a 3D model might require both textures and meshes to be loaded.
Note that this trait is automatically implemented when deriving Asset.
Required Methods§
Sourcefn visit_dependencies(&self, visit: &mut impl FnMut(UntypedAssetId))
fn visit_dependencies(&self, visit: &mut impl FnMut(UntypedAssetId))
Apply the visit closure to every asset dependency.
Dyn Compatibility§
This trait is not dyn compatible.
In older versions of Rust, dyn compatibility was called "object safety", so this trait is not object safe.